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KSP2 Release Notes
Everything posted by Kevin_kerman
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I also am working on the Reo system
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I got Kargatua and Korgotua working, it looks incredibly neat when you look through one of them just right. Cynus and wormholes are next!
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if you want an idea to be featured in the next update, post it within the next 3 days, anything posted after that will be in update 0.3 I am not doing atmospheres yet because I currently don't have the atmosphere calculator
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I will be doing a colonization mission to the poly system in a few weeks after I add the Kevin-Kelvin system. thread is here
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the next update will Likely be this weekend there is now a poll for whoever wants to take it
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making new Planets
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Just added a Blackhole for the next update
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Cool
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i can't figure it out on either of them if you can tell me then yes, i will post on space dock If anyone has any screenshots i would love to see them
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Released!! Find it here https://drive.google.com/file/d/1K1CtYuKNiIBXQOMdfBco93K8w9xxGv7O/view?usp=sharing
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Release 0.1 will be in 10 to 20 minutes!!
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Release 0.1 is coming soon!!
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i exited to
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interstellar colony challenge
Kevin_kerman replied to Eclipse 32's topic in KSP1 Challenges & Mission ideas
ok -
Release 0.1 is tomorrow
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interstellar colony challenge
Kevin_kerman replied to Eclipse 32's topic in KSP1 Challenges & Mission ideas
challenge accepted, is the antimater engines from far feature tech allowed? -
Wow
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Alpha release is tomorrow, Not all features are implemented yet, and i plan to add Easter eggs in a later update
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Ecne-Direg is now complete, with 2 moons Melvin Is almost complete, just needs a texture revamp and 2 more moons, adding up for a total of 6 moons Herac and Coronia are in progress, each having 1 moon, oranert will have no moons due to Coronias giant gravity well. I might make a moon for oranert in a later update, but for now it is finished
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i am pretty good at 3d modeling
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I've decided to make Direg and Ecne binary, I thought that this would be cooler, Let me know what you guys think on track for an alpha release on sunday(asuming everything works) Not a lot of features have been implemented, just the gas giants and some moons, also roth-rohe, and rewt i plan to at least get 2 more terrestrial planets, also flar(as of right now) is finished. it has all of its moons and a ring, i also did a texture revamp.
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ok, that sound good
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ok, so like grand tours and stuff like that?
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if I ever make custom contracts what should I do?
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I will continue to work this weekend and hopefully release an early access on GitHub, it will not be complete, I plan to release a more complete version in a few weeks
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