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sirkut

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Everything posted by sirkut

  1. That's exactly how I would do it except there would be an issue with the walking animation. I suppose a separate plugin could be written (should be stupid easy to do.)
  2. Cleaned up the OP a little bit and added links to THREE different parts packs that utilize IR.
  3. I'll add a link to your parts to the IR thread. Always happy seeing others make parts for it.
  4. I can give it a try DennyTX. That is 3d studio max right? I figured out IVAs so I can do that part. What other surprises do you have and how long have you been doing this? 2days is pretty impressive.
  5. Try this. Quicksave before undocking. Then undock, quicksave again THEN reload the quicksave and see if that work.s
  6. Good god DennyTX. You are my personal hero. What gods do I need to pray to get this a reality?
  7. Well you two guys are quality control for any mod that is worth downloading. I rather not face that wrath.
  8. I replicated what he did but somehow lost how I even created the triangles in my project. Aside from the robotic parts I've modeled (and a toilet seat as a commandseat as a joke a while back) that's the extent of my modelling expertise. I'll just relinquish the project to you because I'm sure you will do a stellar and I'd like to avoid you and Dragon01 getting onto me.
  9. If I knew how to reproduce it I would help but I haven't been able to. Try quick saving before switching crafts to see if that helps. I'm still in the dark as to why this is happening.
  10. Search for mbm2png converter. It's an exe that you can use that will convert them.
  11. Have you even tried to use an action group? That's exactly how it functions. Press once, it moves endlessly until you press again, it stops.
  12. Docking washers are fine but pistons get screwed. I can check if it's a specific part. I'm not worried about your scenario as I find most just out a docking port right on a piston.
  13. I think I'm going to see about preventing docking ports to even attach to a robotic part while in the vab/sph.
  14. Try using activestruts in my OP to see of you can dampen the oscillations. There is nothing I can do to fix that except seeing about disabling ohysics briefly but I don't think that work.
  15. It's been requested a million times and it just isn't on my todo list right now. Maybe soon I'll look into it after I finish my other tasks I want to do with IR.
  16. It's something else, I looked through the install and didn't see anything wrong. Ran the whole package and didn't experience your issue. Try this, reproduce the error in the VAB, add another part to it, then SAVE the craft. I want to see waht the craft has.
  17. i want to see your output_log.txt AND zip up the entire contents of the Magic-directory. I want to see what is in there.
  18. I honestly have no idea what you are doing. What part did you click to get that?
  19. What's for lunch? You can tell toggle the rotate limits in the VAB/SPH and you don't have to do it after eating.
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