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Everything posted by NPT156
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[1.8-1.10.x] BDAc Team Icons (update 2020/9/19)
NPT156 replied to SuicidalInsanity's topic in KSP1 Mod Releases
Does this work in 1.12? I tried it out, nothing seemed to happen. Do i need to change any setting, add other mods, ect? -
Awesome!
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- ksp2
- show and tell
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@Turf they might be achievable by glitches? i think that is sort of the point. maybe a under the terrain glitch and you could go super low.
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Kerbal Space Program 2 Knowledge Repository
NPT156 replied to The Aziz's topic in Prelaunch KSP2 Discussion
yes. antimatter very good -
Kerbal Space Program 2 Knowledge Repository
NPT156 replied to The Aziz's topic in Prelaunch KSP2 Discussion
Maybe add antimatter engines. Are those better than torch drives? -
Planetary Texturing Guide Repository
NPT156 replied to Poodmund's topic in KSP1 Modelling and Texturing Discussion
@Poodmund how do you get a sample strip for Gaseous Gigantis? Do you make it in gimp/photoshop, or is there another program than will generate it from sample colors? Thanks for making this thread, it is super useful for making planet textures! -
It would be cool to have fish, and some surface features to scan, like in breaking ground.
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This looks great! Could you add a dropdown you can click showing all of the Kerbal Konstructs pads, and then when you click on one it sets that pad to your target coordinates?
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-41 (+1)
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- the number war
- electric boogaloo
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starship might have static test - "SpaceX will conduct Space Flight Activities on April 26th, 2021 from 12:00pm to 8:00pm. [Central Time]" - letter sent to Boca Chica residents.
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[1.9.1+] OPT Spaceplane Continued 3.4.9.2 (beta) [Apr 02, 2024]
NPT156 replied to JadeOfMaar's topic in KSP1 Mod Releases
I had changed compatibilty to get a mod, i think i might have downloaded the wrong version. -
[1.9.1+] OPT Spaceplane Continued 3.4.9.2 (beta) [Apr 02, 2024]
NPT156 replied to JadeOfMaar's topic in KSP1 Mod Releases
I was having the same issue. I installed OPT with CKAN, and OPT will not load. -
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- the number war
- electric boogaloo
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-24 (+1)
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- the number war
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Is it possible to design a 3d model of, say, a big tree and then add it to terrain scatter, so that if terrain scatter is on, the 3d model would be scattered as well? could i make my own custom scatter objects?
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A small mod that adds more flags to KSP. Great for historical mission recreations, and cooler looking rockets. https://spacedock.info/mod/2663/Moar Flags! https://github.com/NPT156/Moar-Flags- It even works with the Demo! Also my first (sort of) mod! License: All Rights Reserved
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Project Astra: America's Next Small Step (CHAPTER 5)
NPT156 replied to AeroSky's topic in KSP1 Mission Reports
Is this being continued? The story is great! -
Annoyed by having to do a bunch of unit conversions? Use the TWR calculator, which automatically converts the units for you. Write your weight and thrust in the units KSP uses and have it be calculated! Program coded in Python. https://onlinegdb.com/b8Vou_r5X Just press the green RUN button at the top!
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i just got enough posts i PM you
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- totm july 2019
- spacedock
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thanks! i cant PM yet since i haven't posted enough messages though. can i post it here? my spacedock username is NPT156
- 2,168 replies
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- totm july 2019
- spacedock
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i tried to sign up for spacedock, and it sent me to a page that says " We've sent an email to the address you provided. It should arrive shortly. Once it does, click the link inside to complete your registration. If you run into any trouble, please send an email to [email protected] to get it sorted out. Alternatively, you can use automatic email activation by sending an email to [email protected] with the subject !activate." and i never got a confirmation email. i sent a email with the subject !activate to try to activate it, nothing happened. i made a new account with a different email address, and the same thing happened. am i doing something wrong? thanks!
- 2,168 replies
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- totm july 2019
- spacedock
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