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Virtualgenius

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Everything posted by Virtualgenius

  1. I think all that needs doing to get functionality back is a new recompiled DLL I know cleverwalrus did the last one in May so perhaps if we asked her nicely she might recompile it to work with .23 does anyone know her I sent a PM but she hasnt been on in a while. It also drives this mod http://kerbalspaceprogram.com/cleverbobcat-0-18/ which is also very popular
  2. Does anyone have contact details for cleverwalrus I would like to ask her if she could recompile her DLL for version 0.23
  3. The Dev build 136 is working great still have a landing AP issues but that was the same in .22 apart from that having no problems
  4. Use this its prity good at freeing up memory http://forum.kerbalspaceprogram.com/threads/59005
  5. WOW been waiting for something like this to come along awesome
  6. With the .23 release its going to bring a bunch of problems to our favourite mod packs give the mod pack guys a few days to knock the bugs out, typically its about 10 days before all the popular mod packs are updated some sooner, but i have found most are good after about 10 days. I always take a backup copy of the old release before updating that way i can continue my gameplay under the old release while the mod packs update
  7. I am sure Romfarer will jump on this quick he has in the past corrected all the bugs very quickly, I expect within a few days a hotfix will be out
  8. This was the most used mod I had and its been sorely missed I am overjoyed its back Thankyou so much
  9. Looks like the .23 update has put a nail in the coffin for the DEMV's cant get them to drive now
  10. Having an issue with Buran Robotic arm not being loaded
  11. Whenever i approach this in space it starts to wiggle and the whole japanesse section just flies off seems to have some issues
  12. The mol is going to make a great resup tool thanks frizzank
  13. Thanks sarbian for all your work KSP just wouldnt be the same without mechjeb and with .23 here in 2 days lets see what the future brings
  14. The landing AP hates me as well best I can do is 56m from nominated target using the Angara Mod from Spacefactory http://forum.kerbalspaceprogram.com/threads/60354-0-22-x-ANGARA-Pack-1-0 it deployed the chutes ok but failed to deploy the landing gear which seems to be a common problem for me now. I am using the 2.1 release no dev builds.
  15. Lunokhod-1 reporting in Interesting article I found http://planetary.org/blogs/emily-lakdawalla/2010/2392.html
  16. Bobcat has stated he will not be refreshing any of the old mods Nautilus, Jool V, Rovers, or HOME he will be releasing a new HOME pack which he is working on now
  17. Kerbals need rescuing hence the white rescue ship
  18. That is absoulutley awesome so will all there be a seperate tracking beacon to attach to ships and rovers or will it be built in
  19. How do you load cargo into the Buran i cant for the life of me figure it out
  20. Bummer this is a concept pic it would look good with a central hub alcor pod on top and some inflatable tubes to link the lot all together
  21. Any news been quiet in here for a while
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