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Everything posted by Xeldrak
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False. I've actually started studying physics - but now I'm becomming a Math/Physics Teacher. The user below me likes maths!
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The user below me has build a working SSTO
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Floor 391: Pencil Storage Facility
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Better Stock Crafts - Z-MAP Satellite - VOTE NOW!
Xeldrak replied to Xeldrak's topic in KSP1 Challenges & Mission ideas
You have all been added - thanks for all the contributions! Of course I just realized, that a Forum-Poll can only have 10 options - and we allready have 12. Seems like I will have to come up with an external site for voting again -
You two have been added - thanks for the nice documentation, Kevin - it's actually really fun to read
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Spy Satellite Intercept Challenge!
Xeldrak replied to Jodo42's topic in KSP1 Challenges & Mission ideas
Yeah, I think I will try this for fun - although I think the scoring system is not really well balanced. -2 Minutes for bringing it back to the KSC? I will need to complete almost a full orbit, compare to just letting it burn -
Mitigating Parachute shock.
Xeldrak replied to nhnifong's topic in KSP1 Gameplay Questions and Tutorials
A lot of struts help with the parachute shock - in very extreme cases I've used retro rockets I fire before the chute opens -
Improved Stock Crafts (Orbiter)
Xeldrak replied to Xeldrak's topic in KSP1 Challenges & Mission ideas
The plan is to do this with basicaly every stock craft So, check out my new challenge -
Better Stock Crafts - Z-MAP Satellite - VOTE NOW!
Xeldrak replied to Xeldrak's topic in KSP1 Challenges & Mission ideas
Well - nice to see that we allready got so many contenders -
Improved Stock Crafts (Orbiter)
Xeldrak replied to Xeldrak's topic in KSP1 Challenges & Mission ideas
Well, actually the voting is closed - I simply can't disable the vote -
We have a winner! Well, it seems like I won the last Challenge with my ChemRock Orbiter - that was not supposed to happen. I wanted to pat someone else on the back. Anyways - I thank you for the votes Time for a second round - this time we are doing the Z-Map Satellite. Since I have the feeling that the last challenge dragged on to long and because I'm just not happy with external voting, I've changed the format a bit. So please read the How is this going to work? section. As some of you might have noticed, the stock crafts in KSP are horrible for the most part. So I challenge you to come up with a replacement craft. There are a few things required for you submission: You craft MUST NOT use any mods - 100% stock You need to show us at least one Screenshot You need to make you .craft file available Otherwise your submission will not be accepted. And there are a few things you should consider -Your craft should be easy to use, simple and safe - stock craft are mostly for new players, they should not be overwhelmed by 10 action groups that must be used at the right time. -Your craft should be an example new players can emulate. It should demonstrate design techniques. What ARE action groups? What's aspargus? Can linear RCS boosters be of some use? These are questions new players could be able to answer by testing your craft. -If you use Action Groups of have any special commentary to make, use that neat, new description field in the VAB. It's a fine line between encouraging a new player with something new and overwhelming him - try to walk it. How is this going to work? This time we will try 4 Days to build, 4 days to Vote. You will have 96 hours to build you craft, post your entry here with at least one screenshot and its .craft file. Also be so kind to drop us a few lines, about your craft. What are your thoughts on the design? Why is it a good stock craft? Once submissions are closed, I will create a new Thread where you can vote on your favourite craft. I would like to encourage you to write a few lines why you voted you that craft, it keeps the thread fresh and we all have something to read while we wait for the votes. What craft are we doing this time? Well, this time we will do the Z-Map Satellite. This one isn't nearly as bad as the last craft. The staging might be dubious, with a very high TWR at launch. Still, I hope we can do better... Since some of you asked about guidelines what the craft is supposed to be, I thought up a few things and even got some pictures The new "Z-MAP Satellite" should be the first rocket a new Player uses to put a satellite into Orbit. Think R-7 Rocket & Sputnik or Redstone & Explorer 1. Another Inspiration could be more modern rockets like the Ariane or long march rocket.You should also add a nice looking satellite. For you to have some inspirations, I gathers some pictures of launch vehicles we are looking for: Well, the MRLV launched a manned capsule and not a satellite, but I like it for it's distictive look. Contenders Rhomphaia - Ratatoskr Multi-purpose Probe Karmacoma - The Kerbin Explorer esinohio - Kerbnik 1 DaveofDefeat - z-map satalite Jodo42 - ZMAP Remake Supernovy - HMAP Satellite SRV Ron - Redstone Probe SirJodelstein - Zed McSattelite Giggleplex777 - Meteosat 2 PDCWolf - The GPSat - 1CL Firenexus13 - The XSAT Francesco - K-MAP Satellite
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Armstrong 11--An Apollo-ish Mission [IMAGE HEAVY]
Xeldrak replied to The Jedi Master's topic in KSP1 Mission Reports
Well, I think it's nice - it would need a little more text and better choosen pictures. Stuff like the mostly black murphys-law picture or several pictures of Kerbals are just not very entertaining. Also: Starting with the lander attached to the top of the rocket is simply not right -
Let me say it like this:
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Virgin Galactic style space plane [Stock]
Xeldrak replied to Coccalime's topic in KSP1 Challenges & Mission ideas
Do I have to bring all parts back? Or can I, for example, use a srb to boost the spaceplane, ditch it, circularize and then land? -
Ah, sorry guys, I've been rather bussy. @Alfondoo - You've been added. Well, I had in mind that you guys uses structural panels to build the fairings. So I hope you are not angry if I don't give you the five points for them. But other than that, this is a really slick rocket @Johns FX - Well, I thought about giving negative points for SRBs too, but right now there is no reason not to use them.
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Improved Stock Crafts (Orbiter)
Xeldrak replied to Xeldrak's topic in KSP1 Challenges & Mission ideas
I think if everybody who voted would write a line, like Frencesco, this would be very helpfull -
Orbit something using only Rockomax 24-77 engines.
Xeldrak replied to Galane's topic in KSP1 Challenges & Mission ideas
Well, there you go, the ChemRock Tick 24-77, 75km circular orbit: -
Yes, I've corrected it - sorry, english is not my first language. And my german orthography (first language) is.....abysmal.
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Romain has been added. @Aparture (Isn't it spelled aperture?) Kerbals stranded on the Mün are considered dead. @Switchblade Not a big fan of pushing people to my thread. If he wants to enter my challenge, i'm honored - if not, I'm fine with that too. Also, right now the Threat is a sticky - I don't think anyone needs help to find it
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Papers, Please is now in preorder! Glory to Arstotzka!
Xeldrak replied to Dexee's topic in The Lounge
"Papers, Please" has been released! Glory to Arstotzka! -
Improved Stock Crafts (Orbiter)
Xeldrak replied to Xeldrak's topic in KSP1 Challenges & Mission ideas
Well, just to make sure you vote for the right craft I made a small overview