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KSP2 Release Notes
Everything posted by rbray89
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[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
rbray89 replied to rbray89's topic in KSP1 Mod Releases
Good performance numbers, happy with the looks, atmosphere and shadows working fully. -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
rbray89 replied to rbray89's topic in KSP1 Mod Releases
I have a couple possible performance fixes in the works if I can get them working. -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
rbray89 replied to rbray89's topic in KSP1 Mod Releases
Keep in mind, the old config structure will be deprecated, so the old packs won't work. -
It sounds like KSP wouldn't compose the multiple meshes (with different materials) into a single mesh. My bet is that each mesh has it's own GO (with its own meshFilter/meshRenderer/transform) and then instantiates the parent GO along with all the children. If you want one singular mesh, you are going to have to combine them yourself, and assign each mesh to a submesh within the "master" mesh (don't forget to assign the material array either).
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[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
rbray89 replied to rbray89's topic in KSP1 Mod Releases
The thing I like the most is sitting at KSP watching the cloud pass over the mountains, and the shadows rolling over the hills. -
[WIP][1.0.5]* RSS Visual Enhancements (RVE)
rbray89 replied to pingopete's topic in KSP1 Mod Development
Wow... I mean, wow... That is BEAUTIFUL. You have so much talent! -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
rbray89 replied to rbray89's topic in KSP1 Mod Releases
ksp.log is pretty useless I'm afraid... output_log.txt is what you want, from within KSP_Data. -
I'm thinking that there must be a memory leak with the openGL texture mechanisms. The logs indicate that everything should be good, (resized and compressed as they should be) but they don't seem to be. I'll have to look into it more. Could be that with openGL the textures aren't being made non-readable, but I doubt it.
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[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
rbray89 replied to rbray89's topic in KSP1 Mod Releases
Volumetric clouds will be broken for you though.