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Everything posted by Themorris

  1. just standart ksp particle systems(might be custom particles though, i don't remember). it was changed though, since Baha created standardized missile exhausts that could be scaled
  2. For now i'm not planning to add new stuff. I'll check the thread from time to time if everything isn't totally broken.
  3. Have you checked, if something doesn't work? It should work fine still.
  4. I don't know if torpedo guidance is possible. I think so, but since I don't build subs, the chance is low, that I will build them anytime soon.
  5. Maybe the object you tried to lock was too small. The SMART ist very good at detecting stuff, but sometimes it's too small to be tracked. Was it a plane or something smaller?
  6. No problem. That way, I learned about it myself, since I'm not that active anymore on the forums.
  7. And he also wants to create other parts that can hold it btw, I'll just leave this here:
  8. Not, if you use this: I did it because of this problem. It's now included in LBP.
  9. AAAAnd it's done. for now only with a capped RIM-162, but hey check the changelog for details DOWNLOAD
  10. Yes, I think I can do this. But I don't know when. I actually took it for reference, but I didn't do the booster
  11. You mean something like this? https://en.wikipedia.org/wiki/30mm_DS30M_Mark_2_Automated_Small_Calibre_Gun
  12. Nope, won't be until nest week maybe. Haven't started doing the rim-7 and have to solve some orientation issues. Got no nerves for it at the moment
  13. Maybe and perhaps. Yeah. But I have a problem I'm not sure how to solve. There are multiple ways. The tubecap has to be added to the missiles, since the launcher uses break-through one-time caps. So you will only be able to use the Rim-7 capped, once it is done. Or I will create a capped essm for beeing launched from the mk29.
  14. Since it is radar guided, it will not be mouse controlled. The only thing you could do is slaving it to the camera... EDIT: I feel dumb now, of course it is mouse controlled, as long as you don't slave it ot the radar or cam.
  15. Well, progress my friend! Lacking vector drawings it's hard to reconstruct, but you guys may be guessing, what this will become: early raw model EDIT: Progress again more refined model:
  16. @SGTSLADAK Are you using the old version? I've experienced the same as you using the old version. By the way. if anyone still has the problem, that his ships are being launched into the air when physics are loading, try using KerbalJointReinforcement. Also setting the BDA settings for range really high helped. I'm fighting ship-ship battles over 20km with no problems.
  17. Ok, did the hull part for my VLS on the medium hull for testing purposes. Seems to work well. Now you don't need to clip the VLS inside the hull anymore. It can hold up to 8 VLS containers, either the short or the long one. If you want to try it by yourself: https://dl.dropboxusercontent.com/u/74618963/VLS-Hull.zip Have fun Themorris
  18. I think I will download this mod and do a VLS section for every hull, so you can place my vls in it... without clipping and correct collisions... EDIT: Can't decompile it with the mu importer... well, thats bad Another EDIT: It worked... working on a prototype now...
  19. Maybe. But I'm not that active atm. For now I will try to keep this up to date. If something doesn't work anymore, hit me up via pm or in this thread. Since there are such range and load problems in ksp with landed vessels, and most of my weapons work beyond that range, it has not much use. Also, the silo are not made to be clipped into ship parts. And i don't want to make my own ship parts. So I would need a hull cross section sample from the hulls currently available on the forums so create vls holding hull sections with correct collision.
  20. So, a lot of you guys will be pleased by the latest addition: The baseplates are finally gone and will never come back. Download
  21. It should. If it doesn't, send ma a pm, and I will look into it. And yeah, removal of ground plates incoming, as soon as I find the time:D They started to annoy me seriously the last few days.
  22. I'm the one to the left...
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