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Yaroslav

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Everything posted by Yaroslav

  1. Sounding Rockets-The mod is quite interesting, but in terms of detailing or different modules, alas, it is outdated, in my opinion. And in terms of mechanics. um.. apparently I meant something else, sorry
  2. Unfortunately, this will not be done, the developers will simply fix what the previous owners of the ksp 2 failed to do.
  3. In one mod, a very old one that goes in RO-1, there is this interior of a fireworks display.. And you know, it looks just nice.. Than a simple empty corridor in Tantares
  4. @RoverDude Hi, maybe you answered this somewhere in this thread, but I'll ask. Is it possible to completely redesign the mks mod in parts?.. And also improve the mechanics of the mod itself, I've been playing it for a long time, and I think it's worth reviving the mod and bringing it to better replayability
  5. I hope the mod still has potential, but we'll have to wait.
  6. I don't know, but maybe it will come to life someday. After all, I really like his creations in terms of rocket planes.
  7. @DimonD Hi, tell me... Will you add any more rocket plane cockpits to the mod?
  8. Hello everyone, I encountered a problem in the RSS. How can I fly to other stars when the game at a certain point shows that your orbit has finished rendering, and you don't see whether the Star was captured, nor how much delta you need for the maneuver.. ALTHOUGH the Medjeb mod easily builds such a maneuver, though I have no idea how it will manage to bypass this.
  9. Is it possible to further develop the mod and add support for other mods?
  10. I think here you can add another menu of the electricity block, where you can shove batteries of a better stage of the game than all at once.. For example, from the mod: Near Future Solar
  11. Ok, you can also add support for mods from the MKS mod extension Namely: Konstruction USI Exploration Pack Throttle Controlled Avionics-Its parts are an extension of the work that go as details during research Also.. I think that some parts like batteries from the mod Near Future Launch Vehicles there are battery blocks of 5 and 7 sizes, I think that it is worth changing their placement, but definitely not at the beginning of the game.
  12. @ локи130 Извините, но можно ли добавить поддержку следующих способов? 1.CryoEngines_Extensions 2.Internal_RCS 3.RestockPlus-(Restock+) 4.B9 Аэрокосмический пакет 5.Kerbal NRAP 6.Конструктор Artemis Many details are simply located here..
  13. Is it possible to add localization files to the tree?.. I just don't have an English version, but another language, I know that the extended tree mod already has support for the Russian language by the name of the icons, can I try to add them to the mod files?
  14. We are actively waiting for the author to be restored and to return to modding again.
  15. Your shuttle is well balanced for the PCB, and its capabilities were sufficient for me.
  16. Could you make a mod with these parts?.. But slightly update the textures of the panel..
  17. @Бенджи10Hello, I really like your mod for the ISS part, but there are pin-cone joints at 0.805m, which are not very compatible with adapters from other mods from 2.5m to 1.25m... So is it possible to adjust the joint joint to size 1.25 m?
  18. I like the gray one, and look at the mail.. there’s a lot of stuff there on tks and photos of the world I was looking for.
  19. I understand, well, it's still good, while I'll sketch out the LSK Blueprints, as well as the ...
  20. Are you going back to fashion ? If that's the case, then... It's cool, but still, is it possible to implement LKS from KB Chelomeya..
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