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marxman28

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  1. SpaceDock says this was recently updated. What's the update?
  2. Are the old Pirs parts deprecated? The GitHub warning only says "some parts" and I don't know if that's a carryover from v27 or not. I'm gonna have to go through a lot of saved builds and spacecraft currently in flight...
  3. I've found that hitting Esc works. If you can switch to another vessel outside physics range and then switch back, it also works.
  4. For some reason, every time I try to build a plane out of OPT parts and launch it from the SPH, the Kraken yeets it out of the atmosphere at roughly twice the speed of light. Anything with OPT wings and control surfaces is fine, but the moment I slap on OPT parts (except for the Mk. 2 OPT cockpit), it causes issues. Anybody know what I can do to fix that?
  5. Were you going to say something about my Pegasus question? You quoted me but didn't say anything else.
  6. I've also been doing that with Mk. 3 parts, but the top fin has a habit of getting stuck within the fuselage after separation. I've tried putting it under the wings but there's not much space there and I even tried hanging it from an open upside-down Mk. 3 cargo bay.
  7. How should I carry a Pegasus rocket aloft? I can build a plane, I can build the Pegasus, but there's no place for me to put the Pegasus on the plane.
  8. What size is the capsule? I'm assuming size 2/2.5 meters?
  9. That's Near Future RCS on the engine pod, isn't it? Are there monoprop tanks clipped into the pod somewhere?
  10. How does a bunch of multistage rockets as the core plus boosters work? Do they all jettison their first stages at the same time? Are the upper stages on the booster Titans mainly structural? And how does the 4-Titan configuration work, core Titan and 3 Titans around it?
  11. I started a new save with this active, but my vessels no longer rename for some reason. I launched a Delta numbered-series capsule: launched and recovered Delta 1, then launched Delta 2 and recovered it. However, what was supposed to be Delta 3 did not rename and stayed Delta 2. I even tried to spam renaming, putting a Delta capsule on the pad and then recovering it to force the next Delta to be Delta 3, but that didn't work. I also have a disposable crew habitation system where I launched Hab 1 and abandoned it on a suborbital trajectory going back to Kerbin. The second Hab is supposed to be Hab 2, but when I launched it, it was Hab 1. I don't know what the problem is here since on my other save, it works fine.
  12. I've had a similar issue with the Callisto. If you have it crewed when launching but revert to assembly for whatever reason, the Callisto gets its crew-carrying feature removed. The best temporary fix I can find to this is to load a new one in.
  13. I manually installed mine, so your procedures will be different if you used CKAN. What I did was delete all of my Tantares-related folders in GameData and installed the new ones from the download.
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