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M - Kerbonaut

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Everything posted by M - Kerbonaut

  1. Jeb cant wait to reach Space and other planets in the 2nd Part of KSP
  2. Have a look at Sterling Sytems. It simmilar complex as FFT
  3. Buran Orbiter Construction Kit got real. Congrats
  4. Kerbal Space Program\GameData\Scatterer\config\Sunflares\Sun then there are 5 .png files for the effects. Also is it possible that after updating from 1.0.4 to 1.1.2 that i got aroumd 2k less Module Manager patches?
  5. @DaOPCreeper Knes is finished. But you can have a look at "European Space Agency Rocket KIT " Which is focused on new esa tech (Like Ariane 6 and Vega C, Sussie and Space rider are planned). it uses the same scale of parts as Knes
  6. @Aelfhe1mHow would i set something like that up? what "command" have to be in the layout?
  7. I just found the mods 2 days ago because a typo in ckan. Happy to see that its been worked on it again. I am very excited for SUSIE
  8. Distance to the KCS would be fine. I just want to display the how much distance is betwen my ship and (one point on) Kerbin
  9. @Aelfhe1mIs it possible to display the distance to Kerbin? If not how do i set the KK-Distance corectly up? i Have KK (+Ksc extendet) and get an error displayed (error)
  10. I got a sound bug at most of the TantaresLV Engines When Persistent Thrust is installed. There is sound but its a indescribable noise. The bug appeas allways and changing the Persistent Thrust settings at the engine dont make a difrence
  11. it has its onwn eve configs, so yes.
  12. What engines are you using for the Shuttle-C mount? The engine from ACK looks too big, the engine from redirect too small
  13. I found a fix for the wobbling gear and the null reference with dynamic Battery storage -Gear: Set the line 139 in OV_noseGear.cfg to 10 (or lower if its still wobble) -Null Reference: remove line 189-200 OV2_midFuselage.cfg Disclamer: I only played with the fixes a bit and only on a simple install.
  14. @Astra Infinitum What part and painting is the lower stage main tank the upper pics? It looks so diffrent from the inline ET with the blue panting
  15. I am excited to explore distant star system and build up collonys
  16. I am useing GPP secondary but i don´t get any surface featuers from breaking ground. I read that gpp is removing the stock featuers to create new and there is a config which look like that, but even the "new" don´t show up. Is that normal?
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