Apogee-23
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Release KSP2 Release Notes - Update v0.2.2.0
Apogee-23 replied to Intercept Games's topic in KSP2 Dev Updates
Every glimmer of hope counts! -
The SteamDB page shows that developer builds are will being worked on. I think that there may be a developer change similar to Star Theory but I don't think development is over.
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It is mainly because this is an unusual situation where the fate of the game is at risk. Naturally, we need communication now more than ever.
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It's a real shame how little the developers are allowed to say. Instead of getting mad at the developers, I can't help but feel bad for them since the higher-ups won't let them communicate.
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Calling the dev's work AI generated? That's a new one!
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Be careful what you wish for
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Colony/Delivery Routes/Interstellar Tutorials?
Apogee-23 replied to Presto200's topic in KSP2 Discussion
We've seen footage of an interstellar travel tutorial in one of the dev videos, albeit for a small bit.- 1 reply
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The grabbing unit part does exist in the game's files.
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I remember hearing thst colonies will have a lot of systems apart from resource gathering. My guess is that they have do do will Kerbal populations, launching from colonies, and electrical magagement.
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Ksp 2's decal system allows for a lot more unique surface features, such as the lake on Vall hanging rocks on Kerbin. I assume it wouldn't be too had to add below ground caves with that.
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Whats your Kapy Rock Mission Strategy?
Apogee-23 replied to Superluminaut's topic in KSP2 Discussion
I did a suborbital hop with a lander thst used jet engines. It was very difficult and I probably should have just used a plane. -
I understand the criticisms, but starting all these outlandish rumors just be angry at KSP 2 was too far.
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