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Everything posted by Entropian
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[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Entropian replied to Gameslinx's topic in KSP1 Mod Releases
Just install it with RSS, RSS has configs.- 3,137 replies
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[New] Space Launch System / Orion Discussion Thread
Entropian replied to ZooNamedGames's topic in Science & Spaceflight
I'm in FL right now for the launch and the weather is incredibly inconsistent. The Starlink launch on the 27th (I think) was really close, there was a gap in the clouds right as they launched with thunderstorms all around. It's insane how much it had changed from just a few hours prior. Standard Florida weather as far as I can tell xD -
[1.9.x - 1.12.x] Camera Tools continued v1.35.0 [2024-09-07]
Entropian replied to DocNappers's topic in KSP1 Mod Releases
@DocNappers I've been filming my next cinematic and I've several times needed something like the manual keypad control, but with smoothing. Is this a possible feature that could be added, if I'm not blind and it already exists? Thank you!- 190 replies
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I decided to do a quick Artemis I mission before the upcoming launch:
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I'm sure NASA won't need to "find" them, I'd expect that people would be lining up for kilometers for such a mission
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As far as I can tell, it depends on the part impacting the water somewhat. I had some problems with FFT's tokamak aerospikes, but normal wing connectors didn't have the problem. Now that I think about it though, disabling Scatterer's dynamic water collisions might change it.
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Thank you for one of the best summaries of spaghettification I've ever seen (no, seriously I love it). The mod Kerbal Joint Reinforcement should fix many of your drunken part-snake problems. Also, if you end up continuing to play KSP for a while and get some experience, you might want to turn to the Real Solar System / Realism Overhaul set of mods, as they make the game significantly more difficult and realistic.
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how has space flight affected you?
Entropian replied to mikegarrison's topic in Science & Spaceflight
I grew up under my local airport's flight path, so every day I saw all sorts of aircraft, ranging from the simplest propeller trikes to the occasional Il-76 during hurricane relief. Eventually, I got interested in the aircraft that went higher and faster, which led me to rocketry. I was lucky enough for my parents to take me on a trip to see the launch of STS-125, the final Hubble servicing flight. Watching that launch was incredible for 4-year-old me, with both the epic liftoff and ascent as well as the annoyingly slow countdown clock. A few years later, my dad discovered KSP and was trying to figure it out when I went and tried my hand at it. Ever since, KSP has continued to keep me interested in spaceflight. Now, I'm off to a top-40 US university next year, with the hope to eventually get into spacecraft propulsion! In summary, spaceflight has been one of the most inspiring and interesting things for me and has shaped my life immeasurably. -
Need your own thread moved or locked? Post here.
Entropian replied to Rich's topic in Kerbal Network
Thank you! -
Need your own thread moved or locked? Post here.
Entropian replied to Rich's topic in Kerbal Network
Please delete (or lock if deletion is not an option) this thread: I ended up making a critical inaccuracy and I don't want to end up inadvertently misinforming anyone who comes across it. Thank you! -
Merged Craft "exploded" in editor...
Entropian replied to Space_nico's topic in KSP1 Technical Support (PC, modded installs)
KSP Recall did not fix the problem for me when I tried using it to remedy the issue unfortunately. -
Merged Craft "exploded" in editor...
Entropian replied to Space_nico's topic in KSP1 Technical Support (PC, modded installs)
I have had the same exact problem before, and unfortunately I never managed to find a way to fix it. However, I did find a workaround by saving the craft you want to merge as a subassembly and loading the subassembly instead of merging. -
[New] Space Launch System / Orion Discussion Thread
Entropian replied to ZooNamedGames's topic in Science & Spaceflight
I'd say it's the awesome kind of ridiculousness. -
[1.12] KSP-RO - Realism Overhaul [16 May 2022]
Entropian replied to Theysen's topic in KSP1 Mod Releases
Helium is definitely used in pressure-fed engines and fuel tanks. To change RCS fuel, use the configuration tab in the PAW. RO doesn't come with a config for the inflatable heat shield, so you will either have to make your own or find and use somebody else's. RO's max part temperature settings are in the RO config for each part, in my experience with configs.- 2,215 replies
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
Entropian replied to Theysen's topic in KSP1 Mod Releases
From the installation guide linked in the OP.- 2,215 replies
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[1.9.x - 1.12.x] Camera Tools continued v1.35.0 [2024-09-07]
Entropian replied to DocNappers's topic in KSP1 Mod Releases
Hmmmmm, I must have had that enabled. Thanks for checking it out.- 190 replies
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[1.9.x - 1.12.x] Camera Tools continued v1.35.0 [2024-09-07]
Entropian replied to DocNappers's topic in KSP1 Mod Releases
Not sure if this question has been asked before (my apologies if it has); is there any way to persist camera positioning through a docking sequence and/or decoupling? If I use StationaryCamera and target a specific part, it snaps to a different location relative to that part when I dock or decouple.- 190 replies
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totm oct 2023 Post Your Cinematics Here! (Cinematic Enthusiasts)
Entropian replied to Halban's topic in KSP Fan Works
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Pretty much stated in the title. This mission was based upon NASA's HOPE study, but applied to the Saturn system instead of the Jupiter system. I had a lot of fun making this one, I hope y'all like it!
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[WIP][1.3] SolarSailNavigator v1.0.9
Entropian replied to mrsolarsail's topic in KSP1 Mod Development
Thank you! I managed to get the old version running, though with significant buggyness; I'm glad to see that some of the orbit problems have been fixed - I was running into those all the time. I'm not sure why PT behaves that way, though I usually am able to get around it with (don't laugh) pressing Alt, or quicksaving and reloading. -
[WIP][1.3] SolarSailNavigator v1.0.9
Entropian replied to mrsolarsail's topic in KSP1 Mod Development
Hey y'all, I'm trying to get SSN working on 1.12 (as I've been unable to find any up-to-date versions of the mod), but I'm having a lot of trouble building @Standecco's fork with PersistentThrust. SSN seems to want a bunch of definitions and references from PT that don't seem to exist in any past or present version of PT (I've now tried building it with every past version of PT). Has anyone managed to get a working build for more recent KSP versions? Thanks! -
totm oct 2023 Post Your Cinematics Here! (Cinematic Enthusiasts)
Entropian replied to Halban's topic in KSP Fan Works
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Hey yall, I've wanted to do a Cassini-Huygens cinematic for a few months now, so I finally did it! Hope you enjoy!