bulletrhli
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Everything posted by bulletrhli
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It isn't that its bothering me, I do not know how to compile a source code like many other users so its more of a convenience thing for more people to try it. I do appreciate you doing that though and it is very much appreciated. When I see it is up, I will do a test of my own and return my results when I figure out everything Thanks!
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[1.2] VOID 1.1.0-beta - Vessel Orbital Informational Display
bulletrhli replied to toadicus's topic in KSP1 Mod Releases
Is there any integration with FAR in VOID? I have used it for a while but I switch back and forth with stock and FAR so it would be nice to know.- 577 replies
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- plugin
- orbital parameters
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[1.3.0] Kerbal Engineer Redux 1.1.3.0 (2017-05-28)
bulletrhli replied to cybutek's topic in KSP1 Mod Releases
I know you are working on FAR integration for KER but has anyone made a fork off of this mod with FAR integration? -
Well I am using an AMD Athlon II 640 Quad Core which is a 64 bit CPU just food for though. I havent yet reached the 3.4Gb limit but I will have to try to push that.
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Now for a long time I have never had over 4GB of memory, but I recently upgraded to a 64 bit Windows 7 and added 8Gb of RAM because I am building a gaming computer. Everyone has said that KSP was limited to 3GB of memory (theoretically the limit for a 32 bit system after deducting system used memory) but I have maxed that according to my task manager and nothing has happened. Anyone know the reason for this?
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[1.0.5] Reflection Plugin Continued 2.0
bulletrhli replied to Starwaster's topic in KSP1 Mod Releases
What kind of parts do the reflective shaders get applied too? I am unfamiliar with the mod and only have installed it and didn't see immediate results and some more info would be great -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
bulletrhli replied to rbray89's topic in KSP1 Mod Releases
So I noticed only above the KSC is the volumetric clouds. Is this intentional? -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
bulletrhli replied to rbray89's topic in KSP1 Mod Releases
Always being amazing man Thanks once again! -
[1.3] Kerbal Joint Reinforcement v3.3.3 7/24/17
bulletrhli replied to ferram4's topic in KSP1 Mod Releases
I did not know that Thank you for clearing that up and I definitely feel like some tinkering is in my future- 2,647 replies
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- kerbal joint reinforcement
- kjr
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[1.3] Kerbal Joint Reinforcement v3.3.3 7/24/17
bulletrhli replied to ferram4's topic in KSP1 Mod Releases
I think it is a little over powered right now. I hit a crater wall at 60m/s with a tricycle style wheel setup on a mid class rocket plane and it just took it like a champ, bounced up a few hundred meters and cleared the wall. I have a picture before the impact to give you an idea how the crater is. It hit near the base.- 2,647 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
bulletrhli replied to ferram4's topic in KSP1 Mod Releases
Hey Ferram, are we going to see an update or a experimental release anytime soon?- 14,073 replies
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- aerodynamics
- ferram aerospace research
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[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
bulletrhli replied to rbray89's topic in KSP1 Mod Releases
Rbray, can I suggest you put the latest iteration in the main post? Its exhausting going through pages looking for it. It would be greatly appreciated. I have yet to try the volumetric clouds yet as I did not have the memory. However, I recently "got" a upgrade from 32 bit Win 7 Ultimate to 64 bit Then, I purchased 8 more gigs of G.Skill Ripjaws X ram because its beautiful, cheap per gigabyte and well.. MEMORY! -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
bulletrhli replied to rbray89's topic in KSP1 Mod Releases
Please tell me how you got that and what skybox you have... I am in heaven looking at this. So beautiful. -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
bulletrhli replied to rbray89's topic in KSP1 Mod Releases
Someone posted their usage of the volumetric clouds.. BEAUTIFUL! and great sound track. -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
bulletrhli replied to rbray89's topic in KSP1 Mod Releases
Just going to leave this here. KSP Volumetric Cloud test - Visual enhancements mod Edit: Just noticed someone beat me to it, darn, still, watch it anyways because ITS AWESOME! -
[1.0.5] Reflection Plugin Continued 2.0
bulletrhli replied to Starwaster's topic in KSP1 Mod Releases
That is absolutely gorgeous -
Yes, but remember, KSP is scaled, and its a simulation. So, in a way, it could be theoretically possible. I dont think youd see a green planet in the sky thats hundreds of millions of kilometers away.. the light wouldnt be strong enough to hold that much colour (i say hold and strong enough very loosely). So, to us it appears like a star, but very very dull.