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Monkeh

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Everything posted by Monkeh

  1. I would like: Wages for staff. Get better r+d by paying for better scientists. Indications as to encounter windows. Auto time warp stop approaching maneuver nodes and soi's. Faster time warps. More flexible build mechanics. Engineer redux. Kerbaliser in game. Another solar system. More engines. MapSat.
  2. Congratz man, you did some good work right there!
  3. The first time I managed to dock it was the simple realisation that I can switch back to 'staging' mode to spin myself around using the torque and THEN edge forward/backwards/side-to-side that paved the way. Then it was easy mode. MechJeb or not, whatever makes the game fun, just as Apollo13 says. Each to their own innit. I found the challenge of working it out fun. Doesn't mean I didn't rage quit a few times before I got there.
  4. lol at people seeing question marks in a thread title where there is none! Nice one Ben. I wouldn't use timewarp on launch anyway, but I get it shows of any instabilities. So yeah, I'm glad you proved the struts work as it seems some people didn't believe it would without even testing it... As stated in the title, it's just another way of doing the same thing and maybe the lower mass of the strut version may be useful to some.
  5. In game kerbaliser...WANTZZZZZZZZZZZZZZZZZZZZZZ!!!!!!
  6. I'll just leave this here: http://forum.kerbalspaceprogram.com/threads/50449-JIMO-Jool-Icy-Moons-Orbiter-v1-0
  7. Well yeah capi3101, that is the whole point of this thread. without the struts it does wobble all over the place and eventually fall off in a rather comedic fashion. With the struts it's a gloriously stable concoction. The explosions always make we panic but when I turn on the engines and everything works it's all worth it, and yeah, I like bangs that don't kill, maim or injure I haven't tried it with docking ports Technical Ben, because I found this way of doing things before the thread on here somewhere mentioned the ports and I just carried on doing what worked for me. I also use asparagus staging for getting up to orbit but these days I tend to swallow my pride and time with low TWr nukes and a whole load of fuel. I can handle a 16 minute burn, KSP can take an alt-tab pretty well after all
  8. The Kerbal von Braun has a moustache. My Aunty had a moustache. That is all.
  9. I'm sorry but did you even read my post? I'm showing that it is possible and easy to do with some simple strutting. My rockets are not unstable and I do what I outlined above and it works a treat. I have flown many a rocket with that design and they never wobble, fall apart or break. Building outwards is one option yeah, but I shall say it again, only this time in big letters: THE METHOD OUTLINED ABOVE WORKS VERY WELL!
  10. I feel the writers of Star Trek had the right idea even if they fudged it a bit. The natural disasters in our own history haven't stopped us getting here. We survived the Black death, London survived the Great Fire, the World wars could be seen as a useful clearing of excess populations. Fact is you can ask whether it's right to watch a culture become extinct for whatever reason but who's to say what replaces it isn't going to be infinitely better? Take a race of pig like things on a doomed world we find. All they do is rut and fight and build ugly structures that are there to annoy their neighbours and nothing else. An asteroid is on it's way that will wipe the whole lot of them out. 1) We save them and they carry on being useless and annoying and generally a bit poo for ever more. 2) We leave nature to take it's course and in a few hundred millennia we have a new, enlightened species that travels round the galaxy curing all disease and solving all problems everywhere. When you watch a nature program on televison you never see the camera people or presenters saving a doomed creature from anything, why is that? It's because by saving the cute chipmonk from the rattlesnake you doom the rattlesnake to starvation. Who are we to say which is more important and which should be helped? Prime directive is a way to avoid making horrible mistakes. We meet a race of creatures we can't communicate with, despite best efforts. Every week 100 virgin children are murdered in a sacrificial ritual that appears bloody, horrific and disgusting. The week after we save all 100 children via our new 'beam 'em up' technology. 6 hours after a nightmarish Kracken appears from the bowels of the planet and destroys everything in the solar system, all because it didn't get it's weekly feed. How do you feel now oh mighty child Saviour? The thing is we won't be able to fully understand any aliens we encounter, it would take full immersion into the culture to do that. Heck, we have a difficult enough time understanding different cultures on Earth. Look at Japan, Mongolia, any Amazon tribe you could find, the Russian federation, Englishness, Korea, the Arab nations, China...the list could go on, but from outside they all look very, very strange and weird and....wrong. We would HAVE to stay away from anyone we found who were behind us in tech terms, and it would be wise to stay FAR away from anyone we find who has a higher tech level than us or risk getting 'Conquistadored'.
