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Majorjim!

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Everything posted by Majorjim!

  1. Hi all, I haven't graduated to RSS yet but I am very keen to have the planet textures for my stock planets. Does anyone know if this is possible? Thanks!
  2. I know right? I have a million ideas for teeny tiny aircraft using these! One of these anyone?
  3. LOL! Incidentally whats the largest jet available in RL?
  4. Hi all, Just thought I would run this past you fine people. I have wanted 0.625 m jet engines for ages. It would open up so many opportunities for smaller aircraft. And seeing as we have teeny tiny rockets it makes sense. What say you? MJ
  5. You could also try clipping little rocket motors into the jets (they don't have to be clipped). Then map the intake cutoff to an action group. that will instantly cut the jets thrust. Then action group the rockets to a separate key and use both. After some practice they complement each other perfectly. Watch any 'Cupcake landers' videos. That's what he uses.
  6. I appreciate your reply mate. Debate is always healthy. Wouldn't the welding mod do exactly what you want to do?
  7. Agreed this would be a good compromise. Not allowing obviously silly crew transfers but also not limiting build styles.
  8. Agreed, this is how I believe it will be handled too. Its simpler that way. They want simple game mechanics.
  9. The pause will be much longer than when docking as the parts will actually have to be loaded when the faring opens. I can elaborate, yes. Look at it this way: Problem, low frame rate due to high part count. your solution, don't load parts until in orbit (this is effectively cheating as you don't have to worry about engineering issues as it would be a single part). Not to mention the fact that when they do load there will be a long pause and possible dis-assembly issues when loading the parts. We all know how finicky the game can be and this just seems like an inelegant solution. Surely you can just make the craft with fewer parts. And not have to resort to magically appearing payloads. It goes against the spirit of the game.
  10. Personally I don't like the idea of knowing that my payload 'isn't there' until the fairing opens. Quantum mechanical jokes aside, This seems like a unneeded solution to KSP's framerate issues. I also see many possible problems with the payload 'loading'. Say you where using this method on your Jool rocket with those high part count probes. The moment the fairing opens there will be an almighty pause as the game loads in said parts. This could lead to Kraken attacks and other unwanted effects.
  11. Yeah I see that now. Hmm, what could it be? I dont think the mods will like this thread. Lets leave it for now. It will be worth the wait whatever it is.
  12. I disagree. They are a very small studio and modeling is obviously something they don't excel at. Remaking all those SP+ parts for non modelers IS a massive task. I would be happy to be proved wrong but judging by the language used I am fairly certain its that. Oh, and LOL at your asteroid plane!!
  13. Isn't the new feature the SP+ parts? They are making their own version of it. It wont be as it is now as far as I'm aware from the dev notes.
  14. Hmm, your sig takes me to a closed thread..
  15. Yeah, it's not the new, new one. The new old one. Here's my Space X Dragon I don't have plans to make the new, new one yet. Ive been very busy on a new KSP project. Will have a go after this ones finished.
  16. OOH! I didn't know about this. I am really flattered you thought of me, thanks mate. Sure I can add your company! And yeah seaplanes are really fun to fly, you should definitely make one! MJ
  17. Totally agree! Yeah that's how I was doing it too. Discovered by accident. It doesn't work with all engines and decouplers though sadly. Keep up the art work Rune!
  18. Hi Rune. Did you using the no stock fairing technique I discovered? Because if you have discovered another way to do it I am very interested to see it! Nice SSTO too! MJ
  19. You have a great eye for detail. The Jeep is adorable and the aesthetics on the tank are superb! Please make more!
  20. you can. Choose advanced mode when you edit the post. And thank you for sharing!
  21. Ok thanks for the update. I'm sure it has to do with the number of albums there. I will cut some of the pics and try again.
  22. Great work on the challenge mate. Did you make the modded parts you used??
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