Norocketscience
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KSP2 Release Notes
Everything posted by Norocketscience
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That is… complex. Well, it sounds very good, but that isn‘t how the devs thaught KSP nor KSP 2. KSP is made to be single player, at max 2 Players. Its chill gameplay and almost no stress at all. i don‘t want that to fade away
- 56 replies
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- multiplayer
- mmo
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TriOdysee Development Thread [Discontinued!]
Norocketscience replied to Norocketscience's topic in KSP1 Mod Development
heh…. -
TriOdysee Development Thread [Discontinued!]
Norocketscience replied to Norocketscience's topic in KSP1 Mod Development
Version 1.0 is out! https://spacedock.info/mod/2782/TriOdysee Dev release -
TriOdysee Development Thread [Discontinued!]
Norocketscience replied to Norocketscience's topic in KSP1 Mod Development
Soo i guess it‘s time for a Statement on my End Soo, first of all, this mod will be my last and only one. it showed that i enjoy playing the modded game much more than i do coding extensions or mods for it. This doesn‘t mean this mod will never finish. The next days (I promise!!! if nothing happens…) i will roll out the (probably, veeery likely) last version of this mod. This update will include: -the long awaited Terrain fixes on Kilada (i couldnt get rhoa to. work sadly…) -A updated Zeus texture -maybe more stuff thats half finished lol -
LETS COUNT! (Lets see if we can reach 100,000 Posts!)
Norocketscience replied to Dr. Kerbal's topic in Forum Games!
281- 7,449 replies
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- lets count
- dr.kerbal
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Smells like Release is coming next Year!
- 156 replies
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- show and tell
- ksp2
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TriOdysee Development Thread [Discontinued!]
Norocketscience replied to Norocketscience's topic in KSP1 Mod Development
Sooi unfortunatley can't fix the error... Whatever that is i did not find any errors in my config... Semms like my only way is to rewrite the 2 configs -
TriOdysee Development Thread [Discontinued!]
Norocketscience replied to Norocketscience's topic in KSP1 Mod Development
Soo i got the motivationn to come back and (maybe) Finishing this mod! Expect (some) content to come in a few days -
TriOdysee Development Thread [Discontinued!]
Norocketscience replied to Norocketscience's topic in KSP1 Mod Development
Soo, as i don‘t feel any motivation right now to continue the Mod, i will state following: this mod is having a break. Sorry but i have so many other tings going rn. -
TriOdysee Development Thread [Discontinued!]
Norocketscience replied to Norocketscience's topic in KSP1 Mod Development
thanks! its almost summer vacation (6 weeks) so i have some time to spare -
TriOdysee Development Thread [Discontinued!]
Norocketscience replied to Norocketscience's topic in KSP1 Mod Development
sooo i did not find any errors. i definetly need help here… -
TriOdysee Development Thread [Discontinued!]
Norocketscience replied to Norocketscience's topic in KSP1 Mod Development
huh. i dont exacly now what error this is doing. i will look into my config and see! -
TriOdysee Development Thread [Discontinued!]
Norocketscience replied to Norocketscience's topic in KSP1 Mod Development
huh what. idk if this is a bug or just a random thing from that kerbal which version do you have? -
try using a moon heightmap for atmo less bodys. also i would recommend 8192*4096
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soo, what is your resolution on your map? Try making more solid land and no isles. maybe make the terrrain a bit flatter. Other than that it looks good!
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well i can do that after i finish my exam tomorrow and also thanks!
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ohh ok
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new thread:
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3 Gas Giants, dancing around a blue Star. Many new moons and Planets to explore and visit! Dependencies: Screenshots: Download for 1.12: https://spacedock.info/mod/2782/TriOdysee Dev release?ga=<Game+3102+'Kerbal+Space+Program'> THIS IS A DEV RELEASE AND A BETTER VERSION OF THE OLD THREAD
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KSP is now dead. (sorta) Or at least this is the last Update. well, i gotta say thanks for 500 hours of fun and challenges! Thanks for the huuge bunch of memorys i got from his game
- 321 replies
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- grand discussion thread
- on final approach
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Vers 0.2 is out! Featuring: -Bugfixes as well as small texture and config improvements -Theben, yolk and rhoa (name suggestions! plsss) also sorry for bad rhoa texture, a better one is currently in progress also anyone know how to fix this:
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i definetly wont be using entire planets. this would count as stealing.
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- kopernicus
- star systems
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Ok, cool! Maybe I‘m gonna use something from this mod in my Mod. This is now possible if i understand correctly.
- 419 replies
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- kopernicus
- star systems
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[WIP] Homeworld Planet Mod Development Page
Norocketscience replied to smushanoob's topic in KSP1 Mod Development
Poggers!- 86 replies
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- 2
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- heavy wip
- system replacer
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