  11. Asparagus staging for connecting adapters and engines? I am confused as to what you mean. Have you tried it or are you theory crafting? It doesn't wobble, I use it all the time and it works a treat.
  12. So this issue nearly stopped me playing KSP as it was so frustrating to build a great rocket that fell apart at the adapter join. I've seen a few people posting about how to stop it happening so I thought I'd show you how I do it without the need for docking ports. Add some fuel and then an adapter. Add your nuke engines next, decouplers under those and then an inverted adapter. For my example pictures I've used a quad adapter but the same principal applies for any of them. You can also just use thin tanks with engines and then the adapter, as long as the tanks originate from an adapter so the spacing between them is the same. You'll need to add some mini girders around the top of your adapter. Then you add the same number under the adapter but in the same vertical plane. Connect them with struts and you're nearly done. The last thing to do is to rotate the engines using shift so that the seams of the fairings face outwards. The number of girders and struts you use should be determined by the amount of radial tanks or engines you have underneath. You should use the same number and place them in the gaps between the tanks. So if you have 4 tanks under the nuke stage then use 4 girders/struts. If you have 8 then use 8 etc. The minimum for this to work is normally only 2, which is a lot less mass and fewer parts than the docking port method. Here's some pictures of what I mean and a simple test rocket using this method. Hopefully this will help a few people from getting too frustrated and actually get to the far away places in the Kerbol solar system. Happy flying.
  13. You don't have to use docking ports. Attach 4 mini girders just above the engines and then 4 just below, pointing outwards and lined up with each other. Strut between them. Sorted. You'll still need to spin the engines around until the seams of the pairings all point outwards though. Didn't give the nukes any fuel but you can see it works fine. Now, must go to work and not play KSP... :/ Edit: (made from work... :/ ) Also, don't bother with 4 nukes. For the best efficiency you want the low thrust to weight only 1 or 2 will provide. My own recent interplanetary stage had around 7,000 delta v in just the nuke stage. It pushed at around 0.2 thrust to weight so it meant 16 minute burns or so to go to Jool, but it's the most efficient way of doing things. Also also, if those are mainsails at the bottom of those orange tanks you could afford a hell of a lot more fuel in those stacks. Increase that total delta v a lot with a couple of grey tanks shoved on the bottom. I've had a double orange tank stack with an extra grey tank, to reduce overheating, and still pushed off with a decent thrust to weight ratio. More fuel means more delta v means further travel. Also also also, those cones might look quite nice but they just add weight right now and don't help with the aerodynamics at all.
  14. Yeah well that's just about the best thing I've seen on these forums for a while. Consider your idea stolen. YOINK!
  15. I am no expert and stand corrected. We're all toast when the methane reserves under Siberia get released anyway. How many times more effective at trapping heat than CO2 again?
  16. Definitely give the demo a go and see but i can tell you KSP is a CPU heavy game and your CPU is faster than mine. Granted i have 4 of them but KSP doesn't use any of the extra cores so basically, I'm running it with a worse spec pc than you. I also have less RAM. It's absolutely fine on my pc. Naturally I've turned down a few of the graphical settings but it's fine. I get some lag once I get to ships with around 350 parts or so, but that's not a big deal, they're still flyable and I can do what I want with less parts than that anyway. Get demo, try it, buy it, love it, is my advice. Let us know if it runs ok, I would like to know. Demo wont even take long to download, heck, the main game doesn't take long. Go give it a whirl and report back why dontcha?
