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Avalon304
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Energia Engineer
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Are there updated Saturn craft files? The ones in the download dont load properly (several parts on nearly all of the Saturns as far as I can tell and inside other parts partially, making it so there are gaps int he rockets). If there arent thats fine, I can rebuild them fresh. (I havent looked at any of the other rockets included so I dont know if they also exhibit the same issues). (If you need pictures of the issues, I can get some later).
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IIRC the shuttle launches as normal, stops in LEO, refuels and then continues on to the moon. Whether or not that would actually be possible is another matter entirely, but I do believe that was the explanation (atleast it was mentioned for Buran, but I would assume that the Shuttles would do the same, minus Pathfinder because it had a nuke engine). I would love to see this as a skin. Its not super realistic, but I love the colour scheme either way. Im hoping SOCK gets Block II one day aswell...
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I know this was a couple months ago, but looking at the AR model of the LSAM that they have in the Apple TV app, it doesnt appear to be much bigger than the LM. So I dont see why it wouldnt fit in an SLA-F at the very least (the normal SLA might have needed to be elongated slightly for it to fit in that, but thats probably the least outlandish thing For All Mankind could suggest).
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Kerbin Shuttle Orbiter System [1.9.1] Development by EHI
Avalon304 replied to Eskandare's topic in KSP1 Mod Development
Its really a shame that the KSOex never got the chance to materialize. It looked like such a nice craft. Anyway Id like to drop my hat int he ring for testing, if and when it gets to that stage. -
Kerbin Shuttle Orbiter System [1.9.1] Development by EHI
Avalon304 replied to Eskandare's topic in KSP1 Mod Development
Its good to see that people still love this pack, and that its still got life in it so long after it was made. -
Energia when? I needs it for my Cormorant Buran.
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[1.2] Shuttle Payload Technologies v0.2 - Spacelab Released!
Avalon304 replied to MrMeeb's topic in KSP1 Mod Development
You know... once... like a year ago... I suggested this on Discord... Im gonna take credit for this. Its nice coming back to these forums and seeing such great progress on so many of the mods I love.- 282 replies
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[1.2] Shuttle Payload Technologies v0.2 - Spacelab Released!
Avalon304 replied to MrMeeb's topic in KSP1 Mod Development
Could always see how well Cobalt's LEM fares before deciding on the foil style... (and then if it goes well "appropriate it" for yourself. )- 282 replies
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
Avalon304 replied to Pak's topic in KSP1 Mod Releases
That looks good. Will this also help the Buran pack out (because LFBs could be interchanged)? Or is that after?- 2,351 replies
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
Avalon304 replied to Pak's topic in KSP1 Mod Releases
Well... theres the Buran pack... or the Block II shuttle... or the Block II heavy lift stuff... like lots of things cooler than a 747. (Im really interested to see Pak's take on an Energia). I mean... its all in the roadmap.- 2,351 replies
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
Avalon304 replied to Pak's topic in KSP1 Mod Releases
Just noticed that the Shuttle-C craft only has 2 STMEs on it, was this intended? EDIT: Also, would it be possible to get a flat Shuttle-C style butt (sorta like the Buran butt?)- 2,351 replies
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