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TimePeriod

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Everything posted by TimePeriod

  1. A - That's the point of the engine, you have to feed it. You could potentially feed it anything which would make fuel more homogeneous, albeit dangerous to the crew. The engine has a supernatural (OooooOOooOO) theme so it wouldn't have to make sense. B - Is it possible to assign the engine as a probe body? C - No idea here. Perhaps the algorithm you so kindly explained above? Follow the connection parts until no more connections can be found and then start from there? D - Hilarious! E - Major bummer will be that in the end, when no more parts are left to burn, you couldn't use the craft (Supernatural again, its vampire themed)
  2. If you fade the parts you would't have to deal with the whole scenario of the craft breaking apart due stress while active. Thou your idea of simply "follow the bread crumbs" seems the better option. In the fade scenario, you would always start with the engine and then go both back and forward (I am assuming that the engine is the root cause of such sorcery) until all parts are connected into the fuel system. From there each part used up for fuel would fade out (reversing the process from the front of the craft and backwards, vice versa). What I am trying to say is that each part would represent a set amount of fuel. The engine would feed off each part without removing it until all parts had been used up. As a part's imaginary fuel-container is used up it will fade out (change texture into invisible) until no more parts could be found or the engine was disconnected from the craft.
  3. Instead of destroying the parts one by one at random or using an algorithm, why not just make the parts vanish (fade, maybe with some texture mcguffin) ? (Thus keeping the structural integrity until all parts had been converted into energy or fuel) Bugs galore would be when you tried to dock with something...
  4. At least try to make it look like you take it seriously.
  5. If every part was assigned a fuel value proportional to it's mass, disregarding if the part was able to contain fuel or not would it be possible to make the engine burn it until it consumed itself (or creased to function)? My idea behind it is a kind of biological, vampire engine (Ala Alucard from Hellsing manga) which would consume all manner of parts to fuel the engine.
  6. I use some essential mods like Kethane, KAS and infernal robotics. As for rocket parts I separate my game into a Pure stock and a Pure mod version. As for all the overzealous stockmanics that preaches on sunday's...
  7. That's proper ULPC style right there! Glad to see someone doing anything else then massive part-hungry stations!
  8. Problem with shuttles (in relation to the funding and costs) is that when you launch that shuttle, how will KSP register the amount of money it costs? Will it refund the amount of cash invested after recovery or will you just pay for the single build? What if it was cheaper to build a rocket specific for that job with only the required amount of delta-v needed, instead of having to carry all the extra parts and fuel? I can better understand an SSTO if we use it for moving kerbals to and from orbit but for other then minor payloads they don't exactly qualify as "heavy lifters" (I MADE THIS 600 PART SSTO THAT CAN LIFT 6 TONS TO LKO! ~ That's not an SSTO, its dead weight strapped to a rocket. In the end when I think about it it is more likely we will use rockets purposes built for a mission or job rather then invest in shuttles.
  9. I still haven't built a shuttle, with +500 hours on the steam KSP version. I just don't deem the trouble of putting it together and operating it to outwieght the benefits.
  10. I've come to the conclusion that rovers are friggen useless on Minmus. They tumble over constantly, they have parts ripped off everywhere and I cannot phantom how I would need a rover on such an annoying planet(YES I KNOW ITS A MOON). Its truly frustrating to plant a long term developed rover flown from kerbin only to realize its friggen useless! (Venting complete) Who in their honest mind would waste time on building rovers to Mimus? Q & A Q - Well I've got this handy-dandy ultra light rover which can survive just about everything including an asteroid impact, I'll just give the craf- A - I KEEEL YOOOUUU!!!
  11. Assuming you are using the large converter you would get more fuel/oxidizer pr unit of kethane then the smaller one. It's marginal but in the longer run you would get more fuel.
  12. If it fly's, I'll use it. To the kraken with rules & regulations.
  13. I only use them to shift altitude, anything outside kerbins SOI and I turn to nuclear engines.
  14. Never did and never will, I can't build them large enough to remain stable or bring enough cargo to make it feasible. I just custom-build every rocket and stick the payload on-top and wrap the whole thing in space-tape. So far, this method works like a charm.
  15. I'm having a lot of frustrating moments when constructing delicate small probes which is quite complex and compact. *SNIP* To cut a long tale short, I want a feature which allows me to select a part and lock it in place in connection to other parts (so that I cannot move it, disconnect it or otherwise interact with it). I do not want a mod, I don't want a plugin. I'd prefer no smart comments, quite on edge right now having lost 3 hours of work from a mis-click which I couldn't reverse or somehow fix.
  16. While the Krakendrive does indeed work and create propulsion (evil sorcery and baby-kerbal-tears) I cannot fully control it like some other people can.
  17. Bill : Uhh did we add missiles to this rocket Jeb? Jeb: ...yes? Bill: Then what is the boosters...? Jeb:
  18. I've come to terms with the fact that I suck at KSP. My planes crash and burn, my rockets are inefficient and overpowered. I overshoot my interplanetary encounters and I can't see to figure out the dV equation. I'll face it: I - suck. However despite this I have managed to make some killer space stations even when people convinced me that it was folly. I've built rovers that hauled around hundred of tons of cargo for hour long drives. Even when I (finely) managed to get an encounter to Eve I crashed straight into the planet and put a car sized crater on the planet. Now I am not much for boasting my skill to something like Scott Manly, my question to you is.. Are you boastful? Do you proclaim yourself as a god among men? Can you do perfect encounters, land without quicksaving or get 4000 science after tech-tree 2 in carrier mode? Ask yourself the question.
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