  17. How your local temperature varies will depend a lot on your location. Here in the UK it's predicted that global warming will actually make our islands a lot colder. Why? Well it goes like this: Great Britain, (53.826 degrees north), is actually as far north as Siberia, (77.5 to 50 degrees North). Great Britain is currently nowhere near as cold, on average, as Siberia. The Gulf Stream brings lovely nice warm southern waters up to our shores and provides us with a much warmer climate than we should enjoy by latitude alone. Increasing global temperature means the polar ice caps melt. This, near freezing, suddenly liquid water floods into the northern Atlantic and starts to disrupt the Gulf stream. Temperatures in Britain start to mimic those in Siberia. We freeze our 'nads off. We complain and blame the government. We have a nice cup of tea. So yeah, warming can make you colder, just like the inside of your fridge being nice and cold but have you ever felt around the back?
  18. Good thanks, welcome, welcome. This forum is great, some awesome discussions about uber nerdy things...SWEET!
  19. 1) About 90 degrees? maybe nothing? I don't know, I'm only here to post about the second question...stop putting pressure on me. I'm no rocket scientists for God's sake! 2) I literally downloaded the MapSat two days ago on .21 and it seems to work fine. Somewhere on the spaceport it says you'll need to.....something...something...something...to stop it breaking after an update so if you haven't re-installed or whatever it suggests then maybe that's it. I suggest checking the Installation tab on spaceport. Actually, I'm in a good mood, so here you go: "-Extract the archive somewhere and copy over the files, I left the structure of KSP_win in the archive to make it easier to figure out. !!IMPORTANT Copy over the part folder every update aswell or any new gui textures will be missing. -Copy old csv files to the pluginData/isa_mapsat folder and rename if required. or prerender textures with mapgen if desired. -Launch KSP."
  20. Forgot to mention that the engineer thingy updates in real time too, so you can see EXACTLY what happens to your craft if you replace that mainsail with a 4 stack of nukes, (Spoiler: Tonnes less thrust to weight, MEGAtonnes more delta v.), instantly. It will really help get the most efficient design sorted. So far I have worked out the lower your thrust to weight, (from orbit at least), the further you will go in the end. The way to be super economical is to have a single nuke pushing a hundred jumbo tanks. It might take you 5 years to increase speed by 10 m/s, but you'll be burning forever!
  21. I did apologise! At least I read the thread as well, always winds me up when people start their post with, 'Haven't bothered reading all of this but....' I don't know about low/zero g sex, I said 'apparently' as I've heard of interviews where Astronauts have mentioned it before now and also, I have a pretty good imagination, it'd obviously be awesome...just think of the possibilities! I think if Big Brother programs from all over the world got as many viewers as it did/is still doing, the prospect of watching people in actual life threatening situations and with the possibility of actual psychological deterioration will appeal hugely to Joe Public I feel. Who wouldn't want to see a real life 'Jack Nicholson in the shining' happening before their very eyes? Oh yeah, most normal people. Shame there's very few of them around. No need to be angry that you couldn't do a simple subtraction, sorry, again, for pointing it out.
  22. Install the Kerbal engineer redux and let it do it for you. It's only a calculator and you can take those into exams, so it's all gravy. It's easy to install and when you clip a massless part onto your ship it will tell you delta v's, thrust to weight ratios, mass etc, for the whole craft and for each stage individually. You can also set it to give you readings for different planets and moons as well. Want to know how much delta v that nuke tug you've built gives you in the vacuum of deep space? Easy, click a couple of buttons and it's all there for you.
  23. Despite all the comments in this thread, I think everyone here would watch the TV show. Wouldn't you? I know I would, even if it's just to see some low gravity sex! Apparently it's awesome. Also, sorry but: 2013 - 1969 = ?
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