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Iapetus7342

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Everything posted by Iapetus7342

  1. I was asking about the Display Name, not the internal name. Having 2 Oceanus and Poseidons wouldn't make sense.
  2. How would that work? Like what would Poseidon and Oceanus be renamed to?
  3. It's mostly the fact that MPE's descriptions don't match Poseidon and Friends' names so i had to modify their descriptions to make them fit again.
  4. I've basically just given up trying to make OPX work. Right now i'm using Kerbol System Expansion by @smushanoob in combination with MPE and JMP.
  5. I decided to go the safe way and NOT use OPM. This needed a little trickery in the descriptions of most MPE bodies but it works. I'm also modifying Oceanus' and Poseidon's code so that their similarly named cousins from Strange New Worlds don't have their moons come over.
  6. I'm using this with the Strange New Worlds mod, which causes Poseidon and Oceanus to have their respective moons and shaders (Posiedon gets arkhalo, kisa etc. and oceanus gets Cassini). IS there a way to add a patch to rename Poseidon and Oceanus so this doesn't occur?
  7. I believe the issue was from having Parallax AND OPx at the same time. I can finally wave the white flag!
  8. I installed it with only the visual mods i use and the OPX suite and NOW it works like a charm. ???
  9. I wasn't able to grab the logs as i had moved on. I had EVERYTHING installed manually as a last resort and it failed. IDK where the problem originated.
  10. I didn't set it to Clover mode as it should work without it. I also downloaded the required modules manually.
  11. i banished the duckweedutils folder to the recycling bin and installed it from CKAN, so i don't know where i went wrong
  12. Hey, your mods (Specifically OPXJ+, OPXS+, OPXU+ and OPXN+) tend to lock KSP into an indefinite loading cycle when i add them together with MPE and OPM. What do i do?
  13. Someone was having problems and i said that CKAN wasn't reliable for planet packs. This sparked a debate that extended into this page.
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