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marxman28

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  1. Were you going to say something about my Pegasus question? You quoted me but didn't say anything else.
  2. I've also been doing that with Mk. 3 parts, but the top fin has a habit of getting stuck within the fuselage after separation. I've tried putting it under the wings but there's not much space there and I even tried hanging it from an open upside-down Mk. 3 cargo bay.
  3. How should I carry a Pegasus rocket aloft? I can build a plane, I can build the Pegasus, but there's no place for me to put the Pegasus on the plane.
  4. What size is the capsule? I'm assuming size 2/2.5 meters?
  5. That's Near Future RCS on the engine pod, isn't it? Are there monoprop tanks clipped into the pod somewhere?
  6. How does a bunch of multistage rockets as the core plus boosters work? Do they all jettison their first stages at the same time? Are the upper stages on the booster Titans mainly structural? And how does the 4-Titan configuration work, core Titan and 3 Titans around it?
  7. I started a new save with this active, but my vessels no longer rename for some reason. I launched a Delta numbered-series capsule: launched and recovered Delta 1, then launched Delta 2 and recovered it. However, what was supposed to be Delta 3 did not rename and stayed Delta 2. I even tried to spam renaming, putting a Delta capsule on the pad and then recovering it to force the next Delta to be Delta 3, but that didn't work. I also have a disposable crew habitation system where I launched Hab 1 and abandoned it on a suborbital trajectory going back to Kerbin. The second Hab is supposed to be Hab 2, but when I launched it, it was Hab 1. I don't know what the problem is here since on my other save, it works fine.
  8. I've had a similar issue with the Callisto. If you have it crewed when launching but revert to assembly for whatever reason, the Callisto gets its crew-carrying feature removed. The best temporary fix I can find to this is to load a new one in.
  9. I manually installed mine, so your procedures will be different if you used CKAN. What I did was delete all of my Tantares-related folders in GameData and installed the new ones from the download.
  10. Soyuz parts were last overhauled with the previous update in late May 2024.
  11. So I left out some important information: the module I had (we'll call it the Hab module) was originally docked at one docking port. I went back to the space center, launched another spacecraft, then switched to my space station. I was planning on moving the Hab module in preparation for the next module, which we'll call the Power module. I undocked the Hab module from its original docking port and moved the Hab over to its next docking port, but they wouldn't link unless they were aligned at the 0­­° area. I couldn't redock them at 90° or 180° or 270°—only 0. The problem appears to only be when the spacecraft is loaded in again after a docking. I do have other mods with docking port (mainly HabTech, Tantares, and Knes), but I know for certain I that my space station's core modules are using the Passive CADS docking port and the add-on modules Active CADS ports. I don't have other mods that add only docking ports or add docking features that I'm aware of. EDIT: An interim solution so far is, after undocking, to go to the tracking station and switch to the undocked module for redocking.
  12. So, two things. First, I don't have any sliders for reliability or MTBF. Secondly, is there a UI box that shows all the parts that have failed? If I get a bunch of parts that fail, I can't remember which ones failed, and if I have a high-parts count build like a space station, I can't right-click every single item to find out what failed. EDIT: Enabled the "Flight experience improves future reliability" option and now I have the starting reliability slider. Still no MBTF slider though.
  13. Just curious, is the CADS docking port only meant to dock with the windows aligned with each other? I'm building a space station with CADS ports and the modules only connect when the windows on the CADS ports align with each other.
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