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Virtualgenius

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Everything posted by Virtualgenius

  1. Mine will be the same problem running out of memory, I have a fairly substantial amount of mods so would be hitting the limit. I have reduced the setting to half-res and fantastic in the video settings run a texture reduction pack on the squad parts. If I run squad and B9 its fine if I run mods and B9 it loads and crashes to desktop i could run the version 3 pack but my guess is there is a few more parts in this one thats pushed me over the limit
  2. Thanks for the reply, I just thought the engine was a little underpowered and the isp values where a little out. Thanks for explaining why they are set that way and I will check out the realism mod or go searching for it, punctuation isnt my strong point especially when i am rushing out the door to work.
  3. Cant load the pack game crashes was there an increase in size as I had no issues with the old one and my current list of mods
  4. Hi this mod is fantastic I have a question are the values for the mercury redstone correct
  5. I agree with you I use the homeparts alot especially this one http://kerbalspaceprogram.com/charlies-deli-and-shoe-store-home-2m-2/ and if it could be bought up to current specs I would be eternally grateful
  6. Would you consider modelling Luna 2 which was the first Lunar Probe
  7. Is there tutorial on how to install this and use it as I dont understand how to
  8. I now have this working both in sandbox and career and its awesome as I can now plot my rockets. If I wanted to use the MIR's standard aerial is it just a simple cfg edit to add this bit to MIR's antenna part MODULE { name = TelemachusDataLink } MODULE { name = TelemachusPowerDrain powerConsumptionBase = 0.01 powerConsumptionIncrease = 0.02 } Now that this working super impressed can i ask is it posibile to get multiple information graphs onto one page like altitude temp fuel etc
  9. I am really new to blender and am trying to teach myself could someone please give me a step by step on how to add this into blender
  10. The old rovers use the cleverbobcat.dll so you will need to make sure you have this, also you need to deploy the wheels G key and drive on IKJL Keys
  11. Will the csm have the fold out antenna will it be polished silver and I didnt like the saturn V from world space it seemed a little off but thats just my opinion
  12. I have a question about the ppts instrument pod only 2 out of 6 engines work or are the others rcs
  13. You could use bobcats Jool V Rocket its very close to an apollo rocket also on your Luna 17 lander ( which is totally awesome by the way) you need to change raise platform to Extend it fits better with the retract option but thats just me
  14. if squad would optimise the stock parts we could run more mods, better still go to a 64 bit windows client
  15. I really like the Ant its so small and very portable and the demv 1 is such a great rover i would hate to see these fantastic mods die
  16. Is it just KSP or is there something specific I need to allow I turned the firewall off no change still hangs
  17. Cant get past the loading screen if I remove it from the gamedata folder KSP works fine
  18. Hi really interested in using this however KSP wont load when I add this mod to the gamedata folder it hangs on the fustek antenna i am using windows 8.1 Ksp version 0.22 and High End pc all other mods load with no issues
  19. I have the soviet and american pack looks like i will be editing cfg's to add the old stuff as i think the Home stuff and the rovers are the best in the game
  20. Has anyone added all the bobcat stuff to the tech tree
  21. Is Pandora updated as its still saying .21 will it include the newest version of mechjeb
  22. I have been watching this thread its gone inactive for the last 2 weeks http://forum.kerbalspaceprogram.com/threads/41246-WIP-Space-Launch-System-%28SLS%29-and-ORION-%28MPCV%29
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