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KSP2 Release Notes
Everything posted by lttito
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I'll try to make some changes to fulfill your request as soon as I have some spare time. Sorry, but I couldn't understand you... Speeds are calculated always from m/s, in which KSP works, to the desired unit, and not the other way around. Maybe you're requesting more precision, something I would do, but still have no clue on what are you referring to with 2+2=4 not 3, sorry.
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Hi, first of all, thanks for your feedback! For three digits precision, I considered it as if you are in Km you can also have complete precision to the meter (2 units at once). For certain modes, there are thresholds as I thought it doesnt made sense to me to show units in Km for example if your altitude is 60m Yeah, didnt have that idea, but now thinking about it is really cool to have more than one unit displayed! https://github.com/lttito/SpeedUnitChanger-mod I thought I put it on the OP, but maybe it was on the development thread I created, that surely is on the bottom of dead threads, lol Any PR, suggestion, idea or bug report is really apreciated! Updated the OP with the github link of the project, that I forgot to add long ago
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In my humble opinion, it would be cool since the only apache looking cockpit comes from firespitter but aged not so well. Or maybe a Bell Cobra.
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Thank you very much for this new release, and specially for the cargo gears. Trully awesome!
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Cool looking cockpit. Also, I really miss some different types of air intakes, like F-4, B2 or F-117. Retrofuture had some models for intakes, but I miss some more variety
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Having a look at the code, this line keeps my attention: (line 127 of file BDArmory/BDArmory/Control/BDAirspeedControl.cs): if (mme && mme.mode != engines.Current.engineID) continue; Maybe on spanish the mode is not Wet /Dry but Húmedo/Seco and as the engineID is Wet/Dry it always makes the sentence true and then executes continue. Problem is I dont know how to obtain engineID translated. Cheers!
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Thanks for correct me and sorry to put words in mouth of others... I would offer myself for help also, but real life activities prevents me to have all the time I wish
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The Hercules landing gear is not working and blackheart stated that he has no plans to fix since is a PITA. Maybe we can join together and make a petition to Kerbal Foundries guys to make hercules wheels
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I've just created an issue on GitHub. The name displayed in spanish is Turbofan de Postcombustión J-404 "Panther", so is not translated. I made another test with 4 J-20 Juno and it works flawlessly. I will make a test with a goliath and post the results