Jump to content

NovaSilisko

Members
  • Posts

    4,794
  • Joined

  • Last visited

Everything posted by NovaSilisko

  1. This topic has been moved to Challenges. [iurl]http://kerbalspaceprogram.com/forum/index.php?topic=14658.0[/iurl]
  2. Oh, nice to see that wasn\'t lost. I thought all links to Kerpollo were gone. I think it\'d be best to lock this thread, so that link isn\'t pushed to the next page, starting the whole nasty cycle over again.
  3. I can confirm that the radius of Kerbin is exactly 600,000m, or 600km.
  4. Bullfrog tadpole. There were two, originally. One\'s grown into a small-scale bullfrog and the other\'s AWOL.
  5. You could, in theory, accomplish this by completely destroying the inactive vessel, and incorporating its parts into the active one. Then, upon detaching, it would still have a capsule, and be controllable. What becomes of the crew? I don\'t know.
  6. Huh, I thought that was dead for good.
  7. Does it still count even if I wasn\'t bitten by this?
  8. Very nice. My only suggestion would be to squish down their torsos a bit and move their eyes lower on their heads, to be closer to the game\'s proportion.
  9. ...yeah, I could swear I locked this thread. Well, better late than never.
  10. The best path is a roughly logarithmic curve shape turned upside down: As atmospheric density decreases, your angle increases at roughly the same rate, if you do it right. Usually I\'m over the ocean by 8 km, and over the next continent by 80.
  11. Minmus being tidally locked was actually a mistake. Not sure if it will be resolved in 0.16 or not, but it most likely will be resolved at some point.
  12. For the ninth time, here\'s a mirror: http://www./?e8x2lzsi9a5kbrp
  13. It\'s caused by distortions on the heightmap. The Mun uses a combination of procedural terrain and a heightmap to control it, but since you\'re wrapping a rectangular texture onto a sphere, there\'s distortion at the poles. Minmus is fully procedural, and has no such distortion.
  14. I pronounce it like Gerbil but with a K. Friend of mine pronounces it ker-BALL.
  15. I always call it 'The moon', since that\'s a generic name for it, and is pronounced the same =P ('Mun' is the proper name, not the kerbal language version of 'Moon')
  16. Sean-Lock related to this Sean-Lock by any chance? http://en.wikipedia.org/wiki/Sean_Lock
  17. I came for the rocket science and stayed for the rocket science
  18. Yep, abandonia has it. There goes any productivity for the rest of today... =P
×
×
  • Create New...