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KSP2 Release Notes
Everything posted by PDCWolf
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Unofficial Official "But the depots" Watchalong Thread.
PDCWolf replied to PDCWolf's topic in KSP2 Discussion
I of course agree with both of you here, but this is exactly why the "official" word matters zero when the people that have the authority to make "official" announcements are the ones who get to make or lose money depending on what they say. The official statement so far is as follows: So if the date for the next depot update is really never, we would've effectively been fed another "official" lie. -
Since the total silence started a couple months ago, some people have clung to watching the depots as the only "official" source that work is being done. Basically, SteamDB publishes when a change is made to the game's files in any of the public or internal branches, meaning we can keep up to date with internal updates applied to the game so long as they're distributed via the Steam internal delivery system to other devs or internal testers. This was thus the method used during the months of silence to know work was being put in towards 0.2.2, and even afterwards, work still was being put in (god knows towards what) until the day the WARN went effective. So far, the depots were last updated 4 days ago. tl;dr: click this link and keep watch on the branches. If any work is done on the game we'll see it. You're all also invited to bet on when the depots will be updated again in this thread... and my initial bet is on never.
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And what else do you think there's to discuss inside the KSP2 subsection by borderline scammed customers of said product? If anything the reason not every thread is full of vitriol and hate is precisely because the moderators don't allow it, but even the moderators have realized by now that there's nothing else to discuss, so unless you go and create a delulu thread or specifically ban negativity under the topic, there's nothing left.
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Well, you might've realized the only way to keep things "positive" is through iron hand moderation. Now, from all the collection of failed soviet/communist states you might also realize that telling people to shut up and be happy doesn't necessarily work. It's not "another I don't like the guy thread", it's how people genuinely feel and there's very little but spite for the people that have potentially killed the franchise forever, and they've definitely earned it.
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It's not Stockholm syndrome, it's an empty attempt at winning morality points and showing fake empathy over text because that's how you step up the pedestal. The guy ran 3 early access scams back to back. He absolutely earned being fired the one time he was not in charge, and is probably not the only one to earn it, considering how short sighted and bad the product was, it takes a team effort to make a product so bad not even 100.000 people want it after a multi million dollar ad campaign and with a starter consumer base of 5+ million that already wanted the product. Those people need to be as far away from making games as possible.
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No honeyed words from me for a man that told us so many lies. Their vision was mediocre, their execution was subpar, the features sounded good only in name but revealed completely shallow interest in what KSP is past the usual "lol so kerbal".
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Since we're here... muh depots are about to hit 24 hours since last update, so if it's an automated system we'll know shortly when the depots update at or around the same time.
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The problem is a bit bigger than money, Dakota was doing a good job of shaping the moderation and discourse around the game... now there's no one on top. We have a beautiful poll expressing how 75% of active people want the KSP2 section gone... and since Dakota's firing got effective, it got completely ignored.
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Either an automated build system, or they're polishing it to put the 1.0 tag on it and say goodbye.
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For those that wish to explain their frustration to Steam
PDCWolf replied to Stevie_D's topic in KSP2 Discussion
Let me issue you the same challenge then. -
For those that wish to explain their frustration to Steam
PDCWolf replied to Stevie_D's topic in KSP2 Discussion
The store page lists Intercept Games as the developer, which we know to not be the case anymore. It also lists the roadmap, which we know won't have multiplayer on account of the multiplayer engineers being fired between 2022 and 2023 without replacement. It also talks, in a section apart from the roadmap, about the features that will come during Early Access. It is breaking Early Access rules and is without a developer, it needs to be flagged. Steam can look at it and decide to ignore it or not, but any informed user would express no doubt at flagging it. In fact, if you're really sure there's no problem with it, I challenge you to flag it, after all there should be no effect, right? -
For those that wish to explain their frustration to Steam
PDCWolf replied to Stevie_D's topic in KSP2 Discussion
Absolutely flag it for fraud. It is the correct course of action given the store does not reflect reality. -
It kinda goes to show that some of the issues were very foundational, very few of those bugs require complicated reproduction steps, or are hidden under any sort of depth, yet they're very persistent or outright unfixable (like the first) without big reworks/redesign. Others are just... bad choices like the maneuver node one. TL;DR reads more like a list of reasons for what happened to the game.
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I'm sad but my sadness is not entirely about KSP2. Most people realized I was no longer onboard pretty early, with FS! being the final nail in the coffin. What I'm the saddest/maddest about is this killing the franchise. Like, KSP2 was garbage, and could've lived being garbage, but it was so decidedly garbage that we'll probably never get a proper KSP game again.
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Last updates were made 12 hours ago.
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Under who? PD doesn't develop games, they don't have developer staff at all. They either have to announce a new developer (I'll gladly direct you to check how long it took them to announce IG as dev after sinking StarTheory for timeline comparisons) or start hiring people (they aren't).
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Not through purchases, but contrary to the effect of announcing firing 5% of staff and closing studios, announcing games are cancelled will impact the stock negatively.
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Thanks mate. I know what I'm expecting next, but I wonder how real things just got for some who still refuse to see it.
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Could you attach a screenshot for those of us not in the discord?
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This is very important... Right now the forum is headless past the mods even if T2 is still paying for it, so if T2 backs out either the forums dies or someone else will have to pay for it. It is not. KSP2 is undoubtedly officially dead. The CEO hasn't said so yet because he stands to lose money if he does (which is why the summer sale discount was approved), and every employee under him is forbidden by NDA from giving confirmation. Believing KSP2 is not officially dead is only giving more money to the CEO.
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Can't read discord links without joining the server, which I outright refuse to do. As for the forums, they're one of those things where they're kinda under the idle costs of maintaining the product up... except there's no product now and as far as forums themselves go... there's not much reason for them to exist if right now (outside of the "reasons" we as community members can conjure). I'm sure if there's a single person knowledgeable up in there, they've already suggested all the free options like a Discord (though it'd require staff) or stuffing whoever is left into Steam discussions, since that can be free and just handed off to already existing steam-side staff without much extra overhead. "The importance of the forums" probably means the small/middle size riot that would come from this forum just outright disappearing, given it hosts the modding community for KSP1, which is currently the best offering the franchise has. What remains to be seen is if they care about the negative image, now that there's 300 (from the community poll) people left in these forums and about 5 to 10k playing KSP1 amongst all versions out there. Depending on how much keeping the forums up and staffed costs (I know they don't pay the mods, but at the time T2 has no official presence here when normally they'd be paying CMs), that again might not be worth it. I don't see any winning scenario for the forums if KSP2 finishes going under, unless it's stupidly cheap to keep them hosted (and that still loses to moving to free platforms like Discord and Steam)... which is probably what's behind the 502s, since 502s are the upstream failing to communicate with the gateways...