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forsaken1111

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Everything posted by forsaken1111

  1. I think he means the little stars on the side. More stars = harder contract
  2. This has pretty much been my experience as well, every time I've tried to use it.
  3. Yeah I didn't really get why everyone felt compelled to come and denounce this when there is a perfectly workable .24 release with all of the old 'complexity' intact.
  4. Aedile, its as if you've never seen a modder go on an ill-informed rant before!
  5. You should probably report and discuss Wave's version in the appropriate thread.http://forum.kerbalspaceprogram.com/threads/91867-0-24-2-Interstellar-Lite-Tweakscale-Integration-v0-12-2-Aug-29
  6. Unfortunately I doubt there will be any further support for KSPI until/unless Fractal comes back.
  7. I like the idea of a science storage backpack. It could have a few experiments built in (Temp, barometer, etc) and store science data so you can repeat the experiments in various biomes.
  8. That's adorable. Now I want to use IR to put big stompy legs on it and call it a KEV-Kerbal Exploratory Vehicle.
  9. It looks to me that its saying you can separate propellium out from water or get it from the pump drill, not that it requires both. Regardless, I was just conjecturing that this is where KSPI got the idea. I have no stake in either side of the debate and honestly think that trying to assign 'real world' values to anything in a video game is an exercise in futility.
  10. People have already been haranguing him about the name and its been changed once.
  11. Nice, does it have a small amount of KAS storage too? Life support? I haven't looked at universal storage in a while, the parts are a bit too high poly for me.
  12. Or some extra life support stuff. Extended EVA packs!
  13. Gee, let's see. The thread you linked says its for an OLD version of KSP, says its a dev thread, and the very first line in BIG SCARY RED TEXT is directing you to the RELEASE THREAD. Oh, and what does the first line of the release thread say? See that bolded text? So next time you feel like making yourself look foolish please do it elsewhere.
  14. There is so much.. what? You mean it takes up too much memory? Rover's mods re-use the same textures and models to reduce memory footprint and are some of the slimmest mods I have installed.
  15. I'm pretty sure it just allows the snack mod to be used with MKS/OKS, I don't think it changes anything else. That said, I believe you can use MKS/OKS without a life support mod if you want.
  16. Do the drills all have the same texture right now? May be a good idea to put a colored stripe or something on them.
  17. What's funny is in the prototype flowchart for the resource system that the devs were supposed to implement in KSP, liquidfuel was pretty obviously supposed to be hydrogen because you could produce LF and Oxidizer from water. I think that is where KSPI got the LF = H2
  18. In Wave's sig is a link to his releases. .12 is this latest experimental with tweakscale but .11 is the previous release which mirrored KSPI and pretty much just updated it to 0.24 https://github.com/WaveFunctionP/KSPInterstellar/releases Scroll down to .11
  19. Excellent. Good. You have stated your opinion. There is a 0.24 version which still works and does not include these changes. You may use that if you like.
  20. iirc someone is already working on a MM config for the .12exp to restore the values to Fractal's original numbers (or as close as possible)
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