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KSP2 Release Notes
Posts posted by Climberfx
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On 1/14/2017 at 6:10 AM, DoctorDavinci said:
Essentially no, no news
As it stands, none of us have the original models which makes it extremely difficult to get ALG working, just like it would be difficult to repair a punctured bicycle tire without a repair kit or a new tube ... ALG will need to be created from scratch at worst or at best by an extremely convoluted mess of reverse engineering each part through 2 or 3 different programs in succession just to get the parts configured properly then reimporting them back into Unity to start the actual work of getting them to work in game
There have been whispers of a recreation project for ALG by other modders in the community, however it is in its infancy and I wouldn't expect anything to come of it in the immediate future
That is all ......
No man. I have the models, and any one could have it. Just download the mod and use the Blender .mu to .what ever 3d you want. I convert it to fix and use in Maya.
In my comprehension, the only part that need to have it woking is the plugin for adjust the legs. For the wheels function i believe KSP wheels is a great option.
I use it myself on my mod.
But they are already working on this to have it working on 1.2.2, as was told me. I may help on it too.
So, be patient.
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JPLRepo, you are the Guy!
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Very pretty!
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Latest version of Omicron, using the latest version of Take Command from this topic (1.4.6)
Omicron 0.4.0
https://www.dropbox.com/s/b159uu4leu1vdyp/Omicron - Pre Release 0.4.0.zip?dl=0
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Hey @linuxgurugamer. I still having a minor problem with the status on seats with my Omicron Seats. I put the right code on the parts, like Stock seat is, the Kerbals start right on the seat but even if i leave seat and seat again, the status for that seat still keep on "Not enough Crew 0/1".
Is there a way that you fix that? Thank you any way for your attention!
cheers!
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4 minutes ago, luizopiloto said:
por experiência, AMD desde 2008 esquenta menos q Intel... não sei esses mais novos como estão... esse da séria "A" q vem com GPU integrada devem esquentar mais pq as GPU da AMD, antiga ATi, esquentavam tanto q chamuscavam os dissipadores por baixo...
Hoje é ao contrário, quase não esquenta, os novos são 14 nano tec.
Ai o heat é super baixo. To esperando essa ano os lançamentos novos, para ver se realmente vai ser bala. Já no watts por desempenho elas estão melhores já.
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@Vou.Kerman, next update eu vou adicionar a sua parte solicitada, a docking port avulsa.
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5 minutes ago, Vou.Kerman said:
Climber muda essa imagem de perfil...
esses olhos vermelhos estao olhando para mim
DOLLYNHO?
Essa é a intensão, o quadro que não para de te olhar. Um ser verde sinistro...
Dollynho?
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Omicron pre release 0.4.0 liberado!
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Omicron pre release 0.4.0 released!
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3 hours ago, eddiew said:
Lovely looking mod, will follow with interest
Great. Great green emotions i can guarantee.
9 minutes ago, Skalou said:Hi,
i've created a mod wich is compatible and include a patch for your external seat,
please let me know if you agree with it (i will remove your patch if not), if you want to include the patch in your mod instead of mine, also can you notify me if something is changing in the concerned parts?
Thank you.
Cool commander. You can share for sure.
Update:
Released 0.4.0, follow first post download link.
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15 minutes ago, Sturmgeschutz said:
Tem que esperar pra ver, mas pra todo caso, é bom investir em coolers quando o assunto é AMD.
Ou cabeças verdes!
Nunca tive processador AMD, só intel, a não ser nas placas de vídeo, essas eu sempre preferi AMD.
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É só Pedir direitinho que a galera ajuda, mas tem que falar Peço, por que com ss não sei nem o que é.
rsrsrsrsrsrsrrsrsr
Também prefiro chá. Mas não tomo quase nem café e nem chá.
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Just now, Sturmgeschutz said:
Eu tinha um PC com AMD, e digamos que ele era multi função, dava pra usar como um PC e um forno ao mesmo tempo. Era tão quente que se eu colocasse uma mini-pizza la dentro, provavelmente ela iria assar.
ahauhauhuahuahuhauhuahua, boa! poe um desses nele, vai ficar bala, rsrsrsrsrsrsrsrsrs
Será que os novos Ryzen vão esquentar assim também?
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Good to know.
I just need to finish the new part, for refrigeration, and then i pack for 0.4.0.
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12 minutes ago, Kerbinidiel said:
"crew docking part" i mean the module with dhe docking port...
i not try to connect anything to the docking port... i try to connect a module to a green ball...
but.. when this module is connected to another module... i cant connect anything to his green ball
i have this problem only with the module with the docking port... the others works fine
Strange...
You see in the vídeo it works normally here...
You try to attach while holding ALT too (force stack only)?
I will release an update late today, so, gone look into that, but can't find at could be.
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You making me confusing. One thing is the crew part, another is the docking port. They are in the same part, the crew two, but are not the same thing.
You can't connect directly in the docking "node", besides when you are on flight. (no in VAB, SPH). But you can connect another part to all crew parts, as i show here.
Green YES, Red NO. And all parts are suppose to connect only one part to each one green ball.
[1.12.3] OMICRON - Flying Space Car - Release 0.6.6.6
in KSP1 Mod Releases
Posted · Edited by Climberfx
It's not a glitch. the stock module for animating parts have the fast behavior when in VAB/SPH. But it can't play or reverse in middle animations on each part, like crew two, that have more than one animation in it. And can't associate a sound fx to it too. So, i upgrade to Firespiter DLL animation module, so it can reserve in middle animation and associate a sound and play more than one animation for part. Is a choice i made. The Firespiter module, have normal speed playback in VAB/SPH (not fast as stock one).
Cheers
edit:
Wait, you say it closes when fully opened?
Have you the latest firespiter plugin?
You have the sound fx working there, right?