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Everything posted by Parkaboy
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Or perhaps we have always been the same person? You can never know with forum aliases. You will never know.
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I bet the kerbals from Bizarro Kerbin are called Labreks and are purple.
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Oooh... mysteries! Is there a rival space program where every kerbonaut has a goatee?
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Yeah, they were built with OSE Workshop and installed with KAS. Yes, this is true. But I'm not sure if I'm going to mess much with ion, since it's better for probes and I'll probably do most of the exploration manned.
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Yeah, that was the original plan. I'd build a SSTO plane for trips up to LKO, and use the Sterling for the LKO-Mun-Minmus trips. It would bring home some new science and give the new recruits some XP. But then I got the Kerbin 3 Challenge, and started thinking flying repeated spaceplane missions to and from orbit would become old really fast... I'll keep the Sterling as a multipurpose crew shuttle for later (it might make a good Duna SSTO), and design a new ship for the training run.
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Well, to be honest, I think I would be freaking out even harder if I was a passenger on that ship. The Sterling really wasn't designed with reentry in mind, and for a moment there the temperature gauges made me think the ship wouldn't make it. In the end, it manages to splash down safely - only the engines and the side tanks (and the nose docking port, I think) were destroyed on impact with the water.
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It wasn't actually a tourist contract. The passengers were all astronauts, though most of them were new recruits. The Kerbin 3 Challenge is a contract to land on the Mun and Minmus, and then land back on Kerbin with the same spacecraft. Apparently splashing down doesn't count as a landing... But at least it wasn't a complete loss. The Sterling had a complete set of science instruments on the cargo bay and brought back a lot of science.
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You asked just at the right time! Kerbals don't really have ears, but you get Jeb's point, right?
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And here I was, grinding at my Plan Kappa savegame, and they offer me this contract: Whatever the universe or timeline, that guy seems to be always in need of a rescue.
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They should get Kenlie as their defense attorney. Martystu FTW!
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KSP Mentioned by the White House, New Contest?
Parkaboy replied to CornHuskerKenny's topic in KSP1 Discussion
Hey, that's pretty cool! I knew adding the female kerbals was a huge step in the right direction! -
If this were Plan Kappa, she'd probably be the clone of an evil twin from a parallel reality, or something like that. But since it's Eve: Order Zero, it can only mean one thing: character development! Hey, Val! Leave some for poor Gregmore!
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Well, you can always retract the landing gear, Bill!
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I might do a few interludes if there's anything interesting to show. Meanwhile, here's the first album. Not as interesting as the story bits, but it's a way to keep track of all the missions flown.
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As soon as I reach year 2 and a half in game. Will take a few weeks, probably over a month. But I plan on updating the thread with a few albums during the interval, so keep following the topic!
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Apparently using a kerbal as a guinea pig is much better than using the materials bay. Who would have known?
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Whoa, that small lander can really return from Eve? I'm impressed!
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Yes, the plan is to play with limited resources once Kerbin "ends".
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I have good news and bad news. The good news is that your regular fix is here. The bad news is that it will probably be the last one for a while. I'll explain below! This concludes what I'm calling the "Volume 1" of Plan Kappa. The next volume will take place a couple of years later, and will tell the tale of the last days of Kerbin. However, in order to do this time skip, I'll have to actually play a couple of years in-game, doing launches in 10-days intervals. That's probably going to take a while (although I may hyperedit stuff in orbit if it's a repeated launch and I know how much fuel a vessel would have left). Meanwhile, I plan to create an album with the full list of missions that have been done so far, and that will happen during the "break".
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"Duna, Ore Bust!" -- a KSP Graphic Novel (COMPLETE)
Parkaboy replied to Mister Dilsby's topic in KSP1 Mission Reports
Oh, that isn't Texture Replacer. I don't use it, and have the same problem with Free IVA. The kerbal whose POV you're using either disappears or gets beheaded.- 598 replies
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If Dark Fabien sounds like Christian Bale Batman in your head, then you're doing it right.
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Adam and Jack (who came back from the future to warn about the disaster) knew the identity of the saboteur, but they revealed it off-panel. In page 2, Bill mentions it, saying "we know she's the culprit because two other guys came from the future to warn us". I ended chapter 18 without revealing it so the readers could make their guesses, but it wasn't really a mistery in-story. About the mod talk: I think most of you are of the same mind I am! I don't want mods adding parts that have the same functions as stock parts, and I want my vessels to be mostly stock. But I think KAS and KIS add some funcionalities that might be interesting story-wise, and may end up saving some lives at a point in the comic when I can't launch new vessels. And Pathfinder adds some base building parts that are sorely missing from stock and will be needed for Plan Kappa. MKS is an alternative, but I don't want to deal with life support for PK (I'd rather just roleplay it). Last time I've played with KAS it ended up breaking a save beyond repair, but that was probably because of some incompatibility with another mod. If I'm going to add a few mods, it's better if they're very compatible.
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Not really. I would have all the vessels I manage to put in space, and could use ISRU to refuel them. The challenge is to anticipate all the future needs. EL would kind of keep business as usual, and that might not be as interesting.
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