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Everything posted by lyndonguitar
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[0.20.X] KerbX - A SpaceX analogue mod
lyndonguitar replied to Borklund's topic in KSP1 Mod Releases
What's better this or the Laztek SpaceX mod?? also what's the better Dragon spacecraft mod? this one or the Dragon made by cardboardboxprocessor??? any opinions? -
looks like you ran it with a part{} already, I think it's not fully automatic, You still need to know what has part {} and what has not
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BobCat Ind. - Colonization, exploring and research vehicle
lyndonguitar replied to BobCat's topic in KSP1 Mod Development
Thank you for reply!!! You gave me hope! -
[WIP] THSS - Tri-Hexagonal Structural Strut
lyndonguitar replied to Semni's topic in KSP1 Mod Development
Thanks for the update, That's one mod closer to me playing .20!!, I'm gonna update my mods list thread now. -
Good idea, I hope they give the modders(maybe the most popular, trusted, ones only) a little bit of development help so they could update the mods to go along with the new patch!
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Two pictures while driving of the Delta IV launch
lyndonguitar replied to iDewm's topic in The Lounge
You see more than once everyday, You even control the rocket. *KSP* -
In Kethane its ok not to fully map the entire area, Kethane deposits are big, not just one pixel wide. however it is useful for ISA Mapsat if you want a full image
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+1 to this, I love your mods, especially the HOME mods and the MPSS Nautilius, your probably my favorite modder in KSP
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I think it only scans when your in control, when you leave a vessel the scanning will stop
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what kind of parts would you guys want? (beyond 0.20)
lyndonguitar replied to Veshpa's topic in KSP1 Discussion
If this includes additional features as well, heres what I want. Life Support Modules, with proper life support, A Power generator that uses some sort of fuel, nuclear fuel, plutonium, liquid fuel, etc, etc Proper and working Heatshield Payload fairings! Definitely more Space Station Modules Parts that Compliment each other, and not make your vessel look like a mess (look for real life spacecrafts for reference) -
BobCat Ind. - Colonization, exploring and research vehicle
lyndonguitar replied to BobCat's topic in KSP1 Mod Development
Is the H.O.M.E. pack and the MPSS Nautilius gonna get updated for .20? or all development has stopped? I hope not , two of my favorite mods -
[WIP] KerbX - A SpaceX analogue for KSP
lyndonguitar replied to Borklund's topic in KSP1 Mod Development
Does this work perfectly with the dragon spacecraft mod by cardboardbox? or do I need to wait for his own version of it? -
Its alive!!!
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So craft files do not deserve any pictures? How would I know what It'll look like then? This is for additional parts and plugins mods. Craft files belong on the Spacecraft Exchange (You still need pics)
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Can you post some pictures thank you
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I actually requested this kind of updater here Thank you for making this, Haven't tested it yet, but I hope it works
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[WIP] THSS - Tri-Hexagonal Structural Strut
lyndonguitar replied to Semni's topic in KSP1 Mod Development
This fixes it all right? only fix needed left is the adaptation for the new file system, otherwise it works properly right? also, thank you for posting this. -
awesome, every country should have a space program!
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My favorite is the X series, Especially the X3 games. Looking forward to X rebirth. meanwhile here comes KSP. I love 4X games too I love pretty much every video game, not limited to space games.
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Nope, it saves, maybe you can look into how it works
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Can you do this one too? Also, My KSP testing of Nuclear Pulse Propulsion, version 0.19.1, SO AWESOME!!!!