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KSP2 Release Notes
Everything posted by zakkpaz
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@Friznit I can't remember the exact ingame name, the missing parts error calls them "bluedog.Gemini.1p5mDepot" and "bluedog.Gemini.TwoRoomStationDepot" they used the same models as the station modules except filled with electricity and consumables. i thought they were added as life support mod compatibility
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[DEFUNCT] AD ASTRA --- Check the latest post and update!
zakkpaz replied to G'th's topic in KSP1 Mod Releases
so i love this mod but the city lights seem to disappear at a surprisingly low altitude, around 200km. is there any way i can change that? -
it looks like the new Agena and mariner parts are bugged if used in 1.7.3. if i try click on the agena engine in the VAB nothing happens and i can no longer open the part menu anywhere, it also logspams "ArgumentOutOfRangeException: Argument is out of range. Parameter name: index" funny thing is this only happens in Career mode heres the log https://drive.google.com/file/d/1dWcshArNZNSvLImC3keNXA027ILs5a_k/view?usp=sharing i haven't figured out which of the mariner/ranger parts is bugged only that if i try to leave a vessel the game freezes
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[1.12.5] Restock - Revamping KSP's art (August 28)
zakkpaz replied to Nertea's topic in KSP1 Mod Releases
if i use the old plugin will this work on 1.7.3? EDIT: it loads and everything seems to be here, I’ll do some more tinkering and see EDIT: the fuel lines don't work ¯\_(ツ)_/¯ -
[WIP] Nert's Dev Thread - Current: various updates
zakkpaz replied to Nertea's topic in KSP1 Mod Development
so i assume that means it also works with 1.7.3? -
[1.12.x] Near Future Technologies (September 6)
zakkpaz replied to Nertea's topic in KSP1 Mod Releases
I'm sorry here that hopefully you two will be able to get together soon either way this is one of the nicest IVA's i've seen and would love to be able to use it. -
[1.12.x] Near Future Technologies (September 6)
zakkpaz replied to Nertea's topic in KSP1 Mod Releases
does anyone know where I can get more details on this, I can't find anything else about it, is it a separate mod, is there a WIP version I can use -
alright thanks, I guess ill look for some alternatives, and post what a list of what still works. does anyone another mod with stinger missiles?
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do none of the weapons do damage or are just the nukes broken?
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