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Nazalassa

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Everything posted by Nazalassa

  1. I mean removing the "using UnityEngine.CoreModule"s from the source code and recompiling
  2. I did it yesterday, didn't work but turns out I had an incompatible version of MM installed. I'm retrying rn Nah, it doesn't, here's an error in KSP.log: [LOG 08:27:27.864] Load(Assembly): HUDReplacer-dev/HUDReplacer [LOG 08:27:27.864] AssemblyLoader: Loading assembly at /home/ivyroot/Backups/KSP_linux/GameData/HUDReplacer-dev/HUDReplacer.dll [LOG 08:27:27.867] AssemblyLoader: Loading assemblies [ERR 08:27:27.909] ADDON BINDER: Cannot resolve assembly: UnityEngine.CoreModule, Culture=neutral, PublicKeyToken=null [ERR 08:27:27.909] ADDON BINDER: Cannot resolve assembly: UnityEngine.CoreModule, Culture=neutral, PublicKeyToken=null [ERR 08:27:27.911] AssemblyLoader: Exception loading 'HUDReplacer': System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0 at AssemblyLoader.LoadAssemblies () [0x00000] in <filename unknown>:0 Additional information about this exception: System.IO.FileNotFoundException: Could not load file or assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. File name: 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' System.TypeLoadException: Could not load type 'HUDReplacer.HUDReplacer' from assembly 'HUDReplacer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. System.TypeLoadException: Could not load type 'HUDReplacer.HUDReplacer' from assembly 'HUDReplacer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. System.TypeLoadException: Could not load type '<>c' from assembly 'HUDReplacer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. So I guess that's our culprit: UnityEngine.CoreModule Does the mod work without it? (like removing the "using UnityEngine.CoreModule")
  3. I may need some inspiration for the mirror symmetry icons... But that's all (for now).
  4. Quite the same here, even if it's a bit warmer (but not above 32F)
  5. Whoops I just noticed I did the pull request in the wrong fork (my bad) This one is in the correct one: https://github.com/JonnyOThan/KerbalSports/pull/1
  6. Naztheme I recently discovered HUDReplacer (by @UltraJohn) which allows to change internal images in KSP, including almost all UI elements. So I'm currently creating my own theme, and since some of you may be interested in obtaining it, well... now you can obtain it Installation Install HUDReplacer if you haven't installed it yet Download either the .zip or the .tar.gz file (not the source code!), unzip it, you should find a directory named Naztheme. Copy the directory into GameData. Please do not put it in another directory, as if you do HUDReplacer won't load the images (unless you change the config). Launch the game and enjoy! Dependencies Requires HUDReplacer and ModuleManager. Download License (apparently it's needed) GNU GPL 2.0 or later Changelog Known "issues" and similar stuff The facility icons for the Runway, the Launchpad, the VAB and the SPH in the KSC scene are completely messed up. That's normal. I'll fix it later. (yes, it's still there, and I'm too lazy to fix that apparently) The look of the theme sometimes clashes (in a visual way) with the stock look (especially in flight). I told you, it's mostly a bit incomplete. Not everything is supported (yet). Broken in case-sensitive OS (fixed in 0.1b) DeltaV button is off-centered in flight (fixed in 0.2c) Action Group buttons look weird (will fix statemaps later) Warp to sunrise buttons look weird (fill redo them later)
  7. Turns out you can change any internal image in the game, which apparently include fonts (???), the Navball (???), building (and planet) textures (???), "wernerVonKerman_head" (???), and... I never had so much fun :D
  8. @kspanditscursed You forgot a 's'
  9. I went to orbit today.
  10. That's for the KSC. But for the VAB/tracking station/etc. ? I can't find them. Also is there a way to save a texture from the game into a png (or whatever) file?
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