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Nhawks17

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Everything posted by Nhawks17

  1. Hey @rbray89 the cubemap textures that you provide. What is the reasoning they are colored in the png file? I'm trying to convert my textures over to cubemap but it's not reading the files I have correctly (I named them the exact same as the ones you provided and just used the same config).
  2. In my download I have the scatter folder with an uppercase S, so its Scatterer. On Linux everything is case sensitive so when they install my Scatterer config it doesn't go to your scatterer folder and overwrite things, it just has its own separate folder that doesn't do anything. I.e. on Linux it'd be like GameData/scatterer/config/files and then it'd also have a GameData/Scatterer/config/files that doesn't overwrite the first one.
  3. Yeah, next release will have the correct naming so Linux users don't run into issues
  4. You don't have to download the app, you can just click the 'Download through Browser' option and the file will download like any other hosting site.
  5. Yeah it is nice to have xD I know there is a way you can track it on Github but unless you know what you're doing, it's kind of confusing. But anything works for me really
  6. Hmmm... messing with it myself, doesn't seem to change any no matter what setting you change in the UI. Has this been reported to you or is this SVE only?
  7. Blackrack might I suggest offering a secondary download location like Github? Kerbal Stuff seems to be having a lot of issues lately and is either throwing errors or taking ages to load. Might help some people that are running into the issues with the site
  8. Ok I'll look into this. I haven't messed with the newest version of Scatterer yet. If you want to send me the logs when those are installed I can look into it. The KSP.log file and the output_log.txt file are what I need. The KSP.log file is in the root folder of your KSP install and you can find the output_log.txt in the KSP_Data folder.
  9. If you want to do that sure, that'd be awesome! And in the config files for the parts that get revamped by Ven's there is a clause that if Ven's is installed the plume location gets changed so it matches up to the new models So you can use either the stock or Ven's and it'll work fine.
  10. Did you actually try going into a save or did you just look at the main menu....
  11. Are you installing SVE on top of the normal EVE? Edit: Some logs would be helpful as well.
  12. Download now includes all dependencies. This update is not necessary if you already have the 0.9.2 version as nothing has changed.
  13. Ok let me know what happens, if it is Real Fuels I'll try looking into it and poke NathanKell if I need to.
  14. Try it without Real Fuels because I made sure I tested all of the Vens engine to make sure they all had plumes.
  15. Nope, not at all. I've had some modded KSPs reach over 3GB in size. So you're good
  16. SmokeScreen and RealPlume will definitely be fine packaged. ModuleManager never really loses backwards compatibility(at least not anytime recently) so I think it'll be find as well but if there ever is an issue I'll just have to update immediately.
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