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Interplanetary Space Science Organization
Captain_Party replied to Bioman222's topic in KSP Fan Works
I'm starting an AAR, and will be glad to reference ypu in it. -
The Kritish Empire After the end of the Krito-Koviet war, it was clear there was no way either side could win. They were both some of the most powerful nations on the planet, and they both had the infrastructure and money for an all out war, so it would be very hard for either of them to win. Then, some genius at the Ministry of Relations thought they could show their political superiority through non-violent projects, such as space travel. When it was announced that the Ministry of Exploration, Colonisation and Scientific Research was being founded, scientists from all over the empire came and offered their expertise. The ministry would be set up much like the military, with different branches working towards different goals. Their had been space faring endeavours before, but never as big as this, it would be the first fully established space agency on Kerbin, and would work to expand the Kerbals presence in space and find out more about the universe. Project Churchill Project Churchill would consist of all manned operations in space, and would concern itself, at first, with putting the first Kerbals in space, then establishing a permanent present in space. This would be the most highly funded and well staffed section of the ministry. It also received the largest amount of publicity. Project Diana Project Diana would consist of all unmanned operations in space, and would visit the planets, investigate the surface, and make sure its safe to land Kerbals on the surface. It would have less staff and funding than Project Churchill and less publicity, but definitely stole the attention of the scientific community. There would also be a smaller, less publicised Project, Project Nelson, which would focus on a military presence in space. It wouldn't really be operational until after the first manned Lunar flights however. The Hardware The first launch vehicles would be designed by Project Diana's engineering division, and were called the Diana-series boosters. The engines, fuel tanks and other hardware would be developed by AIES Aerospace, NovaPunch, and KW Rocketry. Additional fairings would be provided by the Procedural Fairings company, ensuring all our crafts would be aerodynamic. The Space Centre As the Kritish Empire expanded across most of the globe, it was rather easy to establish a base of operations for the ministry. Construction budget was set at £3.3 billion, and no expense was spared on accommodation for the kerbonauts, and the engineering facility. It was christened the Kritish Space Centre, or KSC.
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MOECSR Ministry of Exploration, Colonisation and Scientific Research [NOTE: The following thread is inspired by Cashen, but I have my own story, and my own style of writing, so it will differ significantly. In the pursuit of realism, I plan to add a few things to the existing Kerbal universe, with respect to what is currently known. I liked Cashens' use of mods as third-party rocket part company's, so I'll be taking that idea and copying it. I'd like to give credit to the amazing Mulbin, who created the MOECSR's flag on request. If I use anyones else's ideas or material, I will give credit where credit's due.] Table of Contents: Chapter 1: The Kritish Empire Churchill I: Manned LKO Flight Churchill II: Manned PKO Flight Beagle I: Un-manned Lander Test Churchill III: Manned LKO Flight & EVA
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Think that your computer is bad because of KSP performance?
Captain_Party replied to Rarity's topic in KSP1 Discussion
Funny thing is, I have a 5 year old Mac and I can run 150 part ships at 20fps -
All craft from my Constellation mission vid
Captain_Party replied to katateochi's topic in KSP1 The Spacecraft Exchange
Oh... I know, but remotetech doesn't work without those ugly Cpu things, and B9 completely recks my cpu with Kw I love your Kopernicus!! What mods do I need btw? -
The 100% recoverable lifter Megathread
Captain_Party replied to ThePsuedoMonkey's topic in KSP1 The Spacecraft Exchange
True dat sir. -
All craft from my Constellation mission vid
Captain_Party replied to katateochi's topic in KSP1 The Spacecraft Exchange
Katateochi, could you do a version of Kopernicus without remote tech and b9? -
The 100% recoverable lifter Megathread
Captain_Party replied to ThePsuedoMonkey's topic in KSP1 The Spacecraft Exchange
Where did the OP get subassembly loader? -
KIDI- Kerbal Interplanetary Defence Initiative
Captain_Party replied to sodopro's topic in KSP1 The Spacecraft Exchange
.Craft? 10 char -
Mulbin's Flags - Custom mission flag collection.
Captain_Party replied to Mulbin's topic in KSP1 Mod Releases
Thanks a lot Mulbin, I still love my British fla! -
Space Cowboy’s Probe 14 [Stock][0.21.1]
Captain_Party replied to a topic in KSP1 The Spacecraft Exchange
I don't understand... is he taking that HUGE ship only to the Mün? -
[0.23] Squad Texture Reduction Pack - B9 and KW Packs also
Captain_Party replied to PolecatEZ's topic in KSP1 Mod Releases
How can I do it on the Mac? -
Need your own thread moved or locked? Post here.
Captain_Party replied to Rich's topic in Kerbal Network
Could you delete posts #9 in this thread: http://forum.kerbalspaceprogram.com/threads/51118-MoS-MoECSR-Mission-Logs-Picture-Heavy?p=668037#post668037 ? -
Welsh Aerospace Industries
Captain_Party replied to sproginator's topic in KSP1 The Spacecraft Exchange
Shmae Boyo! -
The launch silo in my game is under the ground, the whole thing, when I try to launch a ship it blows up. I have Mechjeb, Universe Replacer and KAC installed EDIT: I have low graphics settings, they seem to be the problem.
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Single-Stage Stuff [pic heavy]
Captain_Party replied to Brotoro's topic in KSP1 The Spacecraft Exchange
You can go faster at lower altitudes with the basic Jet -
Show off your awesome KSP pictures!
Captain_Party replied to NuclearWarfare's topic in KSP Fan Works
I landed that Dragon from orbit, left it hovering with Mechjeb, planted a flag with Jeb, and landed that Dragon on the launchpad. -
Single-Stage Stuff [pic heavy]
Captain_Party replied to Brotoro's topic in KSP1 The Spacecraft Exchange
Can you send me the craft file for your 4-kerbal carrier, the one with the large tank? -
Interplanetary Space Science Organization
Captain_Party replied to Bioman222's topic in KSP Fan Works
I now want to do this legit, with mapsat, can someone make me a moho mapsat probe