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Everything posted by War Eagle 1
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[1.1.3] BDArmory FPS - A BDArmory Expansion - 0.4 (9-10-16)
War Eagle 1 replied to V8jester's topic in KSP1 Mod Development
Hey I know this is on hold but just had an interesting thought. Instead of the parachutes…..jetpacks. -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
War Eagle 1 replied to BahamutoD's topic in KSP1 Mod Development
I ment for the mod. I got one word that will explain my predicament… MacBook -
WWII Replica - Vought F4U Corsair
War Eagle 1 replied to selfish_meme's topic in KSP1 The Spacecraft Exchange
I thought kerbpaint was busted -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
War Eagle 1 replied to BahamutoD's topic in KSP1 Mod Development
Awww I was hoping for something less part heavy -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
War Eagle 1 replied to BahamutoD's topic in KSP1 Mod Development
I have to ask…what would be the point of this? This ship…what mod? This ship…what mod? -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
War Eagle 1 replied to BahamutoD's topic in KSP1 Mod Development
Thanks for the update. Thats all we ask for. -
would you consider making the kinetic rods GPS guided? It would help with accuracy as Trajectory mods can only do so much.
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[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
War Eagle 1 replied to BahamutoD's topic in KSP1 Mod Development
IDK what I'm looking forward to more. Wingman or the missile turrents -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
War Eagle 1 replied to BahamutoD's topic in KSP1 Mod Development
This has been answered thousands of time and doesn't take but two minutes to go back through a few pages and find out. The space missile is simi broken and Bahamoto has no plans on fixing it. The work around is to set the mod to legacy mode. Only then does it work. -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
War Eagle 1 replied to BahamutoD's topic in KSP1 Mod Development
It does work in 1.0.5. -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
War Eagle 1 replied to BahamutoD's topic in KSP1 Mod Development
Im not upset that he didn't post it. I also understand life happens. Part of the reason I got out of the whole private company and posting ships thing is because I realized I was one of those people who posted stuff saying I ll release soon and then never did. Im completely understanding if he wants to wait till 1.1 or something happened that made him take a break. Its kinda like Macey Dean. He came back after a year, posted two videos and is gone again. People got all hyped up only to be left hanging again. All I'm getting at is when you get as big as Macey Dean or Bahamoto and you start posting stuff like that people do have a tendency to keep wanting more. Unlike most people though I can understand if crap happens. All that I ask is if something does happen or deadlines get pushed back is a reply from the person saying "hey sorry but crap happened so we gotta push back." Thats what I like about Squad. Everyone was hyped up about 1.1 but when they couldn't make the deadline they kept us in the loop. Yes it was saddening but I'm also understanding. For example…If Macy Dean was made one last video saying "Sorry but life happens and I can't make anymore videos" I would completely understand. Or heck even your mod. You stated you couldn't continue to work on it at the time being. Thats what I meant by I don't like teases. Im not saying I'm upset because he didn't post it. Im saying I don't like being lead to believe something great is about to happen then get left in the dark. -
[1.10.0] Kerbal Krash System (0.5.1) 2020-08-05
War Eagle 1 replied to EnzoMeertens's topic in KSP1 Mod Releases
So some parts will expode if they take enough damage but for the most part just get weaker?- 735 replies
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[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
War Eagle 1 replied to BahamutoD's topic in KSP1 Mod Development
I kinda hate that Bahamoto teased us with pics and videos of updates only to go back and re decide to to update until 1.1 came out. Its like saying….Im working on your Christmas gift…oh sorry change my mind wait until your birthday to get it. Im ok with waiting until the 1.1 update. I just hate being teased like that. -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
War Eagle 1 replied to BahamutoD's topic in KSP1 Mod Development
Is this a mod or where can i find this to add it in? -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
War Eagle 1 replied to BahamutoD's topic in KSP1 Mod Development
Was hoping for a Christmas present oh well it's cool I'm not disappointed keep up the good work -
[Stock Craft] R.M.S Titanic replica
War Eagle 1 replied to Columbia's topic in KSP1 The Spacecraft Exchange
So Lusitania? -
Kinda hard to do a stock rolling ball with a head on top Heres his grandpa though
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Well I had to restart from scratch but I finally got it Weighing in at over 2500 tons, 345 parts (so far) and plenty of cannons to scare off any kazis For your consideration….The Megalith Class Battleship
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Well I had to restart from scratch but I finally got it Weighing in at over 2500 tons, 345 parts (so far) and plenty of cannons to scare off any kazis For your consideration….The Megalith Class Battleship
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Alabama USA
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Might as well show this off. Sadly it might not ever be sea worthy but it was a good build.
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I tried making a battleship. Ive spent over 5 hours so far and its driving me nuts. Mostly due to wonky symmetry So now its just a really big paperweight that has a tendency to burst into smaller paper weights On the flip side look at the part count and no I'm not using rescale mod
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I tried making a battleship. Ive spent over 5 hours so far and its driving me nuts So now its just a really big paperweight that has a tendency to burst into smaller paper weights On the flip side look at the part count and no I'm not using rescale mod
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I guess I'm just comparing it to my corvette