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Everything posted by ColdJ
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Hello there. Depends on whether I am refueling my plane or my Kerbal. @Space Kerbalisation Tech, you still around to give an opinion?
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10/10 Permission to pick up the tower and move it to another location where the pattern isn't full?
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If you are the shower I don't think there would be much consciousness as it would all be lost down the drain.
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What mod are the wheels from?
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This would always happen to me. It seems that saving a new area or editing it would reset all the areas to their starting positions. As I was purely sandbox, I would just reopen them all again.
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Jeb has the weight of the world on his head.
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Ask a stupid question, Get a stupid answer back.
ColdJ replied to ThatKerbal's topic in Forum Games!
Yes they are. I helped the robots take over. Do you reckon that the Independently produced "Fallout New Vegas" is the best Fallout? -
Jeb, having got in communications range, contacted Linsby and together they pulled off a daring transfer that got Linsby out of her capsule and into Jeb's rocket (the movie rights were snapped up quickly) they managed to break free of the comet's pull, but where are they heading now?
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Seems not. Maybe a @DunaManiac will appear?
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Meanwhile Linsby Kerman's crew capsule got caught in the gravitational wake of a passing comet and is doing a grand tour of the Kerbol system.
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Ask a stupid question, Get a stupid answer back.
ColdJ replied to ThatKerbal's topic in Forum Games!
Depends on what you like. Has anybody ever played Fallout 3 as an evil character? -
Granted. But your radiation counter is way up in the red zone. I wish I knew if Kerbiloid glows in the dark?
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10/10 Permission to buzz the tower?
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Sorry. Thought I had put one. Is edited in now. Thank you for pointing it out.
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The worlds of Gerry Anderson 1999 to 2099
ColdJ replied to ColdJ's topic in KSP1 The Spacecraft Exchange
Beyond Space 1999 is now live on Spacedock https://spacedock.info/mod/2837/Beyond Space 1999?ga=<Game+3102+'Kerbal+Space+Program'>- 13 replies
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- gerry anderson
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Random Part reconfigs to create new wonders.
ColdJ replied to ColdJ's topic in KSP1 The Spacecraft Exchange
Beyond Space 1999 is now live on Spacedock https://spacedock.info/mod/2837/Beyond Space 1999?ga=<Game+3102+'Kerbal+Space+Program'> -
My mod "Beyond Space 1999" is now live on Spacedock. https://spacedock.info/mod/2837/Beyond Space 1999?ga=<Game+3102+'Kerbal+Space+Program'>
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This is a complete rebuild of the work done by StinkyAce and MajorTom. Resizing, adaption, creation of new parts and textures. There is part variation to give a large selection of mix and match craft. We go from a simple craft that is ready to fly with 3 parts to a frame set up to take hydraulic landing gear so that you can lower and raise the craft for pod docking etc. Then there is a fully modular Eagle based on the parts created by MajorTom. The Interceptor created by StinkyAce also comes in variation and can make use of the Eagle add ons. There is a new internal for the cockpits. The very versatile Buggy created by MajorTom has been upgraded with an impeller for pushing it over water, wheels resized and made compatible with 1.12.1 onwards and mounting nodes for micro hover jets to make it a hover buggy (without the wheels). It can also be used with the Kerbal's parachute to be a paraglider. The engine and RCS systems have been rebalanced but the magic generators have been left in, your choice whether to use them or not. There is a large docking port designed to click in to the Eagle frame, while another of them attaches to your choice of pod. On land most pods will jump up and connect once you line them up straight. The flat open cargo pod may require lowering the landing gear. The hydraulic landing gear versions require "Breaking Ground" to be installed. As these parts are much more powerful than average stock, they are mostly towards the end of the tech tree for career games. Pods wise, there is a passenger pod to carry 16, an advanced pod for science and more inventory slots, an ore refinery for conversion, an ore storage pod, a flat open cargo platform and an enclosed cargo pod with opening door and ramp that is good as a mobile garage for the buggy. It has been sized to make sure you can drive in. All cockpits can now be entered and exited from the sides and have grab handles. The StinkyAce cockpits now have spotlights. All the add ons have nodes, some are just a bit fiddly till you get used to them. Enjoy. Licences: CC-BY-SA-4.0 CC-BY-NC-SA-4.0 GPLv2 https://spacedock.info/mod/2837/Beyond Space 1999?ga=<Game+3102+'Kerbal+Space+Program'>
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I am crying because I shall never make anything this beautiful. Just the internal work is mind boggleing.
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Sorry. If reviving his Lymerick thread didn't bring him back then it is unlikely. @kerbiloid you are the next contestant on the name is right.
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Ask a stupid question, Get a stupid answer back.
ColdJ replied to ThatKerbal's topic in Forum Games!
Yep. Don't spend it all at once. What is a favourite song you have made up your own lyrics to? -
You have touched on a favourite pastime. The substitution. Such as . Kevin is a place on Earth - by Belinda Carlile Who wants to live for Trevor - Queen. I'm sexier than Noah- LMFAO How you like me Cow - The Heavy I'm learning to sigh. - The Foo Fighters. It's a long way to the shop if you want a Chiko Roll. - ACDC God gave Rocklea Road to you. - Kiss And many more
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Ask a stupid question, Get a stupid answer back.
ColdJ replied to ThatKerbal's topic in Forum Games!
They don't. We just call them human names to tell them apart. Have you ever seen a Kerbal juggle? -
I am salivating at the sight of that ship but you are very wrong about Sunkworks. It's modular system allows you to build as large as your imagination can handle. This was something I just threw together in 10 minutes, With WASD set to no boundaries I could build it way bigger than the SPH if I wanted to.
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[1.8.x- 1.12.x] LLL Continued Dev Thread - New BETA Release
ColdJ replied to linuxgurugamer's topic in KSP1 Mod Development
I was just happy to lend a hand. If @hypodronic has been putting in the hard work for what looks like at least a year then it is their choice what they want to do with it. I will be happy with what they choose and if I finalise and release of my Space 1999 update in the next 2 days I might actually get back to doing the things I was enjoying when I joined the forum. I have never done Career but the work that @Caerfinon has been putting in to marine missions sounds fun.