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KSP2 Release Notes
Everything posted by sarbian
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[1.0.2] B9 Aerospace | Procedural Parts 0.40 | Updated 09.06.15
sarbian replied to bac9's topic in KSP1 Mod Development
And I think not. Since 1.3 got out each time someone said that it turned out they had a mod compiled for 1.2 installed. -
Version 2.8.1 Improve some exception catching and logging add -ncats command line option (to be combined with -nyan-nyan) Downloads : ModuleManager.2.8.1.dll ModuleManager-2.8.1.zip There was indeed some exception but I was not enough to debug it. I added some code in 2.81 to improve the logging but if you run with RO I guess you are still on KSP 1.2...
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Do you have any idea of what an hostile takeover is and what it require to be done ? If you do would you be so kind as to link me Squad stock ?
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It is so cute to think Squad did not go after the money.
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[1.4.0] GCMonitor 1.4.8.0 - A graphic Memory monitor (Marsh 9th 2018)
sarbian replied to sarbian's topic in KSP1 Mod Releases
No idea. I did not look into the memory use of 1.3. But mine never did much beside showing the use. Were you think of @Padishar MemGraph ? -
Sorry, the exchange between me and @technicalfool moved to IRC and I spent the evening adding some stupidity to MM. Not really related to the original subject
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Be careful of what you wish for. ModuleManager.dll
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You mean n-nycat ?
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It has a C# part to interact with KSP.
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The way loc was done (outside of text) feels rushed (to stay polite). Overwriting file is a cheap trick that should not have been used for a game that had its own asset loading pipeline for years. A new mod, or a new module in MM, could help but I would have to hook even more deeply in KSP loading and it gets messy fast. I may have a look later... And ":LANG[xx-xx]" may be a good idea.