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About me
Too many mods, not fast enough SSD
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Space, Ark Ships and Planetary Bases
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I believe I've found a bug. I'm currently playing on the Beyond Home planet pack. When using the Porkchop Plot Generator and when using calculating the departure burn using an SMA over 6000km leads to an Out of Memory Error. Body file and screenshots: https://www.dropbox.com/scl/fo/ftn8q9f1lfuo8c6xcvb60/AJkAwkoR_2BHGJAUNwhB6SM?rlkey=23fvk7gbfaq9jxpbm7cujt8b5&st=a38mwzyu&dl=0
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- ksptot
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It hurt when I saw the light. Not because it was blinding, but because it showed me more than I ever could have imagined.
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- ksptot
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Does this program automatically take body parameters from the game files or must I manually enter them for modded planet packs?
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- ksptot
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Google translated text I assume that some sort of modifications were going to be made to the airplane. I pity the pilot having to coast in space with dead jet engines and a cockpit not space rated.
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- totm march 2020
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Awesomesauce1337 replied to Gameslinx's topic in KSP1 Mod Releases
What mods do you guys use for calculating transfers with this pack? Astrogator and TWP are giving me different numbers.- 1,649 replies
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Awesomesauce1337 changed their profile photo
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So, we had some kind of technical problem.
Awesomesauce1337 replied to Vanamonde's topic in Announcements
Good news, we're not dying! We are going to live forever! -
Never used this mod but I've had a similar issue before @Grenartia. Try using the alt + F12 menu and and look for a tab somewhere in there called "input locks" or "control locks" and look for a button that says "Clear input locks". This was a bandaid fix that worked for me until I cleaned up a bunch of my mods and the issue disappeared.
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Odd sunflare issue
Awesomesauce1337 replied to Awesomesauce1337's topic in KSP1 Technical Support (PC, modded installs)
You're welcome. Welcome to the forums BTW. Hope you enjoy it here! -
Odd sunflare issue
Awesomesauce1337 replied to Awesomesauce1337's topic in KSP1 Technical Support (PC, modded installs)
@SkinnyThePimp I had the same issue, what I had to do was replace the default sunflare images located in "Scatterer\config\Sunflares\Sun" with the Ursa Minor ones. IE: Replace the default "sunflare.png" with the Ursa Minor "sunflare.png" and repeat for every image like the ghosts. Then ensure the flareSettings line has the proper numbers. If this doesn't work, try using my sun.cfg file, create a new cfg file by creating a txt file, pasting in my settings and renaming the file extension to cfg, then replace the default sun.cfg with the new file. https://pastebin.com/vc1S965W -
Check the outer rocket engine orientations, the nozzles should be on away from the center rocket.
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- totm march 2020
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Another update in the works already? You're too kind!
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- precursors
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Odd sunflare issue
Awesomesauce1337 replied to Awesomesauce1337's topic in KSP1 Technical Support (PC, modded installs)
TO ALL WHO HAVE HAD THIS ISSUE AND TO THOSE WHO WILL IN THE FUTURE I FOUND A FIX Ensure that your "flareSettings" line in the scatterer config has 1 be the first number E.G: flareSettings = 0.7,1,0.5 -> flareSettings = 1,1,0.5 This fixed my problem and may fix yours.