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Everything posted by Suyash - Jevaria
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Neutron Rocket Mod (WIP)
Suyash - Jevaria replied to Suyash - Jevaria's topic in KSP1 Modelling and Texturing Discussion
I would but the whole KSP Unity process is extremely annoying If people did want it I would be open to continue it- 18 replies
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- rocket lab
- electron
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(and 2 more)
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This is my new RO mod for the Neutron Rocket. This is my first "fully functional" (WIP) mod. This is the download link: https://github.com/Suyash-Jevaria/Neutron_Rocket There aren't any images cause I got kinda lazy lol
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- 2
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- rocket lab
- neutron
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(and 3 more)
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Oops I forgoto to upload it. Just use the non Tundra Exploration starship. The Starship Expansion Pack
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I made RO configs for Tundra Exploration's Starship. I tried to make it work with out a reaction wheel but that was pretty much impossible. It is possible to make it work without a reaction wheel but the fuel balance has to be PERFECT https://github.com/Suyash-Jevaria/KSP-RO-Starship-Configs
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Neutron Rocket Mod (WIP)
Suyash - Jevaria replied to Suyash - Jevaria's topic in KSP1 Modelling and Texturing Discussion
I dont unity since there was someone who made a direct export to KSP. Look up "KSP blender .mu" on the forums- 18 replies
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- rocket lab
- electron
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(and 2 more)
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Neutron Rocket Mod (WIP)
Suyash - Jevaria replied to Suyash - Jevaria's topic in KSP1 Modelling and Texturing Discussion
I made it public also- 18 replies
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- rocket lab
- electron
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(and 2 more)
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Neutron Rocket Mod (WIP)
Suyash - Jevaria replied to Suyash - Jevaria's topic in KSP1 Modelling and Texturing Discussion
I updated the github with the cfg files Also is there a place with some good tutorials and good documentation since I can't find anything online except some random info.- 18 replies
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- rocket lab
- electron
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(and 2 more)
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Neutron Rocket Mod (WIP)
Suyash - Jevaria replied to Suyash - Jevaria's topic in KSP1 Modelling and Texturing Discussion
Here is the .blend file Also how do you do fairing like where do you put the thrust transform and I can't understand how to use the ksp nodes thing since the coordinates are different than blender https://github.com/Suyash-Jevaria/.blend-for-help-- 18 replies
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- rocket lab
- electron
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(and 2 more)
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Neutron Rocket Mod (WIP)
Suyash - Jevaria replied to Suyash - Jevaria's topic in KSP1 Modelling and Texturing Discussion
Could I just send you the blend file? My collections are kind of a mess and the configs here are the screenshots- 18 replies
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- rocket lab
- electron
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(and 2 more)
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Neutron Rocket Mod (WIP)
Suyash - Jevaria replied to Suyash - Jevaria's topic in KSP1 Modelling and Texturing Discussion
The fairings decouple then go into a crazy spin, I can only add one node in blender and if I add more the nodes disappear, and I can't get the nodes from the booster and other stuff to decouple.- 18 replies
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- rocket lab
- electron
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(and 2 more)
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totm dec 2021 [1.12.x] [Planet Pack] Minor Planets Expansion
Suyash - Jevaria replied to Exo's Lab's topic in KSP1 Mod Releases
What would be needed to make this expansion work together with RSS- 252 replies
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- dwarf planet
- minor
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(and 2 more)
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Neutron Rocket Mod (WIP)
Suyash - Jevaria replied to Suyash - Jevaria's topic in KSP1 Modelling and Texturing Discussion
If anyone sees this I need help with the fairings and decoupling- 18 replies
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- rocket lab
- electron
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(and 2 more)
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I am working on a mod for the Neutron Rocket made by Rocket Lab. It is still WIP I am currently working on the second stage and fairings.For some reason the colliders got completely shifted and the same with the node and the fairings don't decouple. I am open to any and all ideas. I am gonna take A LOT of creative liberty since we barely know anything about this rocket. Also I need someone to help me out with the nodes and modules for the fairings.Here a few development pics: The part will be temporarily placed in the thermal section just to make them easy to find in development These are the upper stage pics:
- 18 replies
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- rocket lab
- electron
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(and 2 more)
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(WIP) Untextured KSP Starliner Mod
Suyash - Jevaria replied to Suyash - Jevaria's topic in KSP1 Mod Development
@SpaceFace545 All you have to do is export it -
(WIP) Untextured KSP Starliner Mod
Suyash - Jevaria replied to Suyash - Jevaria's topic in KSP1 Mod Development
Here you go. Also how do you reply to people's messages. @Spaceman.Spiff https://drive.google.com/file/d/1LF7HlaPJOOwQmy_5legnP4Wp3I8ZrMIG/view?usp=sharing https://drive.google.com/file/d/1unltme4lSpH1s-P1P98NZS7Z2ynGb0bk/view?usp=sharing -
I made a mod for KSP but is un-textured. https://github.com/Suyash-Jevaria/Cst-100-Starliner-Set-KSP-Mod