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musk musk
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About me
Making Linbol System Rebirth
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8192x4096 textures, SSTO, circumnavigations, grand tour, proper and realistic system building
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Just made a kerbin revamp, which completely overhauls the continents and terrain (planet is also 20% bigger). Flew to the high mountains near the KSC (the clouds are at an altitude of 5km) - definitely did a great job with those! Oh, and uhh 400th post as well
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1.4.0 coming soon. Also just realised I didn't update the title and the main post.
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6 hours late but correct! @ColdJ?
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terrain just outside the KSC Will probably look even cooler with parallax!
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- totm nov 2023
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https://github.com/RevanX-LSR/Linbol-System-Rebirth/releases/tag/lsr_1.3.1 Back into the updates again! - fixed the two rotation period issues - changed mountainous terrain on Revan.
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Canyon isn’t supposed to be tidally locked but 106030 is, and since I copied 106030’s template off canyon, it also lacks a rotation period. Will fix it the next update.
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The long awaited LSR 1.3.0 has just been released! https://github.com/RevanX-LSR/Linbol-System-Rebirth/releases/tag/lsr - added several new bodies: heat, 104020, 104030, 106030, 110010, 110030. - fixed the EVE eclipse issues - updated the scatterer configs - revamped revan, perbi, windswept, 105010, 105020, canyon and new rings for vera - nearly all configs' PQS updated - windswept atmosphere updated - KSC location changed - cleaned up the unused files ISSUES: Biome map temporarily made incoherent. Loading screens still not working (LOL)
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N 13
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- going off the rails!
- non-stop!
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Became the first person to land on another planet in LSR, this one to Vera and back. (It's my mod, so it doesn't fully count) STATS Radius Gravity Mass OrbVel Pressure AtmoHeight Homeworld 2000km 1.38g 2.16 Kerbins 5100m/s 2.9ATM 68km Destination 1650km 0.93g 1.02 Kerbins 3900m/s 0.96ATM 93km DV Requirement: 16700 Rescale factor: 2.7 (JNSQ) I didn't take many pictures as I didn't expect this to succeed. Many close calls, and over 17km/s of delta-v and a lot of quicksaving. 6 ton lander and a 5000 ton launcher with a nuclear stage. While the homeworld body is quite challenging, the actual Vera landing and ascent is quite easy but complex. Cannot wait for the next person to land on an interplanetary body!
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first kerbal on an interplanetary mission!
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Valyr ssto; is that even possible?
RevanX_LSR replied to king of nowhere's topic in KSP1 Challenges & Mission ideas
I have some experience on SSTOs around fairly large bodies: Revan SSTO - 5100m/s orbital velocity (300 rotation) with oxygen up to 1400m/s, ended up with 600m/s, so there was 4km/s of acceleration with about 700 being closed cycle. Towards the end I experienced a huge amount of shock heating, but it shouldn't be too much worse as the speeds involved are lower. So mainly the mass ratio needs to be improved. (Also, the design was not mine but the piloting completely was, and there was extra ion fuel too) -
N -46
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Made new rings for an LSR planet! more photos here:
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New ring revamp for Vera: There are 3 segments of rings in the 1650km planet: 1 - Inner segment (165-600km) A bright ring of the characteristic light blue color due to reflection of light of Vera itself. (one ring moonlet) 2 - Middle segment (600-1500km) A dim ring of a similar color as the inner segment (The bright-dim ring segments are akin to Tellumo) 3 - Outer segment (1500-1700km) A bright and deep blue ring consisting of copper salts encircles the outer reaches of the ring 4 - 105020 (2430km) a moon half the size of the Mun (1/3 Canyon sized) that is extremely close to the parent planet and orbiting just outside the ring Overall, the rings are now a less saturated color and are much more finely detailed, meant to be enjoyed from a latitude of 12-30 degrees.
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By the way, you might wanna put the TOTM sticker on your main post which can be found at the TOTM thread.
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- totm nov 2023
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