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WeirdCulture

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Everything posted by WeirdCulture

  1. "•You have to get a heavy rocket up on top of a mountain" this is more expensive than build a bigger rocket...
  2. Both. Fire in the hole at launch at the bottom stages, so i will not loose the continuous thrust, at higher stages i need more control.
  3. Maybe that helps http://forum.kerbalspaceprogram.com/threads/117344-Launchclamps-crash-into-rocket-and-follow-into-space?p=2034329&viewfull=1#post2034329
  4. Dear jkook702. Thank you! After your comment I started to check this out a little bit. It seems that it has something to do with the position of the craft in the VAB and then on the launchpad. I have played a little bit around and this is what I have found out that not every clamp is following me, just a few of them (2 of 3) If the craft is centred in the VAB (the upper, green edged part of the picture) and the clamps are not off the grids at the launchpad (I've marked the area in yellow), the clamps doesn't appear nearly exact every 6000 meters. If the craft is not centred and the clamps are of the grid like in the lower (red edged) part of the picture, the clamps are appearing every 6000m. I am not sure if the grids on the launchpad are the borders or if other thresholds exists, but it works as a workaround and as a rule of thumb. Thank You! PS: I've tried this in my heavy moddet install, so I think this will work on unmoddet installations too. EDIT: oops... in the meantime SQUAD released 1.0.3
  5. I hope unity 5 with proper 64bit support. I really really really don't care about stock-multiplayer, in my opinion this is the last important feature what KSP needs.
  6. they are apearing again... and again and again... and again... i have sometimes about 10 clamps falling back to kerbin
  7. hmm i have this too. it happens to an unmodded and modded installs. very annoying bug the clamps are being spawned repeatedly during the whole ascent
  8. Ok i found the invetory... 1.) but then i found out I have an ridiculus ammount of parachutes? I had realchutes installed for a while, could this be the problem? 2.) how do I store planes for refueling?
  9. I am surprised that this happened in June. As Philae went on hibernation they said they assume reconnect in August. But anyway: Good morning little Philae.
  10. lol 75% Android .. like the rest of the World...
  11. Can you prove this statement? especially the "it will breake half your game"?
  12. found KSP and then I found Scott Manley. I usually don't watch other people play games
  13. Career custom... I can't live without quickload/quicksave because it is still to unstable. and I had to tweak the rewards a littlebit because if you use RT you have extra costs for creating the communication infrastructure
  14. No it is not cheating... this is a single player game, so who do you "cheat"? I don't use it, but I have seen some very interesting crafts which uses it a lot for design purposes, not for creating more space then it should be.,.
  15. Buzz Aldrin wrote his thesis for Doctorate of Science in Astronautics about docking in space.
  16. I have no idea why but deadly reentry (installed via CKAN) causes a massive FPS drop from 60 to steady 24 FPS, and I have no idea why ...
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