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si2504
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Everything posted by si2504
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So it would be cool to know if it's possible, or if there are any mods that filter the different parts into sub categories. For example, I want to be able to filter so that the parts shown to me are the one's that meet my needs, like if i am looking for just LH2 engines or LFO engines. Is there such a thing? Thanks
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There seems to be an earthsurface.dds file missing from the 16k textures folder, unless its configured to pull the surface textures from the 8/4k folders? However the EarthColor.DDS is normal to have transparent surface layer, hence why im presuming configs pull this from a EarthSurface.DDS file which the 16k doesn't have.
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- totm mar 2022
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what would possibly cause crafts to sink into the terrain and explode when trying to land? does it in certain areas of the moon, happened a few times now. I'm also using the 2.5x config. thanks
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[1.10.1] KK's SpaceX Pack v.6.5 - 01/11/2020
si2504 replied to Kartoffelkuchen's topic in KSP1 Mod Releases
what exactly says incompatible? crafts? -
I had this, using the x2.5 config with sigma. To rectify i adjusted the "@repositionRadiusOffset" in the 2.5x config to =385. The only other issues i've noticed so far is that KSC is located in what appears to be the French Guiana lol. I have no idea whether that was intentional by the devs or not? I'm using the mod on 1.11
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sure, that's understandable. But I was unsure if it would be BC with like 1.9.1-1.11... EDIT - also has does this get around Kopernicus version compatibility if its not even officially on 1.10 yet nevermind 1.11.
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what versions of KSP is this compatible with?
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- totm mar 2022
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I cant even download this? none of the dropbox links work. how come its not on spacedock/github? anyone have another link?
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anywhere I can find the Zarya craft? the MIR one is included within the craft files but don't see one for Zarya. thanks
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- totm march 2020
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Guys, my LOC parts have no texture to them and keep showing up like this. what's happening?
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- totm march 2020
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Hi, I wondered if I could get help with something I'm trying to achieve. I'm having a play at replacing the Saturn V parts to match their real-life counterparts in terms of weight, mass, thrust, Isp, volumes etc. now I have configured the F-1 engines, the J-2 Engines, the SIC tank mass & volume, but the S-II is giving me a little trouble. I believe it may have something to do with B9Partswitch config but I cant quite put my finger on which config I need to edit. Now I know the LH2/LO mixture is roughly 3.3/1, respectively. But I'm a little unsure of how many litres/unit KSP uses for LH2/LO in the B9 config. In the S-II tank config file I have the volumes set as a 3.3/1 mixture but in game I'm still getting volumes as a 15/1. Would appreciate if somebody could help me with the B9 config files within BDB. Thanks
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[1.10.1] KK's SpaceX Pack v.6.5 - 01/11/2020
si2504 replied to Kartoffelkuchen's topic in KSP1 Mod Releases
Hi sorry to bug you again, is it at all possible to adjust the vectoring of the draco thrusters? The crew dragon module is quite unbalanced with the center of thrust being a little further forward than the center of mass, causing big spins when trying to execute maneuver nodes. -
I think the most important upgrade needed with this mod currently is to make it compatible with 1.9 onwards. @tony48 any news on the version compatibility with the upcoming update & timescale? Mars in that teaser video looked awesome.
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[1.10.1] KK's SpaceX Pack v.6.5 - 01/11/2020
si2504 replied to Kartoffelkuchen's topic in KSP1 Mod Releases
yeah unfortunately its the planet mod that isn't compatible with 1.9 +, not the rescale. Also looking through the config files of the F9, how come the S1 fuel tank is half the mass of the S2 fuel tank? im pretty sure i have installed the 'real size' configs for these but the numbers don't seem to compare to their real life counter parts.... such as the thrust for the Merlin1D engine, 425kN? -
[1.10.1] KK's SpaceX Pack v.6.5 - 01/11/2020
si2504 replied to Kartoffelkuchen's topic in KSP1 Mod Releases
purely because i'm using a stock sized SS thats scaled up to 2.5x with sigma dimensions. however it's only compatible with 1.8 atm unfortunately. -
[1.10.1] KK's SpaceX Pack v.6.5 - 01/11/2020
si2504 replied to Kartoffelkuchen's topic in KSP1 Mod Releases
i'm on 1.8.1, would they still work? -
[1.10.1] KK's SpaceX Pack v.6.5 - 01/11/2020
si2504 replied to Kartoffelkuchen's topic in KSP1 Mod Releases
why does it seem as though the full size F9 Crew Dragon only just has enough deltaV to make it into a 150KM orbit on a 2.5x scale solar system? am i missing something? Also i've looked into the configs for the F9 1.1 tank capacities, what are these volumes measured in? for example the 1st stage tank has a LF capacity of 14,434......