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Everything posted by ColdJ
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Random Part reconfigs to create new wonders.
ColdJ replied to ColdJ's topic in KSP1 The Spacecraft Exchange
The UFO Interceptor pilot seat and Mobile Seats now com in genuine Pleather. Pilot. Mobile seats -
Random Part reconfigs to create new wonders.
ColdJ replied to ColdJ's topic in KSP1 The Spacecraft Exchange
I love the freedom of this buggy. Pity @MajorTom69 doesn't visit any more, to know how beloved his creation is. Here is the new skin. Moonbuggy_texturesM.png -
If he were faster. @Astrion?
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Granted. Same as before because a regular size is full scale. No, I am not going to assassinate everybody who now knows. I wish you to drive up KSP walls like I do.
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In case you were wondering what it would be like to try and land in Jool. About 5 km out from the surface you lose the ability to control your thrust level.
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Random Part reconfigs to create new wonders.
ColdJ replied to ColdJ's topic in KSP1 The Spacecraft Exchange
I had just made a new texture for the Cat, what the Buggy probably should have looked like in a Space 1999/UFO world when I suddenly thought about my wall climbing APC Mini Wall Hugger. And now that I know how to part stack I thought, I wonder if I could make the cat climb walls. Turns out I can So in the same place as all the other Rover Buggy things. (Thanks to @Astrion for the cool video of the Pod Racer) I give you the SpiderCat. Both it's pusher and down force engine are on the same circuit so don't go swimming unless you are scuba diving. Oh and don't put the throttle up till you have used the reaction wheel and rover wheels to get your underside against the wall. Photos in a few minutes. -
You Rock! Have you used the forward RCS thruster as a Turbo booster yet?
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Granted. A full scale Lego Liebherr R9800 mining excavator with all it's millions of pieces, we even threw in the engineering plans. If you get started now you may even get it built this century. I wish for people to know how awesome KSP is for giving you the freedom to config your own parts so easily.
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Wow, not only did you grant my wish, but you made it out of the rarest metal around. You rock. So I am granting you a 10 ton Adamantium Box full of wheat thins. I wish you to find a way into the box.
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Granted. But no matter how much you try it can't dig up KSP ground. I wish for a Bagger-288 in Minecraft.
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Nope. The power of @Dientus compells you.
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characters of set random a posting not for banned
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Granted. Cashews, Almonds,Walnuts,Hazelnuts,Peanuts,Macadamias. I wish for @JB182to be in a youtube video where 2 Concordes are having a dogfight.
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Random Part reconfigs to create new wonders.
ColdJ replied to ColdJ's topic in KSP1 The Spacecraft Exchange
I recently installed an instance of 1.11.2 to test some of the things in my mod and when I loaded I just grabbed the stock Crater Crawler to get me to the water. Time after time it would flip over on a whim just before I'd get to the water. So because it annoyed in words I can't write here, I threw this together. It is a 2 ton offset using a squashed Juno mesh. Place this on or in your craft with the exhaust pointed skywards and it will put your centre of mass below your wheels. If you try really really hard you can get the crawler to flip, but it took me driving into the admin pool to do it. Pop it in GameData\Squad\Parts\Engine\miniJet\ and call it something like offset.cfg As usual paste the following. -
Granted. Chicken toe nail coming your way. I wish people would comprehend specifics more.
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Granted. But it tastes horrible and the resulting colour makes the average person want to throw up. I wish there was a free and easy, but good and reliable way to convert other 3d models available online into KSP *.mu model files that work exactly as you want them to.
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Random Part reconfigs to create new wonders.
ColdJ replied to ColdJ's topic in KSP1 The Spacecraft Exchange
I case you were wondering. It was built in 1.11.2 I just edited the craft file so it can be used in 1.9.1 -
Random Part reconfigs to create new wonders.
ColdJ replied to ColdJ's topic in KSP1 The Spacecraft Exchange
It works fine in 1.11.2, once I configured my controls again(it's one reason I hate starting a new KSP again) Grab it here. https://kerbalx.com/ColdJ/Pod-Racer This is on a brand new install with only Working Underwater Lite and the exact parts needed for the Pod Racer. @Caerfinon the lights are working on the buggy in this install so it must be something at your end. @Astrion -
Aren't we all. Who is here today. Calling @Admiral Fluffy
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Random Part reconfigs to create new wonders.
ColdJ replied to ColdJ's topic in KSP1 The Spacecraft Exchange
Ok, sorry but I am getting ready to leave the house so quickly. Have you anything that changes mass, physics etc through MM patches? BD Armory adds mass through armor, FAR changes aero dynamics and so on. Have you, once the craft was built, turned the thrust limiters to zero on both the buggy and nacelle engines forward pushing engines and then turned on centre of thrust and centre of mass to check that they line up? Are you in 1.10.1 or less? I haven't checked it in 1.11.2 yet. If when I return you haven't solved it, I will check 1.11.2 and put a build on Kerbal X if it is fine. @Astrion -
Random Part reconfigs to create new wonders.
ColdJ replied to ColdJ's topic in KSP1 The Spacecraft Exchange
you have put them on like the picture haven't you? 1 on each side at the back and 1 each side at the front? -
Granted. You now have a Mine truck full of Legos tomato paste. I wish I had had twice as much sleep as what I actually got.
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Random Part reconfigs to create new wonders.
ColdJ replied to ColdJ's topic in KSP1 The Spacecraft Exchange
It will eventually sink back down if you leave it still long enough, this is by design, because the alternative is that it will rise and keep rising to a height that is not hovering. KSP sticks things to the ground initially until you break the hold. If you have put the RCS blocks on, simply give a quick puff to push the pod racer upwards and it will break the ground lock. Once moving use the pitch control to put yourself at the height you want to travel at. -
Thank you, unfortunately it requires membership. I have started a thread in Suggestions and Developement discussions. So cross fingers.
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Granted. But being in the Quantum realm it is too microscopic to use. I wish to be heard.