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Everything posted by Yaroslav
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totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
Yaroslav replied to RoverDude's topic in KSP1 Mod Releases
Sounding Rockets-The mod is quite interesting, but in terms of detailing or different modules, alas, it is outdated, in my opinion. And in terms of mechanics. um.. apparently I meant something else, sorry -
Unfortunately, this will not be done, the developers will simply fix what the previous owners of the ksp 2 failed to do.
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In one mod, a very old one that goes in RO-1, there is this interior of a fireworks display.. And you know, it looks just nice.. Than a simple empty corridor in Tantares
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totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
Yaroslav replied to RoverDude's topic in KSP1 Mod Releases
@RoverDude Hi, maybe you answered this somewhere in this thread, but I'll ask. Is it possible to completely redesign the mks mod in parts?.. And also improve the mechanics of the mod itself, I've been playing it for a long time, and I think it's worth reviving the mod and bringing it to better replayability -
I hope the mod still has potential, but we'll have to wait.
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I don't know, but maybe it will come to life someday. After all, I really like his creations in terms of rocket planes.
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@DimonD Hi, tell me... Will you add any more rocket plane cockpits to the mod?
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I think that would be great..
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Hello everyone, I encountered a problem in the RSS. How can I fly to other stars when the game at a certain point shows that your orbit has finished rendering, and you don't see whether the Star was captured, nor how much delta you need for the maneuver.. ALTHOUGH the Medjeb mod easily builds such a maneuver, though I have no idea how it will manage to bypass this.
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totm may 2020 [1.8.1] Real Exoplanets v0.9.6 [04/03/2020]
Yaroslav replied to Andi K.'s topic in KSP1 Mod Releases
Will there still be an update?- 354 replies
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[1.12.2] - CSI Tech Tree [0.5] -- USI Suite Updated
Yaroslav replied to Cruesoe's topic in KSP1 Mod Releases
Is it possible to further develop the mod and add support for other mods? -
Ok, you can also add support for mods from the MKS mod extension Namely: Konstruction USI Exploration Pack Throttle Controlled Avionics-Its parts are an extension of the work that go as details during research Also.. I think that some parts like batteries from the mod Near Future Launch Vehicles there are battery blocks of 5 and 7 sizes, I think that it is worth changing their placement, but definitely not at the beginning of the game.
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[1.12.X] Eisenhower Astronautics v1.1.0 - Stockalike Angara
Yaroslav replied to EStreetRockets's topic in KSP1 Mod Releases
We are actively waiting for the author to be restored and to return to modding again.- 187 replies
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[1.12.X] Eisenhower Astronautics v1.1.0 - Stockalike Angara
Yaroslav replied to EStreetRockets's topic in KSP1 Mod Releases
It looks simply amazing, Chelomey would be pleased..- 187 replies
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Your shuttle is well balanced for the PCB, and its capabilities were sufficient for me.
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Could you make a mod with these parts?.. But slightly update the textures of the panel..
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- totm march 2020
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I like the gray one, and look at the mail.. there’s a lot of stuff there on tks and photos of the world I was looking for.
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I understand, well, it's still good, while I'll sketch out the LSK Blueprints, as well as the ...
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Are you going back to fashion ? If that's the case, then... It's cool, but still, is it possible to implement LKS from KB Chelomeya..
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- totm march 2020
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