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KSP2 Release Notes
Everything posted by sidfu
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sidfu replied to Cilph's topic in KSP1 Mod Releases
saxus u can do that by Mm wic his simpler less plugings mean less chance of conflict. @catas here my whole Mm config folder it should help u. it has cfg for all differnt parts http://rg.to/file/665ec6afeaae4eae45cfd8bdbbfe8ca8/MM_files.rar.html -
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sidfu replied to Cilph's topic in KSP1 Mod Releases
i see whitch bug u talking about. its more of a annoyance than any thing. me did that at first but randomloy stoped it dont know why thou. and so u know bomer rt2 is harder than rt1 that u use. think waht i did to get around bug is befor ei decoupler the sat i have all its dishes and shuch aligned already or was that how i did it im not sure. no diea if thats how i got by that bug or not. well he working for a .24 realse of the next version of rt2. imo dont see why u still on .21 where .23 is comptelty stable. if uw ant to wait till .24 its all good -
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sidfu replied to Cilph's topic in KSP1 Mod Releases
NullReferenceException: Object reference not set to an instance of an object at RemoteTech.TimeQuadrantPatcher.Patch () [0x00000] in <filename unknown>:0 at RemoteTech.RTCore.Start () [0x00000] in <filename unknown>:0 at RemoteTech.RTCoreTracking.Start () [0x00000] in <filename unknown>:0 think this is the error from when u go to the tracking station -
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sidfu replied to Cilph's topic in KSP1 Mod Releases
boomer the spu only has a 3km range without a omni attached. -
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sidfu replied to Cilph's topic in KSP1 Mod Releases
change to ship selection, time warp on top and the added track button. basicaly u get 1 rt2 error in log and it doesnt show the rt2 bar on bottom or connection lines -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
sidfu replied to rbray89's topic in KSP1 Mod Releases
gaiiden he uploaded a alpha version for the new clouds thats whre my ss come from follow the link at my ss and u can get his clouds. if u want it to look like my ss just use the defualt .cfg not astros. the op hasint updated because its a alpha relase -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
sidfu replied to rbray89's topic in KSP1 Mod Releases
which scale the frist or second one smunitsto -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
sidfu replied to rbray89's topic in KSP1 Mod Releases
jethro to get like the ss i put up dont use his .cfg use the stock mod one. then eve be a scarry place that u dont see surface till around 7km rbray couldnt do 2 cloud layers that fit together like a puzzle piece to make the clouds feel taller. they would have to exactly match thou and go exact same speed thou hmm worth trying some time -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
sidfu replied to rbray89's topic in KSP1 Mod Releases
now go use astro alpha hd pack with defalt settings and hit a mountain on eve cause its to dark to see like me lol -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
sidfu replied to rbray89's topic in KSP1 Mod Releases
nathan if he gets it like that it probaly implode most of our computers keeping track of it lol -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
sidfu replied to rbray89's topic in KSP1 Mod Releases
astros http://kerbalspaceprogram.com/hdcloudtextures/ with defualt settings the eve shots are during the day -
[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
sidfu replied to ferram4's topic in KSP1 Mod Releases
here the part .cfg for 2 of the parts. on my designs when have thesed on the faring when sitting n the launch pad would show far details even says parts inside are sheilded but has 0 lift drang and all that. sitting on the launch pad there no errors but when u launch errors sem to start when u start to pick up speed. these dont have module jettsions on them. PART { name = KwProcFairingBase1_25 module = Part author = KWrocketry MODEL { model = blackheart/ProceduralFairings/KW_Fairing_Base scale = 1.15, 1.15, 1.15 } scale = 1 rescaleFactor = 0.75 // definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z node_stack_bottom = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0 node_stack_top = 0.0, 0.575, 0.0, 0.0, 1.0, 0.0 node_stack_connect01 = -0.625, 0.115, 0.0, 0.0, 1.0, 0.0, 0 node_stack_connect02 = 0.625, 0.115, 0.0, 0.0, 1.0, 0.0, 0 stackSymmetry = 1 TechRequired = stability cost = 400 category = Aero subcategory = 0 title = KW Custom fairings base 1.25m manufacturer = KW-Keramzit Collab description = The ultimate fairings for small rockets, customly crafted for you payload by Keramzit's engineers! attachRules = 1,0,1,1,0 // --- standard part parameters --- mass = 0.1 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 1 crashTolerance = 12 maxTemp = 3600 explosionPotential = 0 fuelCrossFeed = False breakingForce = 2000 breakingTorque = 2000 MODULE { name = ModuleDecouple ejectionForce = 250 explosiveNodeID = top } MODULE { name = ProceduralFairingBase baseSize=1.15 sideThickness=0.05 verticalStep=0.2 extraRadius=0.2 outlineSlices=12 outlineColor=0, 0, 0.2, 1 //extraRadiusKey=r } } PART { name = KzProcFairingAtlas module = Part author = e-dog MODEL { model = blackheart/ProceduralFairings/AtlasFairing/Fairing_1 } //scale = 1 rescaleFactor = 1 node_stack_connect = 0, 0.5, 0, 0, 1, 0, 0 TechRequired = stability cost = 400 category = Aero subcategory = 0 title = Atlas Procedural Fairing manufacturer = Keramzit Engineering description = These fairings are made from the finest materials found in the fields around the Space Center. Cone-shaped version. attachRules = 1,0,0,1,1 mass = 0.1 dragModelType = default maximum_drag = 0.1 minimum_drag = 0.1 angularDrag = 1 crashTolerance = 8 breakingForce = 200 breakingTorque = 200 maxTemp = 3600 fuelCrossFeed = False stagingIcon = DECOUPLER_HOR stageOffset = 1 childStageOffset = 1 MODULE { name = ProceduralFairingSide density=0.1 specificBreakingForce =2000 specificBreakingTorque=2000 noseHeightRatio=3.5 baseConeShape=0.1, 1.0, 0, 0.7 noseConeShape=0.1, 0, 0.7, 0.667 baseConeSegments=3 noseConeSegments=11 mappingScale=1024, 1024 stripMapping=992, 1024 horMapping=10, 490, 500, 980 vertMapping=10, 170, 694, 1014 } MODULE { name = ProceduralFairingDecoupler } }- 14,073 replies
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sidfu replied to Cilph's topic in KSP1 Mod Releases
.24 may be in 2 weekks( not likely there has to be a reason they split it into 2 patches) or its gonna be 2 months which is more than likely. the tracking station is only to see a overveiw of your sat network and in reality isnt needed u can do same from any ship by turning on antanna and dish lines. so in reality there is no funtionality missing. the broken trackign station veiw in no way impacts the mod so why wouldnt someone try it. -
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sidfu replied to Cilph's topic in KSP1 Mod Releases
the nature of remote tech is differnt than most mods when a major patch for it comes out it changes functions comptely. also making a save converter= time could be spent on rt. a converter is not a simple thing to make -
[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
sidfu replied to ferram4's topic in KSP1 Mod Releases
ones i tested wshre procedrual fairings, the kw procediral fairings. im thinking it might be due to the decoupler ause with .13 when i took an dsay put a winglet on a decoupler far would go nuts and spew errors. im thinking its just that issue with the part being attached to a decoupler. the issue tho seems to be confined to wing parts and fairings. but if it throws that error normaly any part after that doesnt get regestred by far. for the fairings it doesnt show up till u lift off it wasnt when just siting on the launch pad. to put it as a whole seems .13 is having issues with some parts when they attached to some form of decoupler. noraly wings and fairings. also had it happen on one design the fasa redstone launch clamp was causing it but it wouldnt do it with every design well if he fixeing it it i can leave as is hate modifying .cfg only for it to be fixed soon.- 14,073 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
sidfu replied to ferram4's topic in KSP1 Mod Releases
is the fairing issue getting fixed also. im having issue where say i have a fairing everything is god when build it no errors but when load to launch the fairing has the parts sheilded but all other stuff like drag and such dont work and it fills log with error message. i checked both my ksp.log and output.log but ti doesnt say which part just kinda like a generic error. but as u eject the fairings the error ceases. it might be related the the decoupler problem .13 is having maybe- 14,073 replies
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sidfu replied to Cilph's topic in KSP1 Mod Releases
seems most of u do not listen. RT2 works fine only the rt2 stuff in the tracking station dont work -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
sidfu replied to rbray89's topic in KSP1 Mod Releases
kerboman and aval before that we need 64bit or u wouldnt bealbe to have many mods and weather -
[1.2.1] Taurus HCV - 3.75 m CSM System [v1.5.3 - July 1, 2014]
sidfu replied to bsquiklehausen's topic in KSP1 Mod Releases
looks nice but fo some reason the engines on it keep going off on start for no reason- 786 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
sidfu replied to ferram4's topic in KSP1 Mod Releases
this is the error i get it comes from the fasa redstone launch clamps remove the clamps its fine. other launch clamps work fine also. but here is the kicker when u put them on any design in sandbox they work fine. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) NullReferenceException: Object reference not set to an instance of an object at ferram4.FARGeoUtil.PartMaxBoundaries (.Part p, Vector3 worldOffset, Matrix4x4 partUpMatrix, UnityEngine.Transform[] ModelTransforms) [0x00000] in <filename unknown>:0 at ferram4.FARGeoUtil.CalcBodyGeometryFromMesh (.Part p) [0x00000] in <filename unknown>:0 at ferram4.FARAeroUtil.SetBasicDragModuleProperties (.Part p) [0x00000] in <filename unknown>:0 at ferram4.FARAeroUtil.AddBasicDragModule (.Part p) [0x00000] in <filename unknown>:0 at ferram4.FARGlobalControlEditorObject.FindPartsWithoutFARModel (System.Collections.Generic.List`1 editorShip) [0x00000] in <filename unknown>:0 at ferram4.FARGlobalControlEditorObject.LateUpdate () [0x00000] in <filename unknown>:0 found something else out if u put a wing on decouplers to get rid of in space far gets a error. well atleast that decoupler did and it caused all wings to make no drag or lift i give up got everythign working then on reentry started throwing million errors- 14,073 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
sidfu replied to ferram4's topic in KSP1 Mod Releases
ferram im having issues to but think i might know what it is. i took and tested all the fairings they work fine but if just 1 part inside the fairing fails to have a far modle and it gets a error the fairings lose any far modle they had and other parts of the ship do also. [LOG 21:45:05.909] KW Rocketry SA-1 LFT: FAR drag model added; Size: (1.3, 1.3, 1.3), LD (1.3, 1.3, 0.0), UD (1.3, 1.3, 0.0) Surface area: 5.086428 Fineness Ratio: 1.036193 TaperRatio: 0.9999996 Cross Sectional Area: 1.227193 Cross Sectional Tapered Area: 9.362676E-07 Major-minor axis ratio: 0.9999984 Centroid: (0.0, 0.0, 0.0) [EXC 21:45:05.918] NullReferenceException: Object reference not set to an instance of an object [LOG 21:45:06.014] ATV solar panel: FAR drag model added; Size: (0.2, 1.4, 1.0), LD (0.1, 1.0, 0.0), UD (0.2, 1.0, 0.0) Surface area: 2.566386 Fineness Ratio: 2.482228 TaperRatio: 1.047861 Cross Sectional Area: 0.1269366 Cross Sectional Tapered Area: 0.02357304 Major-minor axis ratio: 0.1616187 Centroid: (0.1, -0.6, 0.0) this is the error i got ima try to narrow it down to a specific part maybe- 14,073 replies
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[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
sidfu replied to rbray89's topic in KSP1 Mod Releases
mitchz u can disable the volumetic clouds in the .cfg -
elbie more than likely u have upgraded a mod wrong. whenver a game verson change always comptely replace mod dont drag and drop then overrite. if just 1 old .dll is in a folder i can keep all parts from loading cause mods to not work and do all types of weird stuff. clean install always of a mod when game versin changes rbray i still have the issue with game disappaering from screen when using fake fullscren option. it works only randomly. like right now game is started but its not on my windows bar but task manger has it as fully loaded. this is something new caused by the .23.5 update before it worked fine. normal window and fullscreen work fine