Hellbrand
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Everything posted by Hellbrand
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[1.1] VesselMover v1.5 (+Vessel spawning, toolbar ui) - Apr 25
Hellbrand replied to BahamutoD's topic in KSP1 Mod Releases
1.1.6? or dont you mean 1.1.3 or perhaps. 1.2? -
[1.10.x] Mark IV Spaceplane System (August 3)
Hellbrand replied to Nertea's topic in KSP1 Mod Releases
any chance we could get a fuselage that is just that? not a cargo bay just a cargo fuselage so we can have topmount wings and bottom mount landing gear? \ -
[0.90] K6M8 1.25m Inline Cockpit + Custom IVA.
Hellbrand replied to CoffeeSE's topic in KSP1 Mod Releases
Kinda. Some stuff needs be updated. -
[WIP] CoffeeIndustries Plane Parts - Jetliner and cargo planes
Hellbrand replied to CoffeeSE's topic in KSP1 Mod Development
well... he's not around on KSP anymore... BUT! he is still alive on the biggest time waster on the internet... IMGUR!, Wich is how I found him His Computer died, Along with all the source for the primary stuff for Coffee Industries. but I do have this message from him. (*digs for gyazo link* https://gyazo.com/033e2b824ae3e18696ab0b6fbe7cefdf Boom! ) Stating i can do as I please With Whatever I can find. I'd appreciate any sort of help on the project if possible. Also If yo ucould pass me what you've got of his it would be great, I'm just trying to make sure I have everything i can get my hands on of the mod before i re-compile it into a release. -
[WIP] CoffeeIndustries Plane Parts - Jetliner and cargo planes
Hellbrand replied to CoffeeSE's topic in KSP1 Mod Development
Well I've received permission from CoffeSE to continue the mod ... but because I'm a total noob. All I can do is really Update the Parts. If anybody wants to help PM me. cause... I could use some help as I have NO experience modeling, But i do know how to update .CFG's so I'm gonna see what i can do in that respect. ((I have been given some updated .CFG's along with some stuff changed over from various Textures to .dds I'mma try and do that myself. so thanks to spannermonkey for that.)) also Look out for my own thread in time to come. -
>_> I know a froxty fox from the UK on another game. I'm curious if it's the same person now. and Hell I'd like to kno whow to replace the kerbals completely
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hey Spannermonkey Could I perchance bother you for the Old Coffee Industries parts please?
- 4,257 replies
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- helicopter
- aircraft
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dude! That'd be awesome. bipedal animations but withlike a 1.25M attachment node up top >_> even if the legs are kinda stubby... Or even zaku-ish perhaps.
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wait... does this mean you'll make a colony laser as well (joke)
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*original gundam theme plays in the background* ... I need to make space bourne mechs.
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This looks Great! cant wait for the 1.1 release!
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Hate to necro however! yeah as it stands we all have the right to play our games the way we want. as previously stated, Rocketry's greatest advancements usually came along-side Military research, the original Gemini and Mercury suits were nothing but high altitude Aircraft Flight suits in thier early incarnations. We have to face it. Military Research and advancement in the civilian sector has gone hand in hand I mean the initial form of the internet was essentially a dial up connection between the different Radar bases and i dont have to explain the importance of the internet
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Aviation Cockpit Expansion for the name atleast. and as for side by side cockpits .. Somthing similar to the F-111 aardvark and the A-6 intruder.
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I too am in need of tandem seats! and Am quite looking forward to when you can resume modding, I also look forward to a release compatible with 1.1 when it fully drops! also think a side by side seat would be possible?
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perhaps a way to change the job as well?
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is MFS still going to be supported? or are we out of luck in that respect?
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are these 2.5M size or can they fit a 2.5 m part inside of them
- 50 replies
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- spaceplane
- cockpit
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It likely may not.