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ColdJ

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Everything posted by ColdJ

  1. The Killjoys ship Lucy is not incredibly cool and awesome.
  2. And when we say landed what we actually mean is she rolled across it and into the water on the otherside. She now had the largest submarine on Kerbin, what adventures might she get up to next?
  3. You, this, there, now, unknown. What's the frequency Kenneth?
  4. Look at Squad's grip pads in Blender and then it's config and I think that would show you what needs doing. Also why have you "bought" when it is free?
  5. Not yet. But I am flying something that picks up the towers and moves them somewhere else. @lemon cup will say hi because they are a nice guy. (guy in this case being non gender specific if anyone complains)
  6. I can see the next step. Dig long trench, place structural fuselage that has been made a static (because it has the right colliders so you can travel through it) in trench, cover pipe in a runway static made to look like all grass. And Voila, underwater secret sub passageway to a sub dock that you can rise up into, that only something the size of a Kerbal can exit at land height.
  7. Granted.You are now a green go cart. (It always a good idea to see what actually turned up on the the screen before you post it. I know I usually have to correct at least 5 typos each time I post) I wish modern smart phones still had physical answer and end buttons.
  8. ColdJ

    H.A.D.D

    @hypodronic Both for model meshes and for textures I don't yet know how to create them from compete scratch. Being me, instead of wading through tutorials on how to do things I have puzzled out how to do a lot of things by looking at models that work right and by the tool tips that come when you hover over a function. I use the fork of blender called BforArtists 2 (version 2.7 because it was the last to happily use the *.mu plugin), so I don't know if you get tool tips in regular blender. If I want something to have an emissive I import in a model that has that option in it's materials? and change the pathway that the model I am working on uses to the other models. I then export the UV layout to give me a texture map. Use a Hex editor to change the texture names the model looks for and then use Paint.net to create the textures over the UV layout. When I have tried making a simple mesh from scratch, they are never there after I export them to an *.mu and then import them. I once fluked a sphere which I have used in many ways , from patching an interceptor engine to distorting in to windows for my place anywhere windows, but I have no clue how I got it to actually turn up. I have learnt the importance of Hierachy of mesh pieces and colliders. How if you do it correctly all the things under a main model will resize properly. Also never try to resize the top of the Hierachy, always have a second level that every thing is under, for resizing. If you add anything always export before adjusting and then import to see where and what size the new thing is before adjusting it where you want. For some reason Thrust transforms always turn 90% when being exported for me so I need to export then import then export 4 times to make sure they end up pointing the right way. If you are using single engine meshes as part of a larger model, if you put the mesh under the hierachy of the transform then you can see which way they turned when they were exported. So I am learning a little bit at a time. Adaption of things that already exist to things that do what I want them too has been a theme for a lot of my life.
  9. No. because the Twin Paradox thought experiment is bunkem and not provable and Einstein's mechanical clock was slower simply by having to deal with more frictional forces, brought about through moving it, than the 1 standing still. Does talking about this stuff make you glaze over and drip uncontrollably from the mouth?
  10. I mean, who really liked being able to chain spells to jump across the whole Island of Morrowind in 1 leap. I am glad Oblivion took that and levetating away. (no I'm not. I loved jumping the whole island in 1 leap.)
  11. Granted. 1 small regolith Igloo and the Jack of Clubs is delivered to your door. I wish I actually understood @kerbiloid's reference?
  12. Sorry but I reviving this patient. It still has life in it and @hypodronic has been rebuilding it like the bionic man. We have the technology.
  13. ColdJ

    H.A.D.D

    In my very meager time I know what you mean. I am glad that you are already working on it as if I do it it was going to be some time. Nobody had informed me you were doing it, I had only started looking at it for some meshes that could be put to use for other things. So now that I know you are already doing it, I am more than happy to just be of assistance if I can be. I find it best to strip things down to the very base and if neccessary add a mesh collider that is bashed to the original form, then turn it into a normal mesh and throw away the original. So that way you are starting with a fresh more up to date model. Then copy the types of function colliders from modern models that work into your project so that they are up to date with the latest iteration of KSP. As I still haven't found how to create or add texture from complete scratch, adaption of pre-existing and using a Hex editor has been my go to. Looking forward to seeing your work.
  14. Granted. Somebody genetically combines "Babies Breath" with "Mint" . Sadly it tastes like Kale. I wish to finish so that I might start.
  15. Keep spending most our lives living in a gangsta's paradox. @drwhofan999
  16. Granted. It never was and never was. I wish for a remote control lego potato.
  17. @HyperDraco Though I have 2 new doors, a Star Wars type door and a sub hatch, I want to fix some other things up before an update, otherwise people would have to keep downloading for minor changes. I am currently spending all my time getting Space 1999 finished. I am about 90% done and then I can release it on spacedock.
  18. Hi @HyperDraco hope your most impressive ship is getting even more so.
  19. Granted. They all migrated to the International Racing Commision, Their offices are now so full that no one can move. I wish for Thuderbirds 1 through 5 in KSP.
  20. Waiter: We did say the flavours would explode in your mouth. C:W,There is a bomb squad in my soup.
  21. Frozen with liquid nitrogen and shattered.
  22. Actually it is called a photon caster. And a normal lamp would require a really long extension cord or a very large supply of flammable fluid. How do you know that going extremely fast will massively increase your mass if you have never been that fast?
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