Jump to content

Vanamonde

Lead Moderator
  • Posts

    18,397
  • Joined

Everything posted by Vanamonde

  1. Don't give up on it yet: career mode is only on its second iteration, and is going to keep evolving.
  2. And landing rovers on Mars, encountering comets, launching orbital telescopes, etc.
  3. Yes, LKO is like "low Earth orbit," but around Kerbin. Single Stage To Orbit is a ship that discards no parts between launch and attaining orbit. Thrust to Weight Ratio is the ship's thrust divided by the ship's weight in the local gravity, which is a measure of its ability to accelerate. I believe FAR and KIDS are player-made mods, but I'm not familiar with them.
  4. People of good will can disagree about what does and what does not constitute racism, but I don't believe anyone here meant offense. Nevertheless, the discussion is not heading in a good direction, so let's turn our attention to more cheerful subjects on Christmas, okay? Closing thread.
  5. While they understand your frustration, Squad can't make a manual for a game that isn't finished. Just revising the manual would be a constant job.
  6. It was nice of you to offer advice, JebKerboom, but seeing as AndyMak's Bill was either rescued or left behind in a previous version of the game in the intervening 6 months, the question is moot at this point.
  7. I haven't experienced any graphical problems on the forum. Everybody burns most of his/her fuel getting to orbit. That's just the nature of spaceflight. To minimize fuel use, build the smallest mission payload possible, then add stages below it until it can get where it is going. To increase range, trim starting at the top stages and only ever add to the bottom stages. Use the minimum number of engines required to make the ship move. But mostly, just try different designs and see what works.
  8. Thank you ajshell1. Merry Christmas to you, too.
  9. No pics of this epic failure?
  10. The third ship in my post in this thread is moon-capable and uses only parts from tiers 03.
  11. Hi Nick_7. Welcome to the game, and to the forum.
  12. Pronounced lag not just anywhere around Kerbin, but right at the pad and runway? A lot of us have been seeing that.
  13. A couple of mine have vanished, but most of them didn't. It seems to be a rare and random glitch.
  14. It's hard to say without pictures, but there are two suggestions I can give you. 1) Open the chutes sooner so that braking is more prolonged and gentle. 2) If you've got fuel left (which I think is what you're saying), burn the engines as the chutes are opening to take some of the deceleration load off of the chutes. Either way, burn off any remaining fuel to reduce weight.
  15. Since this is asking for rather than providing info, eased on over into gameplay questions.
  16. I flew this dorky-looking ship to Minmus, landed it in four places, and came back with 1389 science. (The recovery total doesn't include some transmissions.)
  17. Right now, links are the only way to put pics in posts. My preferred method is to upload them to an Imgur account (it's free) and use their BBCode link. There are other services, but Imgur is pretty easy to use.
  18. I rarely building anything that doesn't use a few of these infinitely useful little jobbers: (That's the small hardpoint, in case anybody doesn't recognize it.)
  19. I think it's not so much the speed as the altitude. Although you can get it to display a reading very high up, it doesn't collect meaningful science until you get into the second color-band on the atmosphere gauge. (Or somewhere around there.)
×
×
  • Create New...