SergeantBlueforce
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Everything posted by SergeantBlueforce
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LLL - Lack Luster Labs - Development Thread
SergeantBlueforce replied to Lack's topic in KSP1 Mod Development
Shouldn't you update the list of mods this addon supports? Because it supports KAS, MechJeb, and RemoteTech. -
LLL - Lack Luster Labs - Development Thread
SergeantBlueforce replied to Lack's topic in KSP1 Mod Development
As in preventing I mean crashes on startup, and the plugin I use is far more effective than half-res. EDIT Crisis averted. -
LLL - Lack Luster Labs - Development Thread
SergeantBlueforce replied to Lack's topic in KSP1 Mod Development
Also a reduced texture pack would appreciated, as this mod is now preventing me from playing the game with my other mods, even with rbray's compressor script. (see signature) -
Krags PlanetFactory. Updated Jan 22
SergeantBlueforce replied to Kragrathea's topic in KSP1 Mod Releases
Can there be a version of this mod without serious? -
[0.21+] Kosmos Spacecraft Design Bureau: Updated (9/27/13)
SergeantBlueforce replied to Normak's topic in KSP1 Mod Releases
Is anyone ever going to update this thing? -
So it's another mod that just dumps it's parts at the end of the tree, great...
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LLL - Lack Luster Labs - Development Thread
SergeantBlueforce replied to Lack's topic in KSP1 Mod Development
If I just want the RT2 config file from 10.7 will it work? Also do you have any plans for more IVAs, like for the interior of parts with crew capacity, instead of just using the hitchhiker IVA. -
LLL - Lack Luster Labs - Development Thread
SergeantBlueforce replied to Lack's topic in KSP1 Mod Development
Oh..... , I didn't know that LLL hull parts had crew capacity! Not intending to be offensive, but it might help if you listed crew capacity on the part details. Also, what conifg file(s) do I edit to add other parts as compatible? -
LLL - Lack Luster Labs - Development Thread
SergeantBlueforce replied to Lack's topic in KSP1 Mod Development
Yes I did.... -
Does this mod have Tech Tree integration?
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LLL - Lack Luster Labs - Development Thread
SergeantBlueforce replied to Lack's topic in KSP1 Mod Development
Just same as with the stock parts