I sent up a basic Phoenix Shuttle to go crew and check out my new LKO fuel station (replacing the previous Kraken-struck one).
Liftoff!
Ascent was nice and smooth as usual via mechjeb, though I had to change the trajectory settings quite a bit in order to not flip over. However, Mechjeb isn't a human, and it can never handle the second stage of the Phoenix, so I had to take it manually from there, but it was nothing trivial, as the first stage had completed everything short of circularization, and my flying skills are (if I say so myself) decent.
I got lucky, as rendezvous was only 13 m/s away even though I never intended to launch-to-rendezvous, as my ships usually have more than enough margin, but you don't look a gift horse in the mouth (whatever that even means).
Docking was in the dark, though I did manage to get the solar panels lined up perfectly to the station. I've gotten pretty good at it even though I have Dockrotate installed (But I can't remove it, as it breaks everything if I do. The problem is, it causes a lot of bugs and problems. Ugh.)
Pictures in the light:
Did I mention how I love the general aesthetic of this station? Speaking of stations, I'll need to get around to building the KISS-2 and the CSS (Commercial Space Station) soon, though I do have an easy way out with the awesome inflatables in SSPXr. But that's all for next time.
*Slithers out of this thread until the next page*