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JonnyOThan

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Everything posted by JonnyOThan

  1. This is installed incorrectly: [LOG 17:06:25.692] AssemblyLoader: Loading assembly at /Applications/KSP_osx/GameData/CryoEngines_2_0_6/B9PartSwitch/Plugins/B9PartSwitch.dll You have an incompatible mod installed somewhere: [EXC 17:06:52.978] MissingFieldException: Field 'KSPParticleEmitter.pe' not found. I'd really suggest using CKAN to prevent these issues.
  2. you need :HAS[@MODULE on the first line. If the configcache doesn't exist, it means there was an error in patch syntax, and the cause will be emitted in the logs.
  3. This error is more about how you are launching the game than anything else. Did you change the steam startup options, etc?
  4. FreeIva 0.2.18.3 is now available! Special thanks to everyone who reported bugs and posted logs. Bug Fixes Etc. Fixed a new bug related to SSPX centrifuges Fix camera glitch when boarding a part from EVA when QuickIVA is installed Fix a bug that would break IVA mode when switching vessels while unbuckled Fix exception spew when the internal camera was destroyed
  5. It works pretty well but some features have rusted a bit like icons in the IVA maps.
  6. Yeah, I've tracked down the centrifuge error, and the callbackanimator stuff is not really an issue. But there's another spew of errors in your logs that I haven't been able to figure out yet. It could possibly be related to the centrifuge though.
  7. Can you try to reproduce this and describe exactly what you were doing?
  8. These are typically benign and caused by the prop batching system. The freeze is likely something else. update your FreeIVA. Hm, actually this seems like a new issue in FreeIVA.
  9. Yeah it’s on my list but pretty low priority because of such inconsistent IVA support.
  10. Yep, take a look at the settings.cfg file in the FreeIVA folder.
  11. RPM 0.31.13.4 is now available! Please allow a few minutes for CKAN to update. Changes Add compatibility patches (fixes crashes) when using hypersonic cockpit from B9Aerospace Fix navball rendering for non-square screens Fix another case of garbled text Improve science container menu page
  12. Without a crystal ball, I'd need to see the full logs to help. But it looks like the RO thread might be the right place to post it.
  13. New KSA update! Now supporting the Orion and HLS pods from Artemis Construction Kit. Make sure you update ASET Props! Notable Changes Support for Artemis Construction Kit's Orion and HLS pods (thanks Mirage for getting this started!) Bug Fixes etc Use the new yoke prop in Mission Control & mk2 lander can Removed BDB Apollo LM panel overlay Pretty Pictures
  14. Yes, always remove old versions of things. Oh, it looks like you didn't update ASET_Props.
  15. this seems bad. Rethrow as TypeInitializationException: The type initializer for 'CarnationVariableSectionPart.CVSPConfigs' threw an exception. MAS is also throwing a lot of exceptions. Try removing Carnation and MAS and see if it still happens. For future reference, I'd prefer the ksp.log file unless the game crashed. It's a little easier to work with as far as hunting for errors.
  16. Hey all, I'm adopting one of the best interactive IVAs ever made: the ALCOR pod. Download: https://spacedock.info/mod/3499/ALCOR Adopted (should be on CKAN soon) License: CC-BY-NC-SA-3.0 Dependencies ModuleManager ASET Props RasterPropMonitor Recommendations FreeIva Original thread:
  17. Uh...google drive? Sorry, I'm not gonna create an account on a file sharing site to download logs.. You can send it to me on discord too if you want (JonnyOThan)
  18. Your logs show that habtech props is not installed. If you were using CKAN and it says they are installed, a common cause for this kind of issue is manually deleting mods without also uninstalling them in CKAN. Then if you later install something that requires that mod, CKAN will think it's already installed and won't reinstall it.
  19. Oh oops! Somehow I completely missed how that patch actually works. Quite clever.
  20. As I said, if KSPCF wanted to, it could actually fix GetSubclassesOfParentClass. But it's like patching one hole in a vessel made from chickenwire. Anyone who knows how to read logs would see the ReflectionTypeLoadExecption and immediately know what the culprit was. And KSPCF does print the names of DLLs that are throwing this exception on the loading screen, but I would argue it doesn't use strong enough language to let the user know their game is likely completely broken.
  21. That's not what happened. The stock GetSubclassesOfParentClass function will break if any DLL throws an exception from GetTypes. KSPCF happens to *use* this function in one of its other patches.
  22. You had an incompatible mod installed. I think the only thing KSPCF could do is harden the stock GetSubclassesOfParentClass function so that it doesn't explode when you have a failed mod installed, but this is unlikely to fix *all* the problems caused by doing this.
  23. Solar sail navigator's max ksp version as listed on CKAN is 1.4.9. If you installed this with CKAN, your compatibility settings are set *dangerously*. Only mods from 1.8-1.12 can be assumed to work with the latest version of KSP. Older mods can sometimes work if they are parts or configs only.
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