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Everything posted by Athlonic
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https://www.dropbox.com/s/js0m8ufpemb6i0h/SurfaceLights_devtemp_forKSP_V1.1.zip?dl=0 While waiting for Why485 update, my temporary fixed dll, still works here. Just install the original mod and replace the "GameData\SurfaceLights\SurfaceLights.dll" file with this one. I just recompiled it with KSP v1.1(final) references just to be safe.
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[1.12.x] LCD - Launch CountDown v1.8.0 [23 Oct 2019]
Athlonic replied to Athlonic's topic in KSP1 Mod Releases
There is already a "quick&dirty" Kerbalish audioset (not very proud of it), I plan to "mix" a nice Chatterer like audioset in the future I like the idea, as well -
[1.12.x] Chatterer v.0.9.99 - Keep talking ! [20 Mar 2020]
Athlonic replied to Athlonic's topic in KSP1 Mod Releases
@klingolf, glad you got it sorted and yes 64bits helps a lot when using several mods.- 751 replies
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[1.12.x] Chatterer v.0.9.99 - Keep talking ! [20 Mar 2020]
Athlonic replied to Athlonic's topic in KSP1 Mod Releases
Sorry to hear that. Your logs : "KSP_x64_Data\output_log.txt" & "KSP.log" should help to find out what's going on.- 751 replies
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[1.12.x] LCD - Launch CountDown v1.8.0 [23 Oct 2019]
Athlonic replied to Athlonic's topic in KSP1 Mod Releases
Quick update for KSP v1.1 is out -
[1.12.x] Chatterer v.0.9.99 - Keep talking ! [20 Mar 2020]
Athlonic replied to Athlonic's topic in KSP1 Mod Releases
Update for KSP 1.1 released- 751 replies
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Kerbal Space Program 1.1 Hype Train Thread.
Athlonic replied to Whirligig Girl's topic in KSP1 Discussion
Restart Steam and magic happen -
Kerbal Space Program 1.1 Hype Train Thread.
Athlonic replied to Whirligig Girl's topic in KSP1 Discussion
Das Kerman ? -
Kerbal Space Program 1.1 Hype Train Thread.
Athlonic replied to Whirligig Girl's topic in KSP1 Discussion
Maybe a 72H v.1.1 Stream before public launch ... -
Kerbal Space Program 1.1 Hype Train Thread.
Athlonic replied to Whirligig Girl's topic in KSP1 Discussion
Dan ? Isn't it actually Dave Valdez or something ? -
Kerbal Space Program 1.1 Hype Train Thread.
Athlonic replied to Whirligig Girl's topic in KSP1 Discussion
Isn't it ? Like if he was talking/listening to someone/something ... uhuhuhuhuhuh ? ^^ -
Beer = Stupid stuff !!!???!! Are you for real ? Dude !
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Hi, Wanted some tiny and cute lights for my ships, so I quickly did a "dirty" fix for this mod for KSP pre v1.1 : https://www.dropbox.com/s/yxw7gimcr1m13a2/SurfaceLights_devtemp_forKSP_preV1.1.zip?dl=0 Install original mod and just replace the "SurfaceLights.dll" with this one. Here is the changelog along the usual references changes for KSP 1.1 :
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[KSP 1.8.1] SCANsat [v19.1] -- Dev version [February 20, 2020]
Athlonic replied to DMagic's topic in KSP1 Mod Development
Incredible work here ! Well done sir -
[1.12.x] Chatterer v.0.9.99 - Keep talking ! [20 Mar 2020]
Athlonic replied to Athlonic's topic in KSP1 Mod Releases
That beep is called Quindar, it is the slider just below chatter volume you want to lower- 751 replies
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[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
Athlonic replied to stupid_chris's topic in KSP1 Mod Releases
I knew I shouldn't try this new version, I still remember these 3 poor Kerbals I lost last year. But, I tried it anyway ... low willpower. And you didn't disappoint me, excellent one -
[1.12.x] Chatterer v.0.9.99 - Keep talking ! [20 Mar 2020]
Athlonic replied to Athlonic's topic in KSP1 Mod Releases
Ok folks, Here is a devBuild which should work with KSP prerelease v1.1 Use with caution still, feel free to post feedback or issues you may encounter here. For KSP prev1.1 only : https://github.com/Athlonic/Chatterer/releases/tag/v0.9.8-devBuild- 751 replies
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[1.12.x] Chatterer v.0.9.99 - Keep talking ! [20 Mar 2020]
Athlonic replied to Athlonic's topic in KSP1 Mod Releases
I am on it Hopefully shouldn't be too long.- 751 replies
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[1.12.x] Chatterer v.0.9.99 - Keep talking ! [20 Mar 2020]
Athlonic replied to Athlonic's topic in KSP1 Mod Releases
Hi ComatoseJedi, Exchange are not event based (yet) but they trigger randomly on some events. Now that we have a nice english NASA chatter set (thanks to KingNeberkenezer) I know I have to implement a smart "event based" exchange system and it has always been my long term goal for Chatterer. Squad recently added several game event triggers in the code so I can feel this coming a reality soon.- 751 replies
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If you are a PC gamer but hate Steam ... You are doing it wrong Also nice to see 22 pages full of "Thank you squad for the opportunity" posts Oh wait ... ^^
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And this is just what I call a brilliant idea. Actually I was waiting for a Steam beta branch for years regarding KSP, it would definitely help updating mods to be ready on official launch day. And of course reporting issue we might encounter in the process. You guys rocks ! As usual