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Arthurism

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  1. Sorry for the delay, I've just opened KSP forums today Do you still have this problem or do you have it under control now? If you still have the problem, what do you mean by "not loading" does the wings part not load? or is it only the SOCKrepainted variants? or maybe all of the parts just dont have their texture variants?
  2. Hmm I don't think so. I haven't tried mesh editing before because everytime I do something related to anything other than textures it never goes well lol. Also I don't have just the toasty overlay since I was not the one who made it. You can ask lemoncup tho Sorry for the late replies, I'm not really that active anymore
  3. I'm amazed at your knowledge of the shuttle variants! In fact, I have started work on additional OMS pods variants, but I've kept it on hold because I didn't think it would be that important to do the other variants since the difference are pretty subtle to the untrained eye (compared to the wings for example). It's also because I have stuff to do IRL so I don't really have a lot of time for modding. Maybe I'll do it when I have free time, but that probably won't happen until a while I'm afraid.
  4. I could maybe create one with black wing tiles later, sure! I have no idea how to do that haha! Lemon cup has the PSD for that texture so you could probably ask them. I apologize for the late reply, do you still have this problem? If yes, you could probably check if you have all the important dependencies (B9PS and SOCKrecolored) I have no idea how to do that lol sorry If I were to try and do it, it'll probably turn out bad
  5. Also, do you have SOCKrecolored? You need that in order for the mod to work.
  6. SOCKrepainted v1.2 "We're hitting max Q!" Additions: SS Enterprise by @AstroMods. Columbia/Challenger aft fuselage variant. Tiled elevons. SS Enterprise window shutters by @MATVEICH_YT. Fixes: Redid normal maps. Touched up some seams. Payload bay tiles accuracy update. Columbia/Challenger tail accuracy update. Pictures: DOWNLOADS: GITHUB SPACEDOCK
  7. It's in the main branch now! https://github.com/Arthurism/SOCKrepainted Sorry for taking so long, I could only work on the mod on weekends
  8. https://github.com/Arthurism/SOCKrepainted/tree/dev Click "Code" and then "Download ZIP"
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