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KSP2 Release Notes
Everything posted by Vl3d
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Spoilers bro!
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You're confusing terms: having information about the future and acting accordingly in the present is not called a causality paradox, it's called planning. There are no paradoxes when there's a single timeline with milestones caused and recorded by you. And even if it was multiplayer - the information related to one player's recorded milestones would not be shared with another player. So information about the future doesn't really leak.
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All I can say is that.. can't wait for Kerbalism 2.
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Social media was updated to reflect this. Any thoughts?
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I'm bored, when content?
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Would have like to hear a more windy air sound.. like spinning blades and air moving around.
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Where can I hear it?
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KSP2 Insiders - Preview event hosted by ESA
Vl3d replied to Vl3d's topic in Prelaunch KSP2 Discussion
This image was on a background banner at the event.. what is that? -
This is a PC used to play KSP2 at the Insiders / ESA event. What model is that, what specs? What video card is that?
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I will add more information to the thread as it becomes available. Guest list: - ... Who was there? What did they do there? Leaks or impressions about the game?
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Oh yeah, you want a KSP2 MMO also? Awesome!
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Just one more clean Friday to go until release. The wait is almost done. I'm so excited, I can't wait to be utterly disappointed and thus make a lot of people happy!
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KSP 2 Multiplayer Discussion Thread
Vl3d replied to Johnster_Space_Program's topic in Prelaunch KSP2 Discussion
I hope T2 and PD management see that they have a very promising franchise on their hands and invest into some serious cloud or private services for global or regional multiplayer servers. The number of concurrent KSP players isn't even that big (it's a hard game), but the financial potential of the franchise and spinoff games is immense.- 1,629 replies
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Landing assistant
Vl3d replied to Kalessin1's topic in Prelaunch KSP2 Suggestions & Development Discussion
I cannot imagine stock KSP2 without this feature. -
KSP 2 Multiplayer Discussion Thread
Vl3d replied to Johnster_Space_Program's topic in Prelaunch KSP2 Discussion
I wrote a post above and am entire thread about how it can be solved. You can read that to pass the time.- 1,629 replies
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I see that a lot of fake trailers have started to appear on YouTube. I guess that if marketing is not releasing content, people just make "their own".
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The kerbal is wearing some chic glasses! And what are those tubes / canisters below the pod? Could they be for air? Or just monoprop?
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Can't say anything bad about them. The area in the image below the rocket looks especially good, seems to have some layering. Hope for more cloud types / formation diversity. The craft looks incredibly good.
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KSP 2 Multiplayer Discussion Thread
Vl3d replied to Johnster_Space_Program's topic in Prelaunch KSP2 Discussion
Sounds plausible. Nate mentioned that you could send craft and workspaces to your agency coleagues.- 1,629 replies
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As for myself, I'm hyped to go through the wish list compilation and strike out what I find in the game. And I'm hyped to discover what smart new solutions they came up with for issues I myself tried to solve in a barbaric fashion. And I have to say.. very curious about the presentation of the menus and about the music. I just wish we at least had some visuals for bad weather.. like rain, dark clouds.. anything to make planets more interesting and exciting.
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Very curious about what major hiccups will look like for you. I don't seem to remember reading your opinion about what the game should be like. Can't wait to find out.
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I agree. And also have words of praise for what is good. If the gameplay and the new features are such a big secret, I can only imagine the game will be very good and will blow our minds.
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Concern about procedural things and other 'QOL' improvements
Vl3d replied to snkiz's topic in Prelaunch KSP2 Discussion
Like a flying submarine with wheels!