M - Kerbonaut
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Everything posted by M - Kerbonaut
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Jeb cant wait to reach Space and other planets in the 2nd Part of KSP
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[1.12.5] Silly Photon Drives
M - Kerbonaut replied to triple cheeseburger's topic in KSP1 Mod Releases
Have a look at Sterling Sytems. It simmilar complex as FFT -
[WIP] Buran Orbiter Construction Kit
M - Kerbonaut replied to hugoraider's topic in KSP1 Mod Development
Buran Orbiter Construction Kit got real. Congrats -
Kerbal Space Program\GameData\Scatterer\config\Sunflares\Sun then there are 5 .png files for the effects. Also is it possible that after updating from 1.0.4 to 1.1.2 that i got aroumd 2k less Module Manager patches?
- 550 replies
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- totm april 2023
- kopernicus
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Is there a way how i can keep my primary Kerbol Sunflare? (i use Kaberams Sunflare)
- 550 replies
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- totm april 2023
- kopernicus
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@DaOPCreeper Knes is finished. But you can have a look at "European Space Agency Rocket KIT " Which is focused on new esa tech (Like Ariane 6 and Vega C, Sussie and Space rider are planned). it uses the same scale of parts as Knes
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@Aelfhe1mHow would i set something like that up? what "command" have to be in the layout?
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[WIP] New Generation ESA Rocket: Vega, Ariane 6....
M - Kerbonaut replied to josselin2196's topic in KSP1 Mod Development
I just found the mods 2 days ago because a typo in ckan. Happy to see that its been worked on it again. I am very excited for SUSIE -
[1.12.5] Supplementary Electric Engines
M - Kerbonaut replied to triple cheeseburger's topic in KSP1 Mod Releases
More Electric Engines, yeah! -
Distance to the KCS would be fine. I just want to display the how much distance is betwen my ship and (one point on) Kerbin
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@Aelfhe1mIs it possible to display the distance to Kerbin? If not how do i set the KK-Distance corectly up? i Have KK (+Ksc extendet) and get an error displayed (error)
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I got a sound bug at most of the TantaresLV Engines When Persistent Thrust is installed. There is sound but its a indescribable noise. The bug appeas allways and changing the Persistent Thrust settings at the engine dont make a difrence
- 22,526 replies
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- 1
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- totm march 2020
- mod
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[1.12] Other Worlds - A Story and Planet Mod
M - Kerbonaut replied to Pkmniako's topic in KSP1 Mod Releases
it has its onwn eve configs, so yes. -
I found a fix for the wobbling gear and the null reference with dynamic Battery storage -Gear: Set the line 139 in OV_noseGear.cfg to 10 (or lower if its still wobble) -Null Reference: remove line 189-200 OV2_midFuselage.cfg Disclamer: I only played with the fixes a bit and only on a simple install.
- 72 replies
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- stockalike
- for all mankind
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[1.12] (Kopernicus) Janet's Minor Planets [1.3.4]
M - Kerbonaut replied to Interplanet Janet's topic in KSP1 Mod Development
Which bodys are based on real astroids? Is there a full list?- 62 replies
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- minor planets
- kopernicus pack
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I am excited to explore distant star system and build up collonys
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
M - Kerbonaut replied to Galileo's topic in KSP1 Mod Releases
I am useing GPP secondary but i don´t get any surface featuers from breaking ground. I read that gpp is removing the stock featuers to create new and there is a config which look like that, but even the "new" don´t show up. Is that normal?- 7,371 replies
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- gpp
- kopernicus